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livetrax/gtk2_ardour/trigger_master.cc
Robin Gareus c162aa7aca
Consistently use context-menu button action
This fixes an issue where brining up a menu can directly activate an
action in the menu. Notably on macOS.

Nathan reports that this may also address #9515

Note: mac touchpads are not affected since right-click there is
effectively a "press and hold".
2023-10-31 20:16:23 +01:00

791 lines
27 KiB
C++

/*
* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <gtkmm/filechooserdialog.h>
#include <gtkmm/menu.h>
#include <gtkmm/menuitem.h>
#include <gtkmm/stock.h>
#include "pbd/compose.h"
#include "pbd/convert.h"
#include "ardour/region.h"
#include "canvas/polygon.h"
#include "canvas/text.h"
#include "gtkmm2ext/actions.h"
#include "gtkmm2ext/colors.h"
#include "gtkmm2ext/utils.h"
#include "ardour_ui.h"
#include "gui_thread.h"
#include "keyboard.h"
#include "public_editor.h"
#include "region_view.h"
#include "selection.h"
#include "timers.h"
#include "trigger_master.h"
#include "trigger_ui.h"
#include "ui_config.h"
#include "pbd/i18n.h"
using namespace ARDOUR;
using namespace ArdourCanvas;
using namespace Gtkmm2ext;
using namespace PBD;
static const int nslices = 8; // in 8 pie slices .. TODO .. maybe make this meter-senstive ... triplets and such... ?
Loopster::Loopster (Item* parent)
: ArdourCanvas::Rectangle (parent)
, _fraction (0)
{
}
void
Loopster::set_fraction (float f)
{
f = std::max (0.f, f);
f = std::min (1.f, f);
float prior_slice = floor (_fraction * nslices);
float new_slice = floor (f * nslices);
if (new_slice != prior_slice) {
_fraction = f;
redraw ();
}
}
void
Loopster::render (ArdourCanvas::Rect const& area, Cairo::RefPtr<Cairo::Context> context) const
{
/* Note that item_to_window() already takes _position into account (as
* part of item_to_canvas()
*/
ArdourCanvas::Rect self (item_to_window (_rect));
ArdourCanvas::Rect const draw = self.intersection (area);
if (!draw) {
return;
}
context->set_identity_matrix ();
context->translate (self.x0, self.y0);
float size = _rect.height ();
const double scale = UIConfiguration::instance ().get_ui_scale ();
/* white area */
set_source_rgba (context, rgba_to_color (1, 1, 1, 1));
context->arc (size / 2, size / 2, size / 2 - 4 * scale, 0, 2 * M_PI);
context->fill ();
/* arc fill */
context->set_line_width (5 * scale);
float slices = floor (_fraction * nslices);
float deg_per_slice = 360 / nslices;
float degrees = slices * deg_per_slice;
float radians = (degrees / 180) * M_PI;
set_source_rgba (context, rgba_to_color (0, 0, 0, 1));
context->arc (size / 2, size / 2, size / 2 - 5 * scale, 1.5 * M_PI + radians, 1.5 * M_PI + 2 * M_PI);
context->stroke ();
context->set_line_width (1);
context->set_identity_matrix ();
}
TriggerMaster::TriggerMaster (Item* parent)
: ArdourCanvas::Rectangle (parent)
, _context_menu (0)
, _ignore_menu_action (false)
{
set_layout_sensitive (true); // why???
name = X_("trigger stopper");
Event.connect (sigc::mem_fun (*this, &TriggerMaster::event_handler));
_loopster = new Loopster (this);
set_tooltip (_("Click to stop all clips in this track\nRight-click to select properties for all clips in this track"));
#if 0 /* XXX trigger changes */
_triggerbox->PropertyChanged.connect (_trigger_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerMaster::prop_change, this, _1), gui_context());
PropertyChange changed;
changed.add (ARDOUR::Properties::name);
changed.add (ARDOUR::Properties::running);
prop_change (changed);
#endif
#if 0 /* XXX route changes */
dynamic_cast<Stripable*> (_triggerbox->owner())->presentation_info().Change.connect (_owner_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerMaster::owner_prop_change, this, _1), gui_context());
#endif
_update_connection = Timers::rapid_connect (sigc::mem_fun (*this, &TriggerMaster::maybe_update));
/* prefs (theme colors) */
UIConfiguration::instance ().ParameterChanged.connect (sigc::mem_fun (*this, &TriggerMaster::ui_parameter_changed));
set_default_colors ();
}
TriggerMaster::~TriggerMaster ()
{
_update_connection.disconnect ();
}
void
TriggerMaster::set_triggerbox (std::shared_ptr<ARDOUR::TriggerBox> t)
{
_triggerbox = t;
}
void
TriggerMaster::render (ArdourCanvas::Rect const& area, Cairo::RefPtr<Cairo::Context> context) const
{
/* Note that item_to_window() already takes _position into account (as
* part of item_to_canvas()
*/
ArdourCanvas::Rect self (item_to_window (_rect));
ArdourCanvas::Rect const draw = self.intersection (area);
if (!draw) {
return;
}
float width = _rect.width ();
float height = _rect.height ();
const double scale = UIConfiguration::instance ().get_ui_scale ();
if (_fill && !_transparent) {
setup_fill_context (context);
context->rectangle (draw.x0, draw.y0, draw.width (), draw.height ());
context->fill ();
}
render_children (area, context);
Glib::RefPtr<Pango::Layout> layout = Pango::Layout::create (context);
/* MIDI triggers get a 'note' symbol */
if (_triggerbox && _triggerbox->data_type () == ARDOUR::DataType::MIDI) {
int font_size = 14 * scale;
char font_name[128];
snprintf (font_name, sizeof (font_name), "ArdourSans %d", font_size);
Pango::FontDescription pfd (font_name);
layout->set_font_description (pfd);
layout->set_text (u8"\u266b");
int tw, th;
layout->get_pixel_size (tw, th);
context->move_to (width / 2, height / 2);
context->rel_move_to (-tw / 2, -2*scale -th / 2);
Gtkmm2ext::set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
layout->show_in_cairo_context (context);
}
int font_size = 8 * scale;
char font_name[128];
snprintf (font_name, sizeof (font_name), "ArdourSans %d", font_size);
Pango::FontDescription pfd (font_name);
if (play_text != "") {
layout->set_font_description (pfd);
layout->set_text (play_text);
int tw, th;
layout->get_pixel_size (tw, th);
context->move_to ( height + 4*scale, height / 2); //left side, but make room for loopster
context->rel_move_to ( 0, -1*scale -th / 2); //vertically centered text
Gtkmm2ext::set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
layout->show_in_cairo_context (context);
}
if (loop_text != "") {
layout->set_font_description (pfd);
layout->set_text (loop_text);
int tw, th;
layout->get_pixel_size (tw, th);
context->move_to ( width-4*scale, height / 2); //right side
context->rel_move_to ( -tw, -1*scale -th / 2); //right justified, vertically centered text
Gtkmm2ext::set_source_rgba (context, UIConfiguration::instance ().color ("neutral:foreground"));
layout->show_in_cairo_context (context);
}
if (true) {
/* drop-shadow at top */
Cairo::RefPtr<Cairo::LinearGradient> drop_shadow_pattern = Cairo::LinearGradient::create (0.0, 0.0, 0.0, 6 * scale);
drop_shadow_pattern->add_color_stop_rgba (0, 0, 0, 0, 0.7);
drop_shadow_pattern->add_color_stop_rgba (1, 0, 0, 0, 0.0);
context->set_source (drop_shadow_pattern);
context->rectangle (0, 0, width, 6 * scale);
context->fill ();
}
}
void
TriggerMaster::owner_prop_change (PropertyChange const& pc)
{
if (pc.contains (Properties::color)) {
}
}
void
TriggerMaster::selection_change ()
{
}
bool
TriggerMaster::event_handler (GdkEvent* ev)
{
if (!_triggerbox) {
return false;
}
switch (ev->type) {
case GDK_BUTTON_PRESS:
if (ev->button.button == 1) {
if (Keyboard::modifier_state_equals (ev->button.state, Keyboard::PrimaryModifier)) {
_triggerbox->stop_all_immediately ();
} else {
_triggerbox->stop_all_quantized ();
}
}
break;
case GDK_ENTER_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_fill_color (HSV (fill_color ()).lighter (0.15).color ());
}
redraw ();
break;
case GDK_LEAVE_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
}
redraw ();
break;
case GDK_BUTTON_RELEASE:
switch (ev->button.button) {
case 3:
context_menu ();
}
default:
break;
}
return true;
}
void
TriggerMaster::context_menu ()
{
using namespace Gtk;
using namespace Gtk::Menu_Helpers;
using namespace Temporal;
delete _context_menu;
_context_menu = new Menu;
MenuList& items = _context_menu->items ();
_context_menu->set_name ("ArdourContextMenu");
Menu* follow_menu = manage (new Menu);
MenuList& fitems = follow_menu->items ();
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::None)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::None))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Stop)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::Stop))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::Again))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger))));
Menu* launch_menu = manage (new Menu);
MenuList& litems = launch_menu->items ();
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::OneShot)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::ReTrigger), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::ReTrigger)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Gate)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Toggle)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Repeat)));
Menu* quant_menu = manage (new Menu);
MenuList& qitems = quant_menu->items ();
BBT_Offset b;
b = BBT_Offset (4, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (2, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (1, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (0, 2, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (0, 1, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 2);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 4);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 8);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 16);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
b = BBT_Offset (-1, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b)));
items.push_back (MenuElem (_("Set All Follow Actions..."), *follow_menu));
items.push_back (MenuElem (_("Set All Launch Styles..."), *launch_menu));
items.push_back (MenuElem (_("Set All Quantizations..."), *quant_menu));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Set All Colors..."), sigc::mem_fun (*this, &TriggerMaster::set_all_colors)));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Clear All..."), sigc::mem_fun (*this, &TriggerMaster::clear_all_triggers)));
_context_menu->popup (1, gtk_get_current_event_time ());
}
void
TriggerMaster::clear_all_triggers ()
{
_triggerbox->clear_all_triggers();
}
void
TriggerMaster::set_all_colors ()
{
_color_dialog.get_color_selection()->set_has_opacity_control (false);
_color_dialog.get_color_selection()->set_has_palette (true);
_color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT));
_color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL));
Gdk::Color c = Gtkmm2ext::gdk_color_from_rgba(0xBEBEBEFF);
_color_dialog.get_color_selection()->set_previous_color (c);
_color_dialog.get_color_selection()->set_current_color (c);
switch (_color_dialog.run()) {
case Gtk::RESPONSE_ACCEPT: {
c = _color_dialog.get_color_selection()->get_current_color();
color_t ct = Gtkmm2ext::gdk_color_to_rgba(c);
for (int n = 0; n < TriggerBox::default_triggers_per_box; n++) {
_triggerbox->trigger (n)->set_color(ct);
}
} break;
default:
break;
}
_color_dialog.hide ();
}
void
TriggerMaster::set_all_follow_action (FollowAction const & fa)
{
_triggerbox->set_all_follow_action (fa);
_triggerbox->set_all_probability (0);
}
void
TriggerMaster::set_all_launch_style (Trigger::LaunchStyle ls)
{
_triggerbox->set_all_launch_style(ls);
}
void
TriggerMaster::set_all_quantization (Temporal::BBT_Offset const& q)
{
_triggerbox->set_all_quantization(q);
}
void
TriggerMaster::maybe_update ()
{
PropertyChange changed;
changed.add (ARDOUR::Properties::name);
changed.add (ARDOUR::Properties::running);
prop_change (changed);
}
void
TriggerMaster::_size_allocate (ArdourCanvas::Rect const& alloc)
{
Rectangle::_size_allocate (alloc);
const double scale = UIConfiguration::instance ().get_ui_scale ();
_poly_margin = 3. * scale;
const Distance height = _rect.height ();
_loopster->set (ArdourCanvas::Rect (0, 0, height, height));
}
void
TriggerMaster::prop_change (PropertyChange const& what_changed)
{
if (!_triggerbox) {
return;
}
/* currently, TriggerBox generates a continuous stream of ::name and ::running messages
TODO: I'd prefer a discrete message when currently_playing, follow_count, or loop_count has changed
Until then, we will cache our prior settings and only redraw when something actually changes */
std::string old_play = play_text;
std::string old_loop = loop_text;
bool old_vis = _loopster->visible();
/* for debugging */
/* for (auto & c : what_changed) { std::cout << g_quark_to_string (c) << std::endl; } */
if (what_changed.contains (ARDOUR::Properties::running)) {
ARDOUR::TriggerPtr trigger = _triggerbox->currently_playing ();
if (!trigger) {
play_text = X_("");
loop_text = X_("");
_loopster->hide ();
} else {
play_text = cue_marker_name (trigger->index ());
int fc = trigger->follow_count ();
int lc = trigger->loop_count ();
std::string text;
if (fc > 1) {
text = string_compose (X_("%1/%2"), lc+1, fc);
} else if (lc > 1) {
text = string_compose (X_("%1"), lc+1); /* TODO: currently loop-count never updates unless follow_count is in use. */
}
loop_text = text;
if (trigger->active ()) {
double f = trigger->position_as_fraction ();
_loopster->set_fraction (f); /*this sometimes triggers a redraw of the loopster widget (only). */
_loopster->show ();
} else {
_loopster->hide ();
}
}
}
/* only trigger a redraw if a display value actually changes */
if((_loopster->visible() != old_vis)
|| (play_text != old_play)
|| (loop_text != old_loop))
{
redraw();
}
}
void
TriggerMaster::set_default_colors ()
{
set_fill_color (HSV (UIConfiguration::instance ().color ("theme:bg")).darker (0.5).color ());
}
void
TriggerMaster::ui_parameter_changed (std::string const& p)
{
if (p == "color-file") {
set_default_colors ();
}
}
CueMaster::CueMaster (Item* parent)
: ArdourCanvas::Rectangle (parent)
, _context_menu (0)
{
set_layout_sensitive (true); // why???
name = X_("trigger stopper");
Event.connect (sigc::mem_fun (*this, &CueMaster::event_handler));
set_tooltip (_("Click to stop all clips\nRight-click to select properties for all clips in the grid"));
stop_shape = new ArdourCanvas::Polygon (this);
stop_shape->set_outline (false);
stop_shape->set_fill (true);
stop_shape->name = X_("stopbutton");
stop_shape->set_ignore_events (true);
stop_shape->show ();
/* prefs (theme colors) */
UIConfiguration::instance ().ParameterChanged.connect (sigc::mem_fun (*this, &CueMaster::ui_parameter_changed));
set_default_colors ();
}
CueMaster::~CueMaster ()
{
}
void
CueMaster::render (ArdourCanvas::Rect const& area, Cairo::RefPtr<Cairo::Context> context) const
{
/* Note that item_to_window() already takes _position into account (as
part of item_to_canvas()
*/
ArdourCanvas::Rect self (item_to_window (_rect));
ArdourCanvas::Rect const draw = self.intersection (area);
if (!draw) {
return;
}
float width = _rect.width ();
const double scale = UIConfiguration::instance ().get_ui_scale ();
if (_fill && !_transparent) {
setup_fill_context (context);
context->rectangle (draw.x0, draw.y0, draw.width (), draw.height ());
context->fill ();
}
render_children (area, context);
if (true) {
/* drop-shadow at top */
Cairo::RefPtr<Cairo::LinearGradient> drop_shadow_pattern = Cairo::LinearGradient::create (0.0, 0.0, 0.0, 6 * scale);
drop_shadow_pattern->add_color_stop_rgba (0, 0, 0, 0, 0.7);
drop_shadow_pattern->add_color_stop_rgba (1, 0, 0, 0, 0.0);
context->set_source (drop_shadow_pattern);
context->rectangle (0, 0, width, 6 * scale);
context->fill ();
}
}
bool
CueMaster::event_handler (GdkEvent* ev)
{
switch (ev->type) {
case GDK_BUTTON_PRESS:
if (ev->button.button == 1) {
if (Keyboard::modifier_state_equals (ev->button.state, Keyboard::PrimaryModifier)) {
_session->trigger_stop_all (true); //stop 'now'
} else {
_session->trigger_stop_all (false); //stop quantized (bar end)
}
return true;
}
break;
case GDK_BUTTON_RELEASE:
switch (ev->button.button) {
case 3:
context_menu ();
return true;
}
break;
case GDK_ENTER_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
stop_shape->set_fill_color (UIConfiguration::instance ().color ("neutral:foreground"));
set_fill_color (HSV (fill_color ()).lighter (0.25).color ());
}
break;
case GDK_LEAVE_NOTIFY:
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
set_default_colors ();
}
break;
default:
break;
}
return false;
}
void
CueMaster::maybe_update ()
{
}
void
CueMaster::_size_allocate (ArdourCanvas::Rect const& alloc)
{
Rectangle::_size_allocate (alloc);
const double scale = UIConfiguration::instance ().get_ui_scale ();
_poly_margin = 2 * scale;
const Distance height = _rect.height ();
_poly_size = height - (_poly_margin * 2);
Points p;
p.push_back (Duple (_poly_margin, _poly_margin));
p.push_back (Duple (_poly_margin, _poly_size));
p.push_back (Duple (_poly_size, _poly_size));
p.push_back (Duple (_poly_size, _poly_margin));
stop_shape->set (p);
}
void
CueMaster::set_default_colors ()
{
set_fill_color (HSV (UIConfiguration::instance ().color ("theme:bg")).darker (0.5).color ());
stop_shape->set_fill_color (UIConfiguration::instance ().color ("location marker"));
}
void
CueMaster::ui_parameter_changed (std::string const& p)
{
if (p == "color-file") {
set_default_colors ();
}
}
void
CueMaster::context_menu ()
{
using namespace Gtk;
using namespace Gtk::Menu_Helpers;
using namespace Temporal;
delete _context_menu;
_context_menu = new Menu;
MenuList& items = _context_menu->items ();
_context_menu->set_name ("ArdourContextMenu");
Menu* follow_menu = manage (new Menu);
MenuList& fitems = follow_menu->items ();
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::None)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::None))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Stop)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::Stop))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::Again)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::Again))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ForwardTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::ForwardTrigger))));
fitems.push_back (MenuElem (TriggerUI::follow_action_to_string(FollowAction (FollowAction::ReverseTrigger)), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_follow_action), FollowAction (FollowAction::ReverseTrigger))));
Menu* launch_menu = manage (new Menu);
MenuList& litems = launch_menu->items ();
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::OneShot)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::ReTrigger), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::ReTrigger)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::Gate)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::Toggle)));
litems.push_back (MenuElem (TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_launch_style), Trigger::Repeat)));
Menu* quant_menu = manage (new Menu);
MenuList& qitems = quant_menu->items ();
BBT_Offset b;
b = BBT_Offset (4, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (2, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (1, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (0, 2, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (0, 1, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 2);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 4);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 8);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (0, 0, ticks_per_beat / 16);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
b = BBT_Offset (-1, 0, 0);
qitems.push_back (MenuElem (TriggerUI::quantize_length_to_string (b), sigc::bind (sigc::mem_fun (*this, &CueMaster::set_all_quantization), b)));
// items.push_back (CheckMenuElem (_("Toggle Monitor Thru"), sigc::mem_fun (*this, &CueMaster::toggle_thru)));
// if (_triggerbox->pass_thru ()) {
// _ignore_menu_action = true;
// dynamic_cast<Gtk::CheckMenuItem*> (&items.back ())->set_active (true);
// _ignore_menu_action = false;
// }
items.push_back (MenuElem (_("Set All Follow Actions..."), *follow_menu));
items.push_back (MenuElem (_("Set All Launch Styles..."), *launch_menu));
items.push_back (MenuElem (_("Set All Quantizations..."), *quant_menu));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Clear All..."), sigc::mem_fun (*this, &CueMaster::clear_all_triggers)));
_context_menu->popup (3, gtk_get_current_event_time ());
}
void
CueMaster::get_boxen (TriggerBoxList &boxlist)
{
std::shared_ptr<RouteList const> rl = _session->get_routes();
for (auto const& route : *rl) {
std::shared_ptr<TriggerBox> box = route->triggerbox();
#warning @Ben disambiguate processor *active* vs *visibility*
if (box /*&& box.active*/) {
boxlist.push_back(box);
}
}
}
//void
//CueMaster::toggle_thru ()
//{
// TriggerBoxList tl;
// get_boxen(tl);
// for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) {
// _triggerbox->set_pass_thru (!_triggerbox->pass_thru ());
// }
//}
void
CueMaster::clear_all_triggers ()
{
TriggerBoxList tl;
get_boxen(tl);
for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->clear_all_triggers();
}
}
void
CueMaster::set_all_follow_action (FollowAction const & fa)
{
TriggerBoxList tl;
get_boxen(tl);
for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_all_follow_action(fa, 0);
}
}
void
CueMaster::set_all_launch_style (Trigger::LaunchStyle ls)
{
TriggerBoxList tl;
get_boxen(tl);
for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_all_launch_style(ls);
}
}
void
CueMaster::set_all_quantization (Temporal::BBT_Offset const& q)
{
TriggerBoxList tl;
get_boxen(tl);
for (TriggerBoxList::iterator t = tl.begin(); t != tl.end(); ++t) {
(*t)->set_all_quantization(q);
}
}