Paul Davis
028e1ebc4a
b) single-thread Tranzport implementation c) implement BasicUI to share functionality across multiple controllers d) various minor fixes here and there git-svn-id: svn://localhost/trunk/ardour2@468 d708f5d6-7413-0410-9779-e7cbd77b26cf
47 lines
823 B
C++
47 lines
823 B
C++
#ifndef __pbd_base_ui_h__
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#define __pbd_base_ui_h__
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#include <string>
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#include <stdint.h>
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#include <sigc++/slot.h>
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#include <sigc++/trackable.h>
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class BaseUI : virtual public sigc::trackable {
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public:
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BaseUI (std::string name, bool with_signal_pipes);
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virtual ~BaseUI();
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BaseUI* base_instance() { return base_ui_instance; }
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std::string name() const { return _name; }
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bool ok() const { return _ok; }
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enum RequestType {
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range_guarantee = ~0
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};
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struct BaseRequestObject {
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RequestType type;
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sigc::slot<void> the_slot;
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};
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static RequestType new_request_type();
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static RequestType BaseUI::CallSlot;
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protected:
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int signal_pipe[2];
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bool _ok;
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private:
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std::string _name;
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BaseUI* base_ui_instance;
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static uint32_t rt_bit;
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int setup_signal_pipe ();
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};
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#endif /* __pbd_base_ui_h__ */
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