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livetrax/gtk2_ardour/ui_config.h
Paul Davis 01df705f70 change the way font specifications are used in UI config files
If no font family is specified, enforce use of Sans to match GTK behaviour (which we inadvertently relied on, it appears)
2014-06-19 11:18:44 -04:00

150 lines
4.2 KiB
C++

/*
Copyright (C) 2000-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_ui_configuration_h__
#define __ardour_ui_configuration_h__
#include <sstream>
#include <ostream>
#include <iostream>
#include "pbd/stateful.h"
#include "pbd/xml++.h"
#include "ardour/configuration_variable.h"
#include "utils.h"
/* This is very similar to ARDOUR::ConfigVariable but expects numeric values to
* be in hexadecimal. This is because it is intended for use with color
* specifications which are easier to scan for issues in "rrggbbaa" format than
* as decimals.
*/
template<class T>
class ColorVariable : public ARDOUR::ConfigVariableBase
{
public:
ColorVariable (std::string str) : ARDOUR::ConfigVariableBase (str) {}
ColorVariable (std::string str, T val) : ARDOUR::ConfigVariableBase (str), value (val) {}
bool set (T val) {
if (val == value) {
return false;
}
value = val;
return true;
}
T get() const {
return value;
}
std::string get_as_string () const {
std::stringstream ss;
ss << std::hex;
ss.fill('0');
ss.width(8);
ss << value;
return ss.str ();
}
void set_from_string (std::string const & s) {
std::stringstream ss;
ss << std::hex;
ss << s;
ss >> value;
}
protected:
T get_for_save() { return value; }
T value;
};
class UIConfiguration : public PBD::Stateful
{
public:
UIConfiguration();
~UIConfiguration();
std::map<std::string,ColorVariable<uint32_t> *> canvas_colors;
bool dirty () const;
void set_dirty ();
int load_state ();
int save_state ();
int load_defaults ();
int set_state (const XMLNode&, int version);
XMLNode& get_state (void);
XMLNode& get_variables (std::string);
void set_variables (const XMLNode&);
void pack_canvasvars ();
uint32_t color_by_name (const std::string&);
sigc::signal<void,std::string> ParameterChanged;
void map_parameters (boost::function<void (std::string)>&);
#undef UI_CONFIG_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,value) \
Type get_##var () const { return var.get(); } \
bool set_##var (Type val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#define CANVAS_VARIABLE(var,name) \
uint32_t get_##var () const { return var.get(); } \
bool set_##var (uint32_t val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#define CANVAS_STRING_VARIABLE(var,name) \
std::string get_##var () const { return var.get(); } \
bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#define CANVAS_FONT_VARIABLE(var,name) \
Pango::FontDescription get_##var () const { return sanitized_font (var.get()); } \
bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
private:
/* declare variables */
#undef UI_CONFIG_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,value) ARDOUR::ConfigVariable<Type> var;
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
#undef CANVAS_VARIABLE
#define CANVAS_VARIABLE(var,name) ColorVariable<uint32_t> var;
#define CANVAS_STRING_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
#define CANVAS_FONT_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
#include "canvas_vars.h"
#undef CANVAS_VARIABLE
#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
XMLNode& state ();
bool _dirty;
};
#endif /* __ardour_ui_configuration_h__ */