13
0
livetrax/libs/pbd/pbd/base_ui.h
Paul Davis 75f56cd3e1 the great onceification (libs)
Replace use of #ifndef header guards with #pragma once

Modern C++, baby!
2024-10-17 07:44:31 -06:00

127 lines
3.3 KiB
C++

/*
* Copyright (C) 2000-2015 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2013 John Emmas <john@creativepost.co.uk>
* Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <string>
#include <stdint.h>
#include <sigc++/slot.h>
#include <sigc++/trackable.h>
#include <glibmm/threads.h>
#include <glibmm/main.h>
#include "pbd/libpbd_visibility.h"
#include "pbd/crossthread.h"
#include "pbd/event_loop.h"
#include "pbd/pthread_utils.h"
/** A BaseUI is an abstraction designed to be used with any "user
* interface" (not necessarily graphical) that needs to wait on
* events/requests and dispatch/process them as they arrive.
*
* This implementation starts up a thread that runs a Glib main loop
* to wait on events/requests etc.
*/
class LIBPBD_API BaseUI : public sigc::trackable, public PBD::EventLoop
{
public:
BaseUI (const std::string& name);
virtual ~BaseUI();
BaseUI* base_instance() { return base_ui_instance; }
Glib::RefPtr<Glib::MainLoop> main_loop() const { return _main_loop; }
bool caller_is_self () const { return _run_loop_thread ? _run_loop_thread->caller_is_self () : true; }
bool ok() const { return _ok; }
static RequestType new_request_type();
static RequestType CallSlot;
static RequestType Quit;
static void set_thread_priority (int p) {
_thread_priority = p;
}
/** start up a thread to run the main loop
*/
void run ();
/** stop the thread running the main loop (and block
* until it exits)
*/
void quit ();
protected:
bool _ok;
Glib::RefPtr<Glib::MainLoop> _main_loop;
Glib::RefPtr<Glib::MainContext> m_context;
PBD::Thread* _run_loop_thread;
Glib::Threads::Mutex _run_lock;
Glib::Threads::Cond _running;
/* this signals _running from within the event loop,
from an idle callback
*/
bool signal_running ();
/** Derived UI objects can implement thread_init()
* which will be called by the event loop thread
* immediately before it enters the event loop.
*/
virtual void thread_init () {};
int set_thread_priority () const;
/** Called when there input ready on the request_channel
*/
bool request_handler (Glib::IOCondition);
void signal_new_request ();
void attach_request_source ();
virtual void maybe_install_precall_handler (Glib::RefPtr<Glib::MainContext>) {}
/** Derived UI objects must implement this method,
* which will be called whenever there are requests
* to be dealt with.
*/
virtual void handle_ui_requests () = 0;
private:
BaseUI* base_ui_instance;
CrossThreadChannel request_channel;
static uint64_t rt_bit;
static int _thread_priority;
int setup_request_pipe ();
void main_thread ();
};