#include "ardour/session.h" #include "push2.h" using namespace ArdourSurface; void Push2::button_play () { if (session->transport_rolling ()) { transport_stop (); } else { transport_play (); } } void Push2::button_recenable () { rec_enable_toggle (); } void Push2::button_up () { scroll_up_1_track (); } void Push2::button_down () { scroll_dn_1_track (); } void Push2::button_right () { ScrollTimeline (0.75); } void Push2::button_left () { ScrollTimeline (-0.75); } void Push2::button_repeat () { loop_toggle (); } void Push2::button_metronome () { toggle_click (); } void Push2::button_solo () { cancel_all_solo (); }