Working with Ranges
This section doesn't really exist it yet, but is a placeholder for the
following
Bounce Range
Currently, when bouncing a range to disk, files corresponding to each
channel of the range's output are created. The file names begin with
Audio, then the track number followed by ".1." Then, a 0 or 1 is
added, depending on the channel. Finally, the file extension is added.
The file type is determined by the native format selection in the
options editor (the Paths/Files tab).
In a future version, "bounce range" will replace the range with a new
region based on the bounced audio file which will include track FX,
etc. Currently, no dialog box is offered to allow the user to name the
bounced file or choose its location on disk. The bounced audio is just
placed in the sounds directory of the project directory. There is
currently no visual feedback that the bounce has been accomplished.