/* Copyright (C) 2006,2007 John Anderson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "surface_port.h" #include "mackie_control_exception.h" #include "controls.h" #include "midi++/types.h" #include "midi++/port.h" #include "midi++/manager.h" #include #include #include "i18n.h" #include #include #include using namespace std; using namespace Mackie; SurfacePort::SurfacePort() : _input_port (0), _output_port (0), _number (0), _active (false) { } /** @param input_port Input MIDI::Port; this object takes responsibility for removing it from * the MIDI::Manager and destroying it. * @param output_port Output MIDI::Port; responsibility similarly taken. */ SurfacePort::SurfacePort (MIDI::Port & input_port, MIDI::Port & output_port, int number) : _input_port (&input_port), _output_port (&output_port), _number (number), _active (false) { } SurfacePort::~SurfacePort() { #ifdef PORT_DEBUG cout << "~SurfacePort::SurfacePort()" << endl; #endif // make sure another thread isn't reading or writing as we close the port Glib::RecMutex::Lock lock( _rwlock ); _active = false; MIDI::Manager* mm = MIDI::Manager::instance (); if (_input_port) { mm->remove_port (_input_port); delete _input_port; } if (_output_port) { mm->remove_port (_output_port); delete _output_port; } #ifdef PORT_DEBUG cout << "~SurfacePort::SurfacePort() finished" << endl; #endif } // wrapper for one day when strerror_r is working properly string fetch_errmsg( int error_number ) { char * msg = strerror( error_number ); return msg; } MidiByteArray SurfacePort::read() { const int max_buf_size = 512; MIDI::byte buf[max_buf_size]; MidiByteArray retval; // check active. Mainly so that the destructor // doesn't destroy the mutex while it's still locked if ( !active() ) return retval; // return nothing read if the lock isn't acquired #if 0 Glib::RecMutex::Lock lock( _rwlock, Glib::TRY_LOCK ); if ( !lock.locked() ) { cout << "SurfacePort::read not locked" << endl; return retval; } // check active again - destructor sequence if ( !active() ) return retval; #endif // read port and copy to return value int nread = input_port().read( buf, sizeof (buf) ); if (nread >= 0) { retval.copy( nread, buf ); if ((size_t) nread == sizeof (buf)) { #ifdef PORT_DEBUG cout << "SurfacePort::read recursive" << endl; #endif retval << read(); } } else { if ( errno != EAGAIN ) { ostringstream os; os << "Surface: error reading from port: " << input_port().name(); os << ": " << errno << fetch_errmsg( errno ); cout << os.str() << endl; inactive_event(); throw MackieControlException( os.str() ); } } #ifdef PORT_DEBUG cout << "SurfacePort::read: " << retval << endl; #endif return retval; } void SurfacePort::write( const MidiByteArray & mba ) { #ifdef PORT_DEBUG cout << "SurfacePort::write: " << mba << " to " << output_port().name() << endl; #endif // check active before and after lock - to make sure // that the destructor doesn't destroy the mutex while // it's still in use if ( !active() ) return; Glib::RecMutex::Lock lock( _rwlock ); if ( !active() ) return; int count = output_port().write( mba.bytes().get(), mba.size(), 0); if ( count != (int)mba.size() ) { if ( errno == 0 ) { cout << "port overflow on " << output_port().name() << ". Did not write all of " << mba << endl; } else if ( errno != EAGAIN ) { ostringstream os; os << "Surface: couldn't write to port " << output_port().name(); os << ", error: " << fetch_errmsg( errno ) << "(" << errno << ")"; cout << os.str() << endl; inactive_event(); } } #ifdef PORT_DEBUG cout << "SurfacePort::wrote " << count << endl; #endif } void SurfacePort::write_sysex( const MidiByteArray & mba ) { MidiByteArray buf; buf << sysex_hdr() << mba << MIDI::eox; write( buf ); } void SurfacePort::write_sysex( MIDI::byte msg ) { MidiByteArray buf; buf << sysex_hdr() << msg << MIDI::eox; write( buf ); } ostream & Mackie::operator << ( ostream & os, const SurfacePort & port ) { os << "{ "; os << "name: " << port.input_port().name() << " " << port.output_port().name(); os << "; "; os << " }"; return os; } /** Handle timeouts to reset in_use for controls that can't * do this by themselves (e.g. pots, and faders without touch support). * @param in_use_control the control whose in_use flag to reset. * @param touch_control a touch control to emit an event for, or 0. */ bool SurfacePort::control_in_use_timeout (Control* in_use_control, Control* touch_control) { in_use_control->set_in_use (false); if (touch_control) { // empty control_state ControlState control_state; control_event (*this, *touch_control, control_state); } // only call this method once from the timer return false; } /** Add a timeout so that a control's in_use flag will be reset some time in the future. * @param in_use_control the control whose in_use flag to reset. * @param touch_control a touch control to emit an event for, or 0. */ void SurfacePort::add_in_use_timeout (Control& in_use_control, Control* touch_control) { in_use_control.in_use_connection.disconnect (); /* XXX should this use the GUI event loop (default) or the MIDI UI event loop? */ /* timeout after 250ms */ in_use_control.in_use_connection = Glib::signal_timeout().connect ( sigc::bind (sigc::mem_fun (*this, &SurfacePort::control_in_use_timeout), &in_use_control, touch_control), 250 ); in_use_control.in_use_touch_control = touch_control; }