Building glibmm on Win32 =========================== Currently, both the mingw (native win32) gcc compiler and MS Visual Studio 2005 are supported. glibmm can be built with mingw32-gcc using the gnu autotools (automake, autoconf, libtool). As explicitly stated in the gtk+ for win32 distribution (http://www.gimp.org/win32/), the gcc compiler provided by the cygwin distribution should not be used to build glib/glibmm libraries and/or applications (see the README.win32 that comes with the gtk+ DLLs). This MIGHT cause conflicts between the cygwin and msvcrt runtime environments. 1. Mingw The mingw distribution which has been tested with this release is the following : * MinGW-4.1 as the base distribution. The bare mingw distribution does not provide the necessary tools (sh, perl, m4 , autoconf, automake, ..) to run the provided configure script "as is". One (currently non supported) solution is to use mingw in conjunction with msys, which is readily available on the mingw website (http://www.mingw.org/). The preferred method is to combine the cygwin distribution (for the unix tools that were mentioned above) with mingw by making sure that the mingw tools (gcc, ld, dlltool, ..) are called first. First, make sure that you have working distribution of the native port of both libsigc++-2.0.x and glib-2.0 on win32 (see http://www.gimp.org/win32). If you can't compile a simple glib example using gcc and `pkg-config --cflags --libs`, you should not even think about trying to compile glibmm, let alone using precompiled libglibmm DLLs to port your glibmm application ! The configure script can then be called using (as an example) the following options ./configure --prefix=/target --build=i386-pc-mingw32 --disable-static then make make check make install 2. MS Visual Studio 2005 Open the glibmm.sln solution file in the MSVC_Net2003 directory. In the Tools/Options panel, add the appropriate GTK+ include and lib directories to the Projects and Solutions/VC++ directories. Build the solution. Important NOTE : to circumvent the C++ compiler bug described in this bugzilla entry (http://bugzilla.gnome.org/show_bug.cgi?id=158040), it is necessary to add '/vd2' to the list of compiler options when building and/or using glibmm with Visual Studio 2005. glibmm-2.8 will probably not work correctly with Visual Studio 7.1 or below because of the aforementioned bug. 3. Glibmm methods and signals not available on win32 All glibmm methods and signals are available on win32.