/* Copyright (C) 2000-2007 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __pbd_controllable_h__ #define __pbd_controllable_h__ #include #include #include #include "pbd/libpbd_visibility.h" #include "pbd/signals.h" #include #include "pbd/statefuldestructible.h" using std::min; using std::max; class XMLNode; namespace PBD { /** This is a pure virtual class to represent a scalar control. * * Note that it contains no storage/state for the controllable thing that it * represents. Derived classes must provide set_value()/get_value() methods, * which will involve (somehow) an actual location to store the value. * * In essence, this is an interface, not a class. * * Without overriding upper() and lower(), a derived class will function * as a control whose value can range between 0 and 1.0. * */ class LIBPBD_API Controllable : public PBD::StatefulDestructible { public: enum Flag { Toggle = 0x1, GainLike = 0x2, RealTime = 0x4, NotAutomatable = 0x8, }; Controllable (const std::string& name, Flag f = Flag (0)); virtual ~Controllable() { Destroyed (this); } /* We express Controllable values in one of three ways: * 1. `user' --- as presented to the user (e.g. dB, Hz, etc.) * 2. `interface' --- as used in some cases for the UI representation * (in order to make controls behave logarithmically). * 3. `internal' --- as passed to a processor, track, plugin, or whatever. * * Note that in some cases user and internal may be the same * (and interface different) e.g. frequency, which is presented * to the user and passed to the processor in linear terms, but * which needs log scaling in the interface. * * In other cases, user and interface may be the same (and internal different) * e.g. gain, which is presented to the user in log terms (dB) * but passed to the processor as a linear quantity. */ /* Within an application, various Controllables might be considered to * be "grouped" in a way that implies that setting 1 of them also * modifies others in the group. */ enum GroupControlDisposition { InverseGroup, /* set all controls in the same "group" as this one */ NoGroup, /* set only this control */ UseGroup, /* use group settings to decide which group controls are altered */ ForGroup /* this setting is being done *for* the group (i.e. UseGroup was set in the callchain somewhere). */ }; /** Get and Set `internal' value * * All derived classes must implement this. * * Basic derived classes will ignore @param group_override, * but more sophisticated children, notably those that * proxy the value setting logic via an object that is aware of group * relationships between this control and others, will find it useful. */ virtual void set_value (double, GroupControlDisposition group_override) = 0; virtual double get_value (void) const = 0; /** This is used when saving state. By default it just calls * get_value(), but a class with more complex semantics might override * this to save some value that differs from what get_value() would * return. */ virtual double get_save_value () const { return get_value(); } /** Conversions between `internal', 'interface', and 'user' values */ virtual double internal_to_interface (double i) const {return (i-lower())/(upper() - lower());} //by default, the interface range is just a linear interpolation between lower and upper values virtual double interface_to_internal (double i) const {return lower() + i*(upper() - lower());} /** Get and Set `interface' value (typically, fraction of knob travel) */ virtual float get_interface() const { return (internal_to_interface(get_value())); } virtual void set_interface (float fraction) { fraction = min( max(0.0f, fraction), 1.0f); set_value(interface_to_internal(fraction), NoGroup); } virtual std::string get_user_string() const { return std::string(); } PBD::Signal0 LearningFinished; static PBD::Signal3 CreateBinding; static PBD::Signal1 DeleteBinding; static PBD::Signal1 StartLearning; static PBD::Signal1 StopLearning; static PBD::Signal1 Destroyed; static PBD::Signal1 > GUIFocusChanged; PBD::Signal2 Changed; int set_state (const XMLNode&, int version); virtual XMLNode& get_state (); std::string name() const { return _name; } bool touching () const { return _touching; } PBD::Signal0 TouchChanged; bool is_toggle() const { return _flags & Toggle; } bool is_gain_like() const { return _flags & GainLike; } virtual double lower() const { return 0.0; } virtual double upper() const { return 1.0; } virtual double normal() const { return 0.0; } //the default value Flag flags() const { return _flags; } void set_flags (Flag f); static Controllable* by_id (const PBD::ID&); static Controllable* by_name (const std::string&); static const std::string xml_node_name; protected: void set_touching (bool yn) { if (_touching == yn) { return; } _touching = yn; TouchChanged (); /* EMIT SIGNAL */ } private: std::string _name; std::string _units; Flag _flags; bool _touching; static void add (Controllable&); static void remove (Controllable*); typedef std::set Controllables; static Glib::Threads::RWLock registry_lock; static Controllables registry; }; /* a utility class for the occasions when you need but do not have * a Controllable */ class LIBPBD_API IgnorableControllable : public Controllable { public: IgnorableControllable () : PBD::Controllable ("ignoreMe") {} ~IgnorableControllable () {} void set_value (double /*v*/, PBD::Controllable::GroupControlDisposition /* group_override */) {} double get_value () const { return 0.0; } }; } #endif /* __pbd_controllable_h__ */