#include #include #include "pbd/xml++.h" #include "canvas/text.h" #include "canvas/canvas.h" #include "canvas/utils.h" using namespace std; using namespace ArdourCanvas; Text::Text (Group* parent) : Item (parent) , _image (0) , _color (0x000000ff) , _font_description (0) , _alignment (Pango::ALIGN_LEFT) , _width (0) , _height (0) { } Text::~Text () { delete _font_description; } void Text::set (string const & text) { begin_change (); _text = text; redraw (); _bounding_box_dirty = true; end_change (); } void Text::redraw () { _image = Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, _width, _height); Cairo::RefPtr context = Cairo::Context::create (_image); Glib::RefPtr layout = Pango::Layout::create (context); layout->set_text (_text); if (_font_description) { layout->set_font_description (*_font_description); } layout->set_alignment (_alignment); Pango::Rectangle ink_rect = layout->get_ink_extents(); _origin.x = ink_rect.get_x() / Pango::SCALE; _origin.y = ink_rect.get_y() / Pango::SCALE; _width = (ink_rect.get_width() + Pango::SCALE / 2) / Pango::SCALE; _height = (ink_rect.get_height() + Pango::SCALE / 2) / Pango::SCALE; set_source_rgba (context, _color); layout->show_in_cairo_context (context); /* text has now been rendered */ } void Text::compute_bounding_box () const { _bounding_box = Rect (_origin.x, _origin.y, _origin.x + _width, _origin.y + _height); _bounding_box_dirty = false; } void Text::render (Rect const & /*area*/, Cairo::RefPtr context) const { context->set_source (_image, 0, 0); context->rectangle (0, 0, _width, _height); context->fill (); } XMLNode * Text::get_state () const { XMLNode* node = new XMLNode ("Text"); #ifdef CANVAS_DEBUG if (!name.empty ()) { node->add_property ("name", name); } #endif return node; } void Text::set_state (XMLNode const * /*node*/) { /* XXX */ } void Text::set_alignment (Pango::Alignment alignment) { begin_change (); _alignment = alignment; redraw (); _bounding_box_dirty = true; end_change (); } void Text::set_font_description (Pango::FontDescription font_description) { begin_change (); _font_description = new Pango::FontDescription (font_description); redraw (); _bounding_box_dirty = true; end_change (); } void Text::set_color (Color color) { begin_change (); _color = color; redraw (); end_change (); }