/* Copyright (C) 2016 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include "pbd/compose.h" #include "ardour/debug.h" #include "canvas.h" #include "layout.h" #include "push2.h" using namespace ArdourCanvas; using namespace ArdourSurface; using namespace PBD; const int Push2Canvas::pixels_per_row = 1024; Push2Canvas::Push2Canvas (Push2& pr, int c, int r) : p2 (pr) , _cols (c) , _rows (r) , frame_buffer (Cairo::ImageSurface::create (Cairo::FORMAT_ARGB32, _cols, _rows)) { context = Cairo::Context::create (frame_buffer); expose_region = Cairo::Region::create (); device_frame_buffer = new uint16_t[pixel_area()]; memset (device_frame_buffer, 0, sizeof (uint16_t) * pixel_area()); frame_header[0] = 0xef; frame_header[1] = 0xcd; frame_header[2] = 0xab; frame_header[3] = 0x89; memset (&frame_header[4], 0, 12); } Push2Canvas::~Push2Canvas () { delete [] device_frame_buffer; device_frame_buffer = 0; } bool Push2Canvas::vblank () { /* re-render dirty areas, if any */ if (expose ()) { DEBUG_TRACE (DEBUG::Push2, "re-blit to device frame buffer\n"); /* something rendered, update device_frame_buffer */ blit_to_device_frame_buffer (); } int transferred = 0; const int timeout_msecs = 1000; int err; /* transfer to device */ if ((err = libusb_bulk_transfer (p2.usb_handle(), 0x01, frame_header, sizeof (frame_header), &transferred, timeout_msecs))) { return false; } if ((err = libusb_bulk_transfer (p2.usb_handle(), 0x01, (uint8_t*) device_frame_buffer, 2 * pixel_area (), &transferred, timeout_msecs))) { return false; } return true; } void Push2Canvas::request_redraw () { request_redraw (Rect (0, 0, _cols, _rows)); } void Push2Canvas::request_redraw (Rect const & r) { Cairo::RectangleInt cr; cr.x = r.x0; cr.y = r.y0; cr.width = r.width(); cr.width = r.height(); DEBUG_TRACE (DEBUG::Push2, string_compose ("invalidate rect %1\n", r)); expose_region->do_union (cr); /* next vblank will redraw */ } bool Push2Canvas::expose () { if (expose_region->empty()) { return false; /* nothing drawn */ } /* set up clipping */ const int nrects = expose_region->get_num_rectangles (); DEBUG_TRACE (DEBUG::Push2, string_compose ("expose with %1 rects\n", nrects)); for (int n = 0; n < nrects; ++n) { Cairo::RectangleInt r = expose_region->get_rectangle (n); context->rectangle (r.x, r.y, r.width, r.height); } context->clip (); Push2Layout* layout = p2.current_layout(); if (layout) { Cairo::RectangleInt r = expose_region->get_extents(); Rect rr (r.x, r.y, r.x + r.width, r.y + r.height); DEBUG_TRACE (DEBUG::Push2, string_compose ("render layout with %1\n", rr)); layout->render (Rect (r.x, r.y, r.x + r.width, r.y + r.height), context); } context->reset_clip (); /* why is there no "reset()" method for Cairo::Region? */ expose_region = Cairo::Region::create (); return true; } /** render host-side frame buffer (a Cairo ImageSurface) to the current * device-side frame buffer. The device frame buffer will be pushed to the * device on the next call to vblank() */ int Push2Canvas::blit_to_device_frame_buffer () { /* ensure that all drawing has been done before we fetch pixel data */ frame_buffer->flush (); const int stride = 3840; /* bytes per row for Cairo::FORMAT_ARGB32 */ const uint8_t* data = frame_buffer->get_data (); /* fill frame buffer (320kB) */ uint16_t* fb = (uint16_t*) device_frame_buffer; for (int row = 0; row < _rows; ++row) { const uint8_t* dp = data + row * stride; for (int col = 0; col < _cols; ++col) { /* fetch r, g, b (range 0..255). Ignore alpha */ const int r = (*((const uint32_t*)dp) >> 16) & 0xff; const int g = (*((const uint32_t*)dp) >> 8) & 0xff; const int b = *((const uint32_t*)dp) & 0xff; /* convert to 5 bits, 6 bits, 5 bits, respectively */ /* generate 16 bit BGB565 value */ *fb++ = (r >> 3) | ((g & 0xfc) << 3) | ((b & 0xf8) << 8); /* the push2 docs state that we should xor the pixel * data. Doing so doesn't work correctly, and not doing * so seems to work fine (colors roughly match intended * values). */ dp += 4; } /* skip 128 bytes to next line. This is filler, used to avoid line borders occuring in the middle of 512 byte USB buffers */ fb += 64; /* 128 bytes = 64 int16_t */ } return 0; } void Push2Canvas::request_size (Duple) { /* fixed size canvas */ } Rect Push2Canvas::visible_area () const { /* may need to get more sophisticated once we do scrolling */ return Rect (0, 0, 960, 160); }