Editor Controls
The editor controls are in a tearoff window, which you can use in the
usual way.
Edit cursor clock
This clock shows the current position of the edit cursor. You can edit
the position using the clock if you wish.
Zoom range clock
The zoom range clock shows the current duration of the timeline that
is visible in the track display area. It does not indicate the
location of the visible section of the timeline, only its length. You
can zoom in and out by editing this clock directly, which may be
useful if you want to see a precise duration within the editor.
Zoom selectors
The two zoom select buttons allow you to go to the maximum and minimum
zoom levels with a single button click. The "1:1" button zooms all the
way into single sample level, where each pixel on the screen
represents a single sample. The "whole session button" zooms out to
show the entire session in the track display area.
Zoom focus control
When zooming, there is always a change in what is displayed in the
track display area. However, one position in the display will continue
to correspond to the same point in the timeline, and there are several
choices of how to define that point. The default behaviour is to keep
the left edge of the track display area constant. If it was at a
position 1:12:14 into the session timeline before zooming, then it
will continue to be at that position after zooming. Other points in
the display that you can ensure are in the same position while zooming
include the right edge of the track display, the center of the track
display, the playhead and the edit cursor. Whichever of these is
selected is known as the current zoom focus.
To change the current zoom focus, click on the combo box to see the
list of available choices. Click on the zoom focus you wish to use.
The list of choices will disappear, and the new zoom focus choice will
be in effect.
Snap control
When moving objects around in the track display area, you have the
choice of moving them freely or having their positions be limited to
certain points along the timeline. This applies to region, the
playhead, the edit cursor, curve control points and markers, among
others. If you want the positions of objects to be limited, then you
can choose from several different possibilities. We call this "snap
to" because when moving objects around with the mouse, they appear to
"snap to" various positions.
The most obvious source of "snap to" positions is the tempo map, but
ardour offers many different possibilities:
Snap Control
Snap Option
Action
BBT
you can select 64th,32nd,16th,8th,quarter and whole beat
positions, as well as beat triplets and whole bars (measures).
Region beginnings
Region ends
Region sync points
Region boundaries
(combines regions beginnings and ends)
Marks
Edit Cursor
a single snap-to point. This is useful when aligning several
objects at the same point. Set the edit cursor to the desired
position, then select this snap setting, and then move the
objects, which will immediately snap to the chosen position.
Edit mode control
When moving regions around in a track, it is sometimes desirable to
leave spaces between regions and sometimes to force regions to always
be placed directly next to their neighbours. Which is more appropriate
depends a lot on the nature of the project and the regions themselves.
By default, Ardour uses slide mode which allows you to freely place
regions in a track (subject to the current snap setting, of course).
If you cut part of region, an empty space will remain where the part
you removed used to be. If you move a region along the timeline, it
will move independently of other regions, and will stay wherever you
place it.
If you are editing a session and require behaviour where regions are
forced to always to be directly adjacent, you can switch to splice
maybe. In this mode, cutting part of region will cause all later
regions in the track to move up (earlier) the timeline so that there
is no intervening space between them. Moving a region will cause other
regions to move around so that the moved region fits "between" them.
Nudge clock
You can edit the clock value to alter the distance that
regions/playlists will be nudged. (see for
instructions).