/* Copyright (C) 2011-2013 Paul Davis Author: Carl Hetherington This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "canvas/poly_line.h" #include "canvas/canvas.h" #include "canvas/utils.h" using namespace ArdourCanvas; PolyLine::PolyLine (Canvas* c) : PolyItem (c) , _threshold (1.0) , _y1 (0) { } PolyLine::PolyLine (Item* parent) : PolyItem (parent) , _threshold (1.0) { } void PolyLine::compute_bounding_box () const { PolyItem::compute_bounding_box (); if (_y1 > 0 && _bounding_box) { _bounding_box.get().x0 = 0; _bounding_box.get().x1 = COORD_MAX; if (_y1 > _bounding_box.get().y1) { _bounding_box.get().y1 = _y1; } } } void PolyLine::set_fill_y1 (double y1) { begin_change (); _bounding_box_dirty = true; _y1 = y1; end_change (); } void PolyLine::render (Rect const & area, Cairo::RefPtr context) const { if (_fill && _y1 > 0 && _points.size() > 0) { const ArdourCanvas::Rect& vp (_canvas->visible_area()); setup_fill_context (context); Duple y (0, _y1); float y1 = item_to_window (y).y; render_path (area, context); Duple c0 (item_to_window (_points.back())); Duple c1 (item_to_window (_points.front())); if (c0.x < vp.x1) { context->line_to (vp.x1, c0.y); context->line_to (vp.x1, y1); } else { context->line_to (vp.x1, y1); } if (c1.x > vp.x0) { context->line_to (vp.x0, y1); context->line_to (vp.x0, c1.y); } else { context->line_to (vp.x0, y1); } context->close_path (); context->fill (); } if (_outline) { setup_outline_context (context); render_path (area, context); context->stroke (); } } void PolyLine::set_steps (Points const & points, bool stepped) { if (!stepped) { PolyItem::set(points); return; } Points copy; for (Points::const_iterator p = points.begin(); p != points.end();) { Points::const_iterator next = p; ++next; copy.push_back(*p); if (next != points.end() && next->x != p->x) { copy.push_back(Duple(next->x, p->y)); } p = next; } PolyItem::set(copy); } bool PolyLine::covers (Duple const & point) const { Duple p = window_to_item (point); const Points::size_type npoints = _points.size(); if (npoints < 2) { return false; } Points::size_type i; Points::size_type j; /* repeat for each line segment */ const Rect visible (window_to_item (_canvas->visible_area())); for (i = 1, j = 0; i < npoints; ++i, ++j) { Duple at; double t; Duple a (_points[j]); Duple b (_points[i]); /* Clamp the line endpoints to the visible area of the canvas. If we do not do this, we may have a line segment extending to COORD_MAX and our math goes wrong. */ a.x = std::min (a.x, visible.x1); a.y = std::min (a.y, visible.y1); b.x = std::min (b.x, visible.x1); b.y = std::min (b.y, visible.y1); double d = distance_to_segment_squared (p, a, b, t, at); if (t < 0.0 || t > 1.0) { continue; } if (d < _threshold + _outline_width) { return true; } } return false; } void PolyLine::set_covers_threshold (double t) { _threshold = t; }