/* Copyright (C) 2000-2007 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include using namespace Gtk; using namespace Glib; using namespace Gtkmm2ext; using namespace std; StateButton::StateButton () : visual_state (0), _self_managed (false), _is_realized (false) { } void StateButton::set_visual_state (int n) { if (!_is_realized) { /* not yet realized */ visual_state = n; return; } if (n == visual_state) { return; } string name = get_widget_name (); name = name.substr (0, name.find_last_of ('-')); switch (n) { case 0: /* relax */ break; case 1: name += "-active"; break; case 2: name += "-alternate"; break; } set_widget_name (name); visual_state = n; } /* ----------------------------------------------------------------- */ void StatefulToggleButton::on_realize () { ToggleButton::on_realize (); _is_realized = true; visual_state++; // to force transition set_visual_state (visual_state - 1); } void StatefulButton::on_realize () { Button::on_realize (); _is_realized = true; visual_state++; // to force transition set_visual_state (visual_state - 1); } void StatefulToggleButton::on_toggled () { if (!_self_managed) { if (get_active()) { set_visual_state (1); } else { set_visual_state (0); } } } void StatefulToggleButton::set_widget_name (const std::string& name) { set_name (name); Widget* w = get_child(); if (w) { w->set_name (name); } } void StatefulButton::set_widget_name (const std::string& name) { set_name (name); Widget* w = get_child(); if (w) { w->set_name (name); } }