/* * Copyright (C) 2016 W.P. van Paass * Copyright (C) 2017-2018 Paul Davis * Copyright (C) 2018 Robin Gareus * * Thanks to Rolf Meyerhoff for reverse engineering the CC121 protocol. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef ardour_surface_cc121_h #define ardour_surface_cc121_h #include #include #include #include #define ABSTRACT_UI_EXPORTS #include "pbd/abstract_ui.h" #include "ardour/types.h" #include "control_protocol/control_protocol.h" namespace PBD { class Controllable; } #include //#include "pbd/signals.h" //#include "midi_byte_array.h" #include "control_protocol/types.h" #include "glibmm/main.h" namespace MIDI { class Parser; class Port; } namespace ARDOUR { class AsyncMIDIPort; class Bundle; class Port; class Session; class MidiPort; } class MIDIControllable; class MIDIFunction; class MIDIAction; namespace ArdourSurface { struct CC121Request : public BaseUI::BaseRequestObject { public: CC121Request () {} ~CC121Request () {} }; class CC121 : public ARDOUR::ControlProtocol, public AbstractUI { public: CC121 (ARDOUR::Session&); virtual ~CC121(); int set_active (bool yn); XMLNode& get_state () const; int set_state (const XMLNode&, int version); bool has_editor () const { return true; } void* get_gui () const; void tear_down_gui (); /* Note: because the CC121 speaks an inherently duplex protocol, we do not implement get/set_feedback() since this aspect of support for the protocol is not optional. */ void do_request (CC121Request*); int stop (); void thread_init (); PBD::Signal ConnectionChange; std::shared_ptr input_port(); std::shared_ptr output_port(); enum ButtonID { Rec = 0x00, Solo = 0x08, Mute = 0x10, Left = 0x30, Right = 0x31, EButton = 0x33, Function1 = 0x36, Function2 = 0x37, Function3 = 0x38, Function4 = 0x39, Value = 0x3A, Footswitch = 0x3B, FP_Read = 0x4A, FP_Write = 0x4B, Loop = 0x56, ToStart = 0x58, ToEnd = 0x5A, Rewind = 0x5B, Ffwd = 0x5C, Stop = 0x5D, Play = 0x5E, RecEnable = 0x5F, FaderTouch = 0x68, EQ1Enable = 0x70, EQ2Enable = 0x71, EQ3Enable = 0x72, EQ4Enable = 0x73, EQType = 0x74, AllBypass = 0x75, Jog = 0x76, Lock = 0x77, InputMonitor = 0x78, OpenVST = 0x79, Output = 22 }; enum ButtonState { ShiftDown = 0x1, RewindDown = 0x2, StopDown = 0x4, UserDown = 0x8, LongPress = 0x10 }; void set_action (ButtonID, std::string const& action_name, bool on_press, CC121::ButtonState = ButtonState (0)); std::string get_action (ButtonID, bool on_press, CC121::ButtonState = ButtonState (0)); std::list > bundles (); CONTROL_PROTOCOL_THREADS_NEED_TEMPO_MAP_DECL(); private: std::shared_ptr _current_stripable; std::weak_ptr pre_master_stripable; std::weak_ptr pre_monitor_stripable; std::shared_ptr _input_port; std::shared_ptr _output_port; // Bundle to represent our input ports std::shared_ptr _input_bundle; // Bundle to represent our output ports std::shared_ptr _output_bundle; PBD::ScopedConnectionList midi_connections; bool midi_input_handler (Glib::IOCondition ioc, std::shared_ptr port); mutable void *gui; void build_gui (); bool connection_handler (std::weak_ptr, std::string name1, std::weak_ptr, std::string name2, bool yn); PBD::ScopedConnection port_connection; enum ConnectionState { InputConnected = 0x1, OutputConnected = 0x2 }; int connection_state; void connected (); bool _device_active; int fader_msb; int fader_lsb; bool fader_is_touched; enum JogMode { scroll=1, zoom=2 }; JogMode _jogmode; PBD::microseconds_t last_encoder_time; int last_good_encoder_delta; int last_encoder_delta, last_last_encoder_delta; void button_press_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb); void button_release_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb); void fader_handler (MIDI::Parser &, MIDI::pitchbend_t pb); void encoder_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb); /* void fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);*/ ButtonState button_state; friend class Button; class Button { public: enum ActionType { NamedAction, InternalFunction, }; Button (CC121& f, std::string const& str, ButtonID i) : fp (f) , name (str) , id (i) , flash (false) {} void set_action (std::string const& action_name, bool on_press, CC121::ButtonState = ButtonState (0)); void set_action (std::function function, bool on_press, CC121::ButtonState = ButtonState (0)); std::string get_action (bool press, CC121::ButtonState bs = ButtonState (0)); void set_led_state (std::shared_ptr, bool onoff); void invoke (ButtonState bs, bool press); bool uses_flash () const { return flash; } void set_flash (bool yn) { flash = yn; } XMLNode& get_state () const; int set_state (XMLNode const&); sigc::connection timeout_connection; private: CC121& fp; std::string name; ButtonID id; bool flash; struct ToDo { ActionType type; /* could be a union if std::function didn't require a * constructor */ std::string action_name; std::function function; }; typedef std::map ToDoMap; ToDoMap on_press; ToDoMap on_release; }; typedef std::map ButtonMap; ButtonMap buttons; Button& get_button (ButtonID) const; std::set buttons_down; std::set consumed; void all_lights_out (); void close (); void start_midi_handling (); void stop_midi_handling (); PBD::ScopedConnectionList session_connections; void connect_session_signals (); void map_recenable_state (); void map_transport_state (); sigc::connection periodic_connection; bool periodic (); sigc::connection heartbeat_connection; sigc::connection blink_connection; typedef std::list Blinkers; Blinkers blinkers; bool blink_state; bool blink (); bool beat (); void start_blinking (ButtonID); void stop_blinking (ButtonID); void set_current_stripable (std::shared_ptr); void drop_current_stripable (); void use_master (); void use_monitor (); void stripable_selection_changed (); PBD::ScopedConnection selection_connection; PBD::ScopedConnectionList stripable_connections; void map_stripable_state (); void map_solo (); void map_mute (); bool rec_enable_state; void map_recenable (); void map_gain (); void map_cut (); void map_auto (); void map_monitoring (); /* operations (defined in operations.cc) */ void read (); void write (); void input_monitor (); void left (); void right (); void touch (); void off (); void undo (); void redo (); void solo (); void mute (); void jog (); void rec_enable (); void set_controllable (std::shared_ptr, float); void punch (); }; } #endif /* ardour_surface_cc121_h */