/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * 02110-1301, USA */ #include "fluid_sys.h" #include "fluid_hash.h" #include "fluid_synth.h" #include "fluid_settings.h" #include "fluid_midi.h" /* maximum allowed components of a settings variable (separated by '.') */ #define MAX_SETTINGS_TOKENS 8 /* currently only a max of 3 are used */ #define MAX_SETTINGS_LABEL 256 /* max length of a settings variable label */ static void fluid_settings_init(fluid_settings_t *settings); static void fluid_settings_key_destroy_func(void *value); static void fluid_settings_value_destroy_func(void *value); static int fluid_settings_tokenize(const char *s, char *buf, char **ptr); /* Common structure to all settings nodes */ typedef struct { char *value; char *def; int hints; fluid_list_t *options; fluid_str_update_t update; void *data; } fluid_str_setting_t; typedef struct { double value; double def; double min; double max; int hints; fluid_num_update_t update; void *data; } fluid_num_setting_t; typedef struct { int value; int def; int min; int max; int hints; fluid_int_update_t update; void *data; } fluid_int_setting_t; typedef struct { fluid_hashtable_t *hashtable; } fluid_set_setting_t; typedef struct { int type; /**< fluid_types_enum */ union { fluid_str_setting_t str; fluid_num_setting_t num; fluid_int_setting_t i; fluid_set_setting_t set; }; } fluid_setting_node_t; static fluid_setting_node_t * new_fluid_str_setting(const char *value, const char *def, int hints) { fluid_setting_node_t *node; fluid_str_setting_t *str; node = FLUID_NEW(fluid_setting_node_t); if(!node) { FLUID_LOG(FLUID_ERR, "Out of memory"); return NULL; } node->type = FLUID_STR_TYPE; str = &node->str; str->value = value ? FLUID_STRDUP(value) : NULL; str->def = def ? FLUID_STRDUP(def) : NULL; str->hints = hints; str->options = NULL; str->update = NULL; str->data = NULL; return node; } static void delete_fluid_str_setting(fluid_setting_node_t *node) { fluid_return_if_fail(node != NULL); FLUID_ASSERT(node->type == FLUID_STR_TYPE); FLUID_FREE(node->str.value); FLUID_FREE(node->str.def); if(node->str.options) { fluid_list_t *list = node->str.options; while(list) { FLUID_FREE(list->data); list = fluid_list_next(list); } delete_fluid_list(node->str.options); } FLUID_FREE(node); } static fluid_setting_node_t * new_fluid_num_setting(double min, double max, double def, int hints) { fluid_setting_node_t *node; fluid_num_setting_t *num; node = FLUID_NEW(fluid_setting_node_t); if(!node) { FLUID_LOG(FLUID_ERR, "Out of memory"); return NULL; } node->type = FLUID_NUM_TYPE; num = &node->num; num->value = def; num->def = def; num->min = min; num->max = max; num->hints = hints; num->update = NULL; num->data = NULL; return node; } static void delete_fluid_num_setting(fluid_setting_node_t *node) { fluid_return_if_fail(node != NULL); FLUID_ASSERT(node->type == FLUID_NUM_TYPE); FLUID_FREE(node); } static fluid_setting_node_t * new_fluid_int_setting(int min, int max, int def, int hints) { fluid_setting_node_t *node; fluid_int_setting_t *i; node = FLUID_NEW(fluid_setting_node_t); if(!node) { FLUID_LOG(FLUID_ERR, "Out of memory"); return NULL; } node->type = FLUID_INT_TYPE; i = &node->i; i->value = def; i->def = def; i->min = min; i->max = max; i->hints = hints; i->update = NULL; i->data = NULL; return node; } static void delete_fluid_int_setting(fluid_setting_node_t *node) { fluid_return_if_fail(node != NULL); FLUID_ASSERT(node->type == FLUID_INT_TYPE); FLUID_FREE(node); } static fluid_setting_node_t * new_fluid_set_setting(void) { fluid_setting_node_t *node; fluid_set_setting_t *set; node = FLUID_NEW(fluid_setting_node_t); if(!node) { FLUID_LOG(FLUID_ERR, "Out of memory"); return NULL; } node->type = FLUID_SET_TYPE; set = &node->set; set->hashtable = new_fluid_hashtable_full(fluid_str_hash, fluid_str_equal, fluid_settings_key_destroy_func, fluid_settings_value_destroy_func); if(!set->hashtable) { FLUID_FREE(node); return NULL; } return node; } static void delete_fluid_set_setting(fluid_setting_node_t *node) { fluid_return_if_fail(node != NULL); FLUID_ASSERT(node->type == FLUID_SET_TYPE); delete_fluid_hashtable(node->set.hashtable); FLUID_FREE(node); } /** * Create a new settings object * * @return the pointer to the settings object */ fluid_settings_t * new_fluid_settings(void) { fluid_settings_t *settings; settings = new_fluid_hashtable_full(fluid_str_hash, fluid_str_equal, fluid_settings_key_destroy_func, fluid_settings_value_destroy_func); if(settings == NULL) { return NULL; } fluid_rec_mutex_init(settings->mutex); fluid_settings_init(settings); return settings; } /** * Delete the provided settings object * * @param settings a settings object */ void delete_fluid_settings(fluid_settings_t *settings) { fluid_return_if_fail(settings != NULL); fluid_rec_mutex_destroy(settings->mutex); delete_fluid_hashtable(settings); } /* Settings hash key destroy function */ static void fluid_settings_key_destroy_func(void *value) { FLUID_FREE(value); /* Free the string key value */ } /* Settings hash value destroy function */ static void fluid_settings_value_destroy_func(void *value) { fluid_setting_node_t *node = value; switch(node->type) { case FLUID_NUM_TYPE: delete_fluid_num_setting(node); break; case FLUID_INT_TYPE: delete_fluid_int_setting(node); break; case FLUID_STR_TYPE: delete_fluid_str_setting(node); break; case FLUID_SET_TYPE: delete_fluid_set_setting(node); break; } } void fluid_settings_init(fluid_settings_t *settings) { fluid_return_if_fail(settings != NULL); fluid_synth_settings(settings); #if 0 fluid_shell_settings(settings); fluid_player_settings(settings); fluid_file_renderer_settings(settings); fluid_audio_driver_settings(settings); fluid_midi_driver_settings(settings); #endif } static int fluid_settings_tokenize(const char *s, char *buf, char **ptr) { char *tokstr, *tok; int n = 0; if(FLUID_STRLEN(s) > MAX_SETTINGS_LABEL) { FLUID_LOG(FLUID_ERR, "Setting variable name exceeded max length of %d chars", MAX_SETTINGS_LABEL); return 0; } FLUID_STRCPY(buf, s); /* copy string to buffer, since it gets modified */ tokstr = buf; while((tok = fluid_strtok(&tokstr, "."))) { if(n >= MAX_SETTINGS_TOKENS) { FLUID_LOG(FLUID_ERR, "Setting variable name exceeded max token count of %d", MAX_SETTINGS_TOKENS); return 0; } else { ptr[n++] = tok; } } return n; } /** * Get a setting name, value and type * * @param settings a settings object * @param name Settings name * @param value Location to store setting node if found * @return #FLUID_OK if the node exists, #FLUID_FAILED otherwise */ static int fluid_settings_get(fluid_settings_t *settings, const char *name, fluid_setting_node_t **value) { fluid_hashtable_t *table = settings; fluid_setting_node_t *node = NULL; char *tokens[MAX_SETTINGS_TOKENS]; char buf[MAX_SETTINGS_LABEL + 1]; int ntokens; int n; ntokens = fluid_settings_tokenize(name, buf, tokens); if(table == NULL || ntokens <= 0) { return FLUID_FAILED; } for(n = 0; n < ntokens; n++) { node = fluid_hashtable_lookup(table, tokens[n]); if(!node) { return FLUID_FAILED; } table = (node->type == FLUID_SET_TYPE) ? node->set.hashtable : NULL; } if(value) { *value = node; } return FLUID_OK; } /** * Set a setting name, value and type, replacing it if already exists * * @param settings a settings object * @param name Settings name * @param value Node instance to assign (used directly) * @return #FLUID_OK if the value has been set, #FLUID_FAILED otherwise */ static int fluid_settings_set(fluid_settings_t *settings, const char *name, fluid_setting_node_t *value) { fluid_hashtable_t *table = settings; fluid_setting_node_t *node; char *tokens[MAX_SETTINGS_TOKENS]; char buf[MAX_SETTINGS_LABEL + 1]; int n, num; char *dupname; num = fluid_settings_tokenize(name, buf, tokens); if(num == 0) { return FLUID_FAILED; } num--; for(n = 0; n < num; n++) { node = fluid_hashtable_lookup(table, tokens[n]); if(node) { if(node->type == FLUID_SET_TYPE) { table = node->set.hashtable; } else { /* path ends prematurely */ FLUID_LOG(FLUID_ERR, "'%s' is not a node. Name of the setting was '%s'", tokens[n], name); return FLUID_FAILED; } } else { /* create a new node */ fluid_setting_node_t *setnode; dupname = FLUID_STRDUP(tokens[n]); setnode = new_fluid_set_setting(); if(!dupname || !setnode) { if(dupname) { FLUID_FREE(dupname); } else { FLUID_LOG(FLUID_ERR, "Out of memory"); } if(setnode) { delete_fluid_set_setting(setnode); } return FLUID_FAILED; } fluid_hashtable_insert(table, dupname, setnode); table = setnode->set.hashtable; } } dupname = FLUID_STRDUP(tokens[num]); if(!dupname) { FLUID_LOG(FLUID_ERR, "Out of memory"); return FLUID_FAILED; } fluid_hashtable_insert(table, dupname, value); return FLUID_OK; } /** * Registers a new string value for the specified setting. * * @param settings a settings object * @param name the setting's name * @param def the default value for the setting * @param hints the hints for the setting * @return #FLUID_OK if the value has been register correctly, #FLUID_FAILED otherwise */ int fluid_settings_register_str(fluid_settings_t *settings, const char *name, const char *def, int hints) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) != FLUID_OK) { node = new_fluid_str_setting(def, def, hints); retval = fluid_settings_set(settings, name, node); if(retval != FLUID_OK) { delete_fluid_str_setting(node); } } else { /* if variable already exists, don't change its value. */ if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; FLUID_FREE(setting->def); setting->def = def ? FLUID_STRDUP(def) : NULL; setting->hints = hints; retval = FLUID_OK; } else { FLUID_LOG(FLUID_ERR, "Failed to register string setting '%s' as it already exists with a different type", name); } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Registers a new float value for the specified setting. * * @param settings a settings object * @param name the setting's name * @param def the default value for the setting * @param min the smallest allowed value for the setting * @param max the largest allowed value for the setting * @param hints the hints for the setting * @return #FLUID_OK if the value has been register correctly, #FLUID_FAILED otherwise */ int fluid_settings_register_num(fluid_settings_t *settings, const char *name, double def, double min, double max, int hints) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); /* For now, all floating point settings are bounded below and above */ hints |= FLUID_HINT_BOUNDED_BELOW | FLUID_HINT_BOUNDED_ABOVE; fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) != FLUID_OK) { /* insert a new setting */ node = new_fluid_num_setting(min, max, def, hints); retval = fluid_settings_set(settings, name, node); if(retval != FLUID_OK) { delete_fluid_num_setting(node); } } else { if(node->type == FLUID_NUM_TYPE) { /* update the existing setting but don't change its value */ fluid_num_setting_t *setting = &node->num; setting->min = min; setting->max = max; setting->def = def; setting->hints = hints; retval = FLUID_OK; } else { /* type mismatch */ FLUID_LOG(FLUID_ERR, "Failed to register numeric setting '%s' as it already exists with a different type", name); } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Registers a new integer value for the specified setting. * * @param settings a settings object * @param name the setting's name * @param def the default value for the setting * @param min the smallest allowed value for the setting * @param max the largest allowed value for the setting * @param hints the hints for the setting * @return #FLUID_OK if the value has been register correctly, #FLUID_FAILED otherwise */ int fluid_settings_register_int(fluid_settings_t *settings, const char *name, int def, int min, int max, int hints) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); /* For now, all integer settings are bounded below and above */ hints |= FLUID_HINT_BOUNDED_BELOW | FLUID_HINT_BOUNDED_ABOVE; fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) != FLUID_OK) { /* insert a new setting */ node = new_fluid_int_setting(min, max, def, hints); retval = fluid_settings_set(settings, name, node); if(retval != FLUID_OK) { delete_fluid_int_setting(node); } } else { if(node->type == FLUID_INT_TYPE) { /* update the existing setting but don't change its value */ fluid_int_setting_t *setting = &node->i; setting->min = min; setting->max = max; setting->def = def; setting->hints = hints; retval = FLUID_OK; } else { /* type mismatch */ FLUID_LOG(FLUID_ERR, "Failed to register int setting '%s' as it already exists with a different type", name); } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Registers a callback for the specified string setting. * * @param settings a settings object * @param name the setting's name * @param callback an update function for the setting * @param data user supplied data passed to the update function * @return #FLUID_OK if the callback has been set, #FLUID_FAILED otherwise */ int fluid_settings_callback_str(fluid_settings_t *settings, const char *name, fluid_str_update_t callback, void *data) { fluid_setting_node_t *node; fluid_str_setting_t *setting; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if((fluid_settings_get(settings, name, &node) != FLUID_OK) || node->type != FLUID_STR_TYPE) { fluid_rec_mutex_unlock(settings->mutex); return FLUID_FAILED; } setting = &node->str; setting->update = callback; setting->data = data; fluid_rec_mutex_unlock(settings->mutex); return FLUID_OK; } /** * Registers a callback for the specified numeric setting. * * @param settings a settings object * @param name the setting's name * @param callback an update function for the setting * @param data user supplied data passed to the update function * @return #FLUID_OK if the callback has been set, #FLUID_FAILED otherwise */ int fluid_settings_callback_num(fluid_settings_t *settings, const char *name, fluid_num_update_t callback, void *data) { fluid_setting_node_t *node; fluid_num_setting_t *setting; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if((fluid_settings_get(settings, name, &node) != FLUID_OK) || node->type != FLUID_NUM_TYPE) { fluid_rec_mutex_unlock(settings->mutex); return FLUID_FAILED; } setting = &node->num; setting->update = callback; setting->data = data; fluid_rec_mutex_unlock(settings->mutex); return FLUID_OK; } /** * Registers a callback for the specified int setting. * * @param settings a settings object * @param name the setting's name * @param callback an update function for the setting * @param data user supplied data passed to the update function * @return #FLUID_OK if the callback has been set, #FLUID_FAILED otherwise */ int fluid_settings_callback_int(fluid_settings_t *settings, const char *name, fluid_int_update_t callback, void *data) { fluid_setting_node_t *node; fluid_int_setting_t *setting; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if((fluid_settings_get(settings, name, &node) != FLUID_OK) || node->type != FLUID_INT_TYPE) { fluid_rec_mutex_unlock(settings->mutex); return FLUID_FAILED; } setting = &node->i; setting->update = callback; setting->data = data; fluid_rec_mutex_unlock(settings->mutex); return FLUID_OK; } void* fluid_settings_get_user_data(fluid_settings_t * settings, const char *name) { fluid_setting_node_t *node; void* retval = NULL; fluid_return_val_if_fail(settings != NULL, NULL); fluid_return_val_if_fail(name != NULL, NULL); fluid_return_val_if_fail(name[0] != '\0', NULL); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_NUM_TYPE) { fluid_num_setting_t *setting = &node->num; retval = setting->data; } else if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; retval = setting->data; } else if(node->type == FLUID_INT_TYPE) { fluid_int_setting_t *setting = &node->i; retval = setting->data; } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Get the type of the setting with the given name * * @param settings a settings object * @param name a setting's name * @return the type for the named setting (see #fluid_types_enum), or #FLUID_NO_TYPE when it does not exist */ int fluid_settings_get_type(fluid_settings_t *settings, const char *name) { fluid_setting_node_t *node; int type = FLUID_NO_TYPE; fluid_return_val_if_fail(settings != NULL, type); fluid_return_val_if_fail(name != NULL, type); fluid_return_val_if_fail(name[0] != '\0', type); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { type = node->type; } fluid_rec_mutex_unlock(settings->mutex); return type; } /** * Get the hints for the named setting as an integer bitmap * * @param settings a settings object * @param name a setting's name * @param hints set to the hints associated to the setting if it exists * @return #FLUID_OK if hints associated to the named setting exist, #FLUID_FAILED otherwise */ int fluid_settings_get_hints(fluid_settings_t *settings, const char *name, int *hints) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_NUM_TYPE) { fluid_num_setting_t *setting = &node->num; *hints = setting->hints; retval = FLUID_OK; } else if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; *hints = setting->hints; retval = FLUID_OK; } else if(node->type == FLUID_INT_TYPE) { fluid_int_setting_t *setting = &node->i; *hints = setting->hints; retval = FLUID_OK; } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Ask whether the setting is changeable in real-time. * * @param settings a settings object * @param name a setting's name * @return TRUE if the setting is changeable in real-time, FALSE otherwise * * @note Before using this function, make sure the @p settings object has already been used to create * a synthesizer, a MIDI driver, an audio driver, a MIDI player, or a command handler (depending on * which settings you want to query). */ int fluid_settings_is_realtime(fluid_settings_t *settings, const char *name) { fluid_setting_node_t *node; int isrealtime = FALSE; fluid_return_val_if_fail(settings != NULL, 0); fluid_return_val_if_fail(name != NULL, 0); fluid_return_val_if_fail(name[0] != '\0', 0); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_NUM_TYPE) { fluid_num_setting_t *setting = &node->num; isrealtime = setting->update != NULL; } else if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; isrealtime = setting->update != NULL; } else if(node->type == FLUID_INT_TYPE) { fluid_int_setting_t *setting = &node->i; isrealtime = setting->update != NULL; } } fluid_rec_mutex_unlock(settings->mutex); return isrealtime; } /** * Set a string value for a named setting * * @param settings a settings object * @param name a setting's name * @param str new string value * @return #FLUID_OK if the value has been set, #FLUID_FAILED otherwise */ int fluid_settings_setstr(fluid_settings_t *settings, const char *name, const char *str) { fluid_setting_node_t *node; fluid_str_setting_t *setting; char *new_value = NULL; fluid_str_update_t callback = NULL; void *data = NULL; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if((fluid_settings_get(settings, name, &node) != FLUID_OK) || (node->type != FLUID_STR_TYPE)) { FLUID_LOG(FLUID_ERR, "Unknown string setting '%s'", name); goto error_recovery; } setting = &node->str; if(setting->value) { FLUID_FREE(setting->value); } if(str) { new_value = FLUID_STRDUP(str); if(new_value == NULL) { FLUID_LOG(FLUID_ERR, "Out of memory"); goto error_recovery; } } setting->value = new_value; callback = setting->update; data = setting->data; /* Release the mutex before calling the update callback, to avoid * possible deadlocks with FluidSynths API lock */ fluid_rec_mutex_unlock(settings->mutex); if(callback) { (*callback)(data, name, new_value); } return FLUID_OK; error_recovery: fluid_rec_mutex_unlock(settings->mutex); return FLUID_FAILED; } /** * Copy the value of a string setting into the provided buffer (thread safe) * * @param settings a settings object * @param name a setting's name * @param str Caller supplied buffer to copy string value to * @param len Size of 'str' buffer (no more than len bytes will be written, which * will always include a zero terminator) * @return #FLUID_OK if the value exists, #FLUID_FAILED otherwise * * @note A size of 256 should be more than sufficient for the string buffer. * * @since 1.1.0 */ int fluid_settings_copystr(fluid_settings_t *settings, const char *name, char *str, int len) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(str != NULL, retval); fluid_return_val_if_fail(len > 0, retval); str[0] = 0; fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; if(setting->value) { FLUID_STRNCPY(str, setting->value, len); } retval = FLUID_OK; } else if(node->type == FLUID_INT_TYPE) /* Handle boolean integers for backwards compatibility */ { fluid_int_setting_t *setting = &node->i; if(setting->hints & FLUID_HINT_TOGGLED) { FLUID_STRNCPY(str, setting->value ? "yes" : "no", len); retval = FLUID_OK; } } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Duplicate the value of a string setting * * @param settings a settings object * @param name a setting's name * @param str Location to store pointer to allocated duplicate string * @return #FLUID_OK if the value exists and was successfully duplicated, #FLUID_FAILED otherwise * * Like fluid_settings_copystr() but allocates a new copy of the string. Caller * owns the string and should free it with fluid_free() when done using it. * * @since 1.1.0 */ int fluid_settings_dupstr(fluid_settings_t *settings, const char *name, char **str) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(str != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; if(setting->value) { *str = FLUID_STRDUP(setting->value); if(!*str) { FLUID_LOG(FLUID_ERR, "Out of memory"); } } if(!setting->value || *str) { retval = FLUID_OK; /* Don't set to FLUID_OK if out of memory */ } } else if(node->type == FLUID_INT_TYPE) /* Handle boolean integers for backwards compatibility */ { fluid_int_setting_t *setting = &node->i; if(setting->hints & FLUID_HINT_TOGGLED) { *str = FLUID_STRDUP(setting->value ? "yes" : "no"); if(!*str) { FLUID_LOG(FLUID_ERR, "Out of memory"); } if(!setting->value || *str) { retval = FLUID_OK; /* Don't set to FLUID_OK if out of memory */ } } } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Test a string setting for some value. * * @param settings a settings object * @param name a setting's name * @param s a string to be tested * @return TRUE if the value exists and is equal to \c s, FALSE otherwise */ int fluid_settings_str_equal(fluid_settings_t *settings, const char *name, const char *s) { fluid_setting_node_t *node; int retval = FALSE; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(s != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; if(setting->value) { retval = FLUID_STRCMP(setting->value, s) == 0; } } else if(node->type == FLUID_INT_TYPE) /* Handle boolean integers for backwards compatibility */ { fluid_int_setting_t *setting = &node->i; if(setting->hints & FLUID_HINT_TOGGLED) { retval = FLUID_STRCMP(setting->value ? "yes" : "no", s) == 0; } } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Get the default value of a string setting. * * @param settings a settings object * @param name a setting's name * @param def the default string value of the setting if it exists * @return FLUID_OK if a default vaule exists, FLUID_FAILED otherwise * * @note The returned string is not owned by the caller and should not be modified or freed. */ int fluid_settings_getstr_default(fluid_settings_t *settings, const char *name, char const **def) { fluid_setting_node_t *node; char const *retval = NULL; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK) { if(node->type == FLUID_STR_TYPE) { fluid_str_setting_t *setting = &node->str; retval = setting->def; } else if(node->type == FLUID_INT_TYPE) /* Handle boolean integers for backwards compatibility */ { fluid_int_setting_t *setting = &node->i; if(setting->hints & FLUID_HINT_TOGGLED) { retval = setting->def ? "yes" : "no"; } } } *def = retval; fluid_rec_mutex_unlock(settings->mutex); return retval != NULL ? FLUID_OK : FLUID_FAILED; } /** * Add an option to a string setting (like an enumeration value). * * @param settings a settings object * @param name a setting's name * @param s option string to add * @return #FLUID_OK if the setting exists and option was added, #FLUID_FAILED otherwise * * Causes the setting's #FLUID_HINT_OPTIONLIST hint to be set. */ int fluid_settings_add_option(fluid_settings_t *settings, const char *name, const char *s) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(s != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_STR_TYPE)) { fluid_str_setting_t *setting = &node->str; char *copy = FLUID_STRDUP(s); setting->options = fluid_list_append(setting->options, copy); setting->hints |= FLUID_HINT_OPTIONLIST; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Remove an option previously assigned by fluid_settings_add_option(). * * @param settings a settings object * @param name a setting's name * @param s option string to remove * @return #FLUID_OK if the setting exists and option was removed, #FLUID_FAILED otherwise */ int fluid_settings_remove_option(fluid_settings_t *settings, const char *name, const char *s) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(s != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_STR_TYPE)) { fluid_str_setting_t *setting = &node->str; fluid_list_t *list = setting->options; while(list) { char *option = (char *) fluid_list_get(list); if(FLUID_STRCMP(s, option) == 0) { FLUID_FREE(option); setting->options = fluid_list_remove_link(setting->options, list); retval = FLUID_OK; break; } list = fluid_list_next(list); } } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Set a numeric value for a named setting. * * @param settings a settings object * @param name a setting's name * @param val new setting's value * @return #FLUID_OK if the value has been set, #FLUID_FAILED otherwise */ int fluid_settings_setnum(fluid_settings_t *settings, const char *name, double val) { fluid_setting_node_t *node; fluid_num_setting_t *setting; fluid_num_update_t callback = NULL; void *data = NULL; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if((fluid_settings_get(settings, name, &node) != FLUID_OK) || (node->type != FLUID_NUM_TYPE)) { FLUID_LOG(FLUID_ERR, "Unknown numeric setting '%s'", name); goto error_recovery; } setting = &node->num; if(val < setting->min || val > setting->max) { FLUID_LOG(FLUID_ERR, "requested set value for '%s' out of range", name); goto error_recovery; } setting->value = val; callback = setting->update; data = setting->data; /* Release the mutex before calling the update callback, to avoid * possible deadlocks with FluidSynths API lock */ fluid_rec_mutex_unlock(settings->mutex); if(callback) { (*callback)(data, name, val); } return FLUID_OK; error_recovery: fluid_rec_mutex_unlock(settings->mutex); return FLUID_FAILED; } /** * Get the numeric value of a named setting * * @param settings a settings object * @param name a setting's name * @param val variable pointer to receive the setting's numeric value * @return #FLUID_OK if the value exists, #FLUID_FAILED otherwise */ int fluid_settings_getnum(fluid_settings_t *settings, const char *name, double *val) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(val != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_NUM_TYPE)) { fluid_num_setting_t *setting = &node->num; *val = setting->value; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * float-typed wrapper for fluid_settings_getnum * * @param settings a settings object * @param name a setting's name * @param val variable pointer to receive the setting's float value * @return #FLUID_OK if the value exists, #FLUID_FAILED otherwise */ int fluid_settings_getnum_float(fluid_settings_t *settings, const char *name, float *val) { double tmp; if(fluid_settings_getnum(settings, name, &tmp) == FLUID_OK) { *val = tmp; return FLUID_OK; } return FLUID_FAILED; } /** * Get the range of values of a numeric setting * * @param settings a settings object * @param name a setting's name * @param min setting's range lower limit * @param max setting's range upper limit * @return #FLUID_OK if the setting's range exists, #FLUID_FAILED otherwise */ int fluid_settings_getnum_range(fluid_settings_t *settings, const char *name, double *min, double *max) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(min != NULL, retval); fluid_return_val_if_fail(max != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_NUM_TYPE)) { fluid_num_setting_t *setting = &node->num; *min = setting->min; *max = setting->max; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Get the default value of a named numeric (double) setting * * @param settings a settings object * @param name a setting's name * @param val set to the default value if the named setting exists * @return #FLUID_OK if the default value of the named setting exists, #FLUID_FAILED otherwise */ int fluid_settings_getnum_default(fluid_settings_t *settings, const char *name, double *val) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(val != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_NUM_TYPE)) { fluid_num_setting_t *setting = &node->num; *val = setting->def; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Set an integer value for a setting * * @param settings a settings object * @param name a setting's name * @param val new setting's integer value * @return #FLUID_OK if the value has been set, #FLUID_FAILED otherwise */ int fluid_settings_setint(fluid_settings_t *settings, const char *name, int val) { fluid_setting_node_t *node; fluid_int_setting_t *setting; fluid_int_update_t callback = NULL; void *data = NULL; fluid_return_val_if_fail(settings != NULL, FLUID_FAILED); fluid_return_val_if_fail(name != NULL, FLUID_FAILED); fluid_return_val_if_fail(name[0] != '\0', FLUID_FAILED); fluid_rec_mutex_lock(settings->mutex); if((fluid_settings_get(settings, name, &node) != FLUID_OK) || (node->type != FLUID_INT_TYPE)) { FLUID_LOG(FLUID_ERR, "Unknown integer parameter '%s'", name); goto error_recovery; } setting = &node->i; if(val < setting->min || val > setting->max) { FLUID_LOG(FLUID_ERR, "requested set value for setting '%s' out of range", name); goto error_recovery; } setting->value = val; callback = setting->update; data = setting->data; /* Release the mutex before calling the update callback, to avoid * possible deadlocks with FluidSynths API lock */ fluid_rec_mutex_unlock(settings->mutex); if(callback) { (*callback)(data, name, val); } return FLUID_OK; error_recovery: fluid_rec_mutex_unlock(settings->mutex); return FLUID_FAILED; } /** * Get an integer value setting. * * @param settings a settings object * @param name a setting's name * @param val pointer to a variable to receive the setting's integer value * @return #FLUID_OK if the value exists, #FLUID_FAILED otherwise */ int fluid_settings_getint(fluid_settings_t *settings, const char *name, int *val) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(val != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_INT_TYPE)) { fluid_int_setting_t *setting = &node->i; *val = setting->value; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Get the range of values of an integer setting * * @param settings a settings object * @param name a setting's name * @param min setting's range lower limit * @param max setting's range upper limit * @return #FLUID_OK if the setting's range exists, #FLUID_FAILED otherwise */ int fluid_settings_getint_range(fluid_settings_t *settings, const char *name, int *min, int *max) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(min != NULL, retval); fluid_return_val_if_fail(max != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_INT_TYPE)) { fluid_int_setting_t *setting = &node->i; *min = setting->min; *max = setting->max; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Get the default value of an integer setting. * * @param settings a settings object * @param name a setting's name * @param val set to the setting's default integer value if it exists * @return #FLUID_OK if the setting's default integer value exists, #FLUID_FAILED otherwise */ int fluid_settings_getint_default(fluid_settings_t *settings, const char *name, int *val) { fluid_setting_node_t *node; int retval = FLUID_FAILED; fluid_return_val_if_fail(settings != NULL, retval); fluid_return_val_if_fail(name != NULL, retval); fluid_return_val_if_fail(name[0] != '\0', retval); fluid_return_val_if_fail(val != NULL, retval); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && (node->type == FLUID_INT_TYPE)) { fluid_int_setting_t *setting = &node->i; *val = setting->def; retval = FLUID_OK; } fluid_rec_mutex_unlock(settings->mutex); return retval; } /** * Iterate the available options for a named string setting, calling the provided * callback function for each existing option. * * @param settings a settings object * @param name a setting's name * @param data any user provided pointer * @param func callback function to be called on each iteration * * @note Starting with FluidSynth 1.1.0 the \p func callback is called for each * option in alphabetical order. Sort order was undefined in previous versions. */ void fluid_settings_foreach_option(fluid_settings_t *settings, const char *name, void *data, fluid_settings_foreach_option_t func) { fluid_setting_node_t *node; fluid_str_setting_t *setting; fluid_list_t *p, *newlist = NULL; fluid_return_if_fail(settings != NULL); fluid_return_if_fail(name != NULL); fluid_return_if_fail(name[0] != '\0'); fluid_return_if_fail(func != NULL); fluid_rec_mutex_lock(settings->mutex); /* ++ lock */ if(fluid_settings_get(settings, name, &node) != FLUID_OK || node->type != FLUID_STR_TYPE) { fluid_rec_mutex_unlock(settings->mutex); /* -- unlock */ return; } setting = &node->str; /* Duplicate option list */ for(p = setting->options; p; p = p->next) { newlist = fluid_list_append(newlist, fluid_list_get(p)); } /* Sort by name */ newlist = fluid_list_sort(newlist, fluid_list_str_compare_func); for(p = newlist; p; p = p->next) { (*func)(data, name, (const char *)fluid_list_get(p)); } fluid_rec_mutex_unlock(settings->mutex); /* -- unlock */ delete_fluid_list(newlist); } /** * Count option string values for a string setting. * * @param settings a settings object * @param name Name of setting * @return Count of options for this string setting (0 if none, -1 if not found * or not a string setting) * * @since 1.1.0 */ int fluid_settings_option_count(fluid_settings_t *settings, const char *name) { fluid_setting_node_t *node; int count = -1; fluid_return_val_if_fail(settings != NULL, -1); fluid_return_val_if_fail(name != NULL, -1); fluid_return_val_if_fail(name[0] != '\0', -1); fluid_rec_mutex_lock(settings->mutex); if(fluid_settings_get(settings, name, &node) == FLUID_OK && node->type == FLUID_STR_TYPE) { count = fluid_list_size(node->str.options); } fluid_rec_mutex_unlock(settings->mutex); return (count); } /** * Concatenate options for a string setting together with a separator between. * * @param settings Settings object * @param name Settings name * @param separator String to use between options (NULL to use ", ") * @return Newly allocated string or NULL on error (out of memory, not a valid * setting \p name or not a string setting). Free the string when finished with it by using fluid_free(). * * @since 1.1.0 */ char * fluid_settings_option_concat(fluid_settings_t *settings, const char *name, const char *separator) { fluid_setting_node_t *node; fluid_list_t *p, *newlist = NULL; size_t count, len; char *str, *option; fluid_return_val_if_fail(settings != NULL, NULL); fluid_return_val_if_fail(name != NULL, NULL); fluid_return_val_if_fail(name[0] != '\0', NULL); if(!separator) { separator = ", "; } fluid_rec_mutex_lock(settings->mutex); /* ++ lock */ if(fluid_settings_get(settings, name, &node) != FLUID_OK || node->type != FLUID_STR_TYPE) { fluid_rec_mutex_unlock(settings->mutex); /* -- unlock */ return (NULL); } /* Duplicate option list, count options and get total string length */ for(p = node->str.options, count = 0, len = 0; p; p = p->next) { option = fluid_list_get(p); if(option) { newlist = fluid_list_append(newlist, option); len += FLUID_STRLEN(option); count++; } } if(count > 1) { len += (count - 1) * FLUID_STRLEN(separator); } len++; /* For terminator */ /* Sort by name */ newlist = fluid_list_sort(newlist, fluid_list_str_compare_func); str = FLUID_MALLOC(len); if(str) { str[0] = 0; for(p = newlist; p; p = p->next) { option = fluid_list_get(p); strcat(str, option); if(p->next) { strcat(str, separator); } } } fluid_rec_mutex_unlock(settings->mutex); /* -- unlock */ delete_fluid_list(newlist); if(!str) { FLUID_LOG(FLUID_ERR, "Out of memory"); } return (str); } /* Structure passed to fluid_settings_foreach_iter recursive function */ typedef struct { char path[MAX_SETTINGS_LABEL + 1]; /* Maximum settings label length */ fluid_list_t *names; /* For fluid_settings_foreach() */ } fluid_settings_foreach_bag_t; static int fluid_settings_foreach_iter(void *key, void *value, void *data) { fluid_settings_foreach_bag_t *bag = data; char *keystr = key; fluid_setting_node_t *node = value; size_t pathlen; char *s; pathlen = FLUID_STRLEN(bag->path); if(pathlen > 0) { bag->path[pathlen] = '.'; bag->path[pathlen + 1] = 0; } strcat(bag->path, keystr); switch(node->type) { case FLUID_NUM_TYPE: case FLUID_INT_TYPE: case FLUID_STR_TYPE: s = FLUID_STRDUP(bag->path); if(s) { bag->names = fluid_list_append(bag->names, s); } break; case FLUID_SET_TYPE: fluid_hashtable_foreach(node->set.hashtable, fluid_settings_foreach_iter, bag); break; } bag->path[pathlen] = 0; return 0; } /** * Iterate the existing settings defined in a settings object, calling the * provided callback function for each setting. * * @param settings a settings object * @param data any user provided pointer * @param func callback function to be called on each iteration * * @note Starting with FluidSynth 1.1.0 the \p func callback is called for each * setting in alphabetical order. Sort order was undefined in previous versions. */ void fluid_settings_foreach(fluid_settings_t *settings, void *data, fluid_settings_foreach_t func) { fluid_settings_foreach_bag_t bag; fluid_setting_node_t *node; fluid_list_t *p; fluid_return_if_fail(settings != NULL); fluid_return_if_fail(func != NULL); bag.path[0] = 0; bag.names = NULL; fluid_rec_mutex_lock(settings->mutex); /* Add all node names to the bag.names list */ fluid_hashtable_foreach(settings, fluid_settings_foreach_iter, &bag); /* Sort names */ bag.names = fluid_list_sort(bag.names, fluid_list_str_compare_func); /* Loop over names and call the callback */ for(p = bag.names; p; p = p->next) { if(fluid_settings_get(settings, (const char *)(p->data), &node) == FLUID_OK && node) { (*func)(data, (const char *)(p->data), node->type); } FLUID_FREE(p->data); /* -- Free name */ } fluid_rec_mutex_unlock(settings->mutex); delete_fluid_list(bag.names); /* -- Free names list */ } /** * Split a comma-separated list of integers and fill the passed * in buffer with the parsed values. * * @param str the comma-separated string to split * @param buf user-supplied buffer to hold the parsed numbers * @param buf_len length of user-supplied buffer * @return number of parsed values or -1 on failure */ int fluid_settings_split_csv(const char *str, int *buf, int buf_len) { char *s; char *tok; char *tokstr; int n = 0; s = tokstr = FLUID_STRDUP(str); if(s == NULL) { FLUID_LOG(FLUID_ERR, "Out of memory"); return -1; } while((tok = fluid_strtok(&tokstr, ",")) && n < buf_len) { buf[n++] = atoi(tok); } FLUID_FREE(s); return n; }