/* * Copyright (C) 2021 Paul Davis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "pbd/compose.h" #include "pbd/convert.h" #include "ardour/region.h" #include "ardour/triggerbox.h" #include "canvas/polygon.h" #include "canvas/text.h" #include "gtkmm2ext/actions.h" #include "gtkmm2ext/colors.h" #include "gtkmm2ext/utils.h" #include "ardour_ui.h" #include "gui_thread.h" #include "trigger_master.h" #include "trigger_ui.h" #include "public_editor.h" #include "region_view.h" #include "selection.h" #include "timers.h" #include "ui_config.h" #include "utils.h" #include "pbd/i18n.h" using namespace ARDOUR; using namespace ArdourCanvas; using namespace Gtkmm2ext; using namespace PBD; static const int nslices = 8; //in 8 pie slices .. ToDo .. maybe make this meter-senstive ... triplets and such... ? Loopster::Loopster (Item* parent) : ArdourCanvas::Rectangle (parent) , _fraction(0) { } void Loopster::set_fraction (float f) { f = std::max(0.f, f); f = std::min(1.f, f); float prior_slice = floor(_fraction * nslices); float new_slice = floor(f*nslices); if (new_slice != prior_slice) { _fraction = f; redraw(); } } void Loopster::render (Rect const & area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as part of item_to_canvas() */ Rect self (item_to_window (_rect)); const Rect draw = self.intersection (area); if (!draw) { return; } context->set_identity_matrix(); context->translate (self.x0, self.y0-0.5); float width = _rect.width(); float height = _rect.height(); const double scale = UIConfiguration::instance().get_ui_scale(); //white area set_source_rgba (context, rgba_to_color (1,1,1,1)); context->arc ( height/2, height/2, height/2 - 4*scale, 0, 2*M_PI ); context->fill(); //arc fill context->set_line_width(5*scale); float slices = floor(_fraction * nslices); float deg_per_slice = 360/nslices; float degrees = slices * deg_per_slice; float radians = (degrees/180)*M_PI; set_source_rgba (context, rgba_to_color (0,0,0,1)); context->arc ( height/2, height/2, height/2 - 5*scale, 1.5*M_PI+radians, 1.5*M_PI+2*M_PI ); //arrow head context->stroke(); context->set_line_width(1); context->set_identity_matrix(); } //======================== TriggerMaster::TriggerMaster (Item* parent, boost::shared_ptr t) : ArdourCanvas::Rectangle (parent) , _context_menu (0) , _triggerbox (t) { set_layout_sensitive(true); //why??? name = X_("trigger stopper"); Event.connect (sigc::mem_fun (*this, &TriggerMaster::event_handler)); name_text = new Text (this); name_text->set(""); name_text->set_ignore_events (false); _loopster = new Loopster(this); /* trigger changes _triggerbox->PropertyChanged.connect (trigger_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerMaster::prop_change, this, _1), gui_context()); PropertyChange changed; changed.add (ARDOUR::Properties::name); changed.add (ARDOUR::Properties::running); prop_change (changed); */ /* route changes dynamic_cast (_triggerbox->owner())->presentation_info().Change.connect (owner_prop_connection, MISSING_INVALIDATOR, boost::bind (&TriggerMaster::owner_prop_change, this, _1), gui_context()); */ update_connection = Timers::rapid_connect (sigc::mem_fun (*this, &TriggerMaster::maybe_update)); /* prefs (theme colors) */ UIConfiguration::instance().ParameterChanged.connect (sigc::mem_fun (*this, &TriggerMaster::ui_parameter_changed)); set_default_colors(); } TriggerMaster::~TriggerMaster () { update_connection.disconnect(); } void TriggerMaster::render (Rect const & area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as part of item_to_canvas() */ Rect self (item_to_window (_rect)); const Rect draw = self.intersection (area); if (!draw) { return; } float width = _rect.width(); float height = _rect.height(); const double scale = UIConfiguration::instance().get_ui_scale(); if (_fill && !_transparent) { setup_fill_context (context); context->rectangle (draw.x0, draw.y0, draw.width(), draw.height()); context->fill (); } render_children (area, context); { //line at right context->set_identity_matrix(); context->translate (self.x0, self.y0-0.5); set_source_rgba (context, rgba_to_color (0,0,0,1)); context->rectangle(width-1, 0, width, height); context->fill (); context->set_identity_matrix(); } //line at top context->set_identity_matrix(); context->translate (self.x0, self.y0-0.5); set_source_rgba (context, rgba_to_color (0,0,0,1)); context->rectangle(0, 0, width, 1.); context->fill (); context->set_identity_matrix(); } void TriggerMaster::owner_prop_change (PropertyChange const & pc) { if (pc.contains (Properties::color)) { } } void TriggerMaster::selection_change () { } bool TriggerMaster::event_handler (GdkEvent* ev) { switch (ev->type) { case GDK_BUTTON_PRESS: if (ev->button.button == 1) { _triggerbox->request_stop_all (); return true; } break; case GDK_ENTER_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { name_text->set_color (UIConfiguration::instance().color("neutral:foregroundest")); set_fill_color (HSV (fill_color()).lighter(0.15).color ()); } redraw (); break; case GDK_LEAVE_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { set_default_colors(); } redraw (); break; case GDK_BUTTON_RELEASE: switch (ev->button.button) { case 3: context_menu (); return true; default: break; } break; default: break; } return false; } void TriggerMaster::context_menu () { using namespace Gtk; using namespace Gtk::Menu_Helpers; using namespace Temporal; delete _context_menu; _context_menu = new Menu; MenuList& items = _context_menu->items(); _context_menu->set_name ("ArdourContextMenu"); Menu* follow_menu = manage (new Menu); MenuList& fitems = follow_menu->items(); fitems.push_back (MenuElem (_("Stop"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), Trigger::Stop))); fitems.push_back (MenuElem (_("Again"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), Trigger::Again))); fitems.push_back (MenuElem (_("Next"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), Trigger::NextTrigger))); fitems.push_back (MenuElem (_("Previous"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), Trigger::PrevTrigger))); fitems.push_back (MenuElem (_("Any"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), Trigger::AnyTrigger))); fitems.push_back (MenuElem (_("Other"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_follow_action), Trigger::OtherTrigger))); Menu* launch_menu = manage (new Menu); MenuList& litems = launch_menu->items(); litems.push_back (MenuElem (_("One Shot"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::OneShot))); litems.push_back (MenuElem (_("Gate"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Gate))); litems.push_back (MenuElem (_("Toggle"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Toggle))); litems.push_back (MenuElem (_("Repeat"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_launch_style), Trigger::Repeat))); Menu* quant_menu = manage (new Menu); MenuList& qitems = quant_menu->items(); BBT_Offset b; b = BBT_Offset (1, 0, 0); qitems.push_back (MenuElem (_("Global"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); //ToDo b = BBT_Offset (1, 0, 0); qitems.push_back (MenuElem (_("Bars"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 4, 0); qitems.push_back (MenuElem (_("Whole"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 2, 0); qitems.push_back (MenuElem (_("Half"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 1, 0); qitems.push_back (MenuElem (_("Quarters"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat/2); qitems.push_back (MenuElem (_("Eighths"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat/4); qitems.push_back (MenuElem ( _("Sixteenths"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat/8); qitems.push_back (MenuElem (_("Thirty-Seconds"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); b = BBT_Offset (0, 0, ticks_per_beat/16); qitems.push_back (MenuElem (_("Sixty-Fourths"), sigc::bind (sigc::mem_fun (*this, &TriggerMaster::set_all_quantization), b))); Menu* load_menu = manage (new Menu); MenuList& loitems (load_menu->items()); items.push_back (MenuElem (_("Toggle Monitor Thru"), sigc::mem_fun (*this, &TriggerMaster::maybe_update))); //ToDo items.push_back (MenuElem (_("Enable/Disable..."), sigc::mem_fun (*this, &TriggerMaster::maybe_update))); //ToDo items.push_back (MenuElem (_("Follow Action..."), *follow_menu)); items.push_back (MenuElem (_("Launch Style..."), *launch_menu)); items.push_back (MenuElem (_("Quantization..."), *quant_menu)); items.push_back (MenuElem (_("Clear All..."), sigc::mem_fun (*this, &TriggerMaster::maybe_update))); //ToDo _context_menu->popup (1, gtk_get_current_event_time()); } void TriggerMaster::set_all_follow_action (Trigger::FollowAction fa) { //ToDo } void TriggerMaster::set_all_launch_style (Trigger::LaunchStyle ls) { //ToDo } void TriggerMaster::set_all_quantization (Temporal::BBT_Offset const & q) { //ToDo } void TriggerMaster::maybe_update () { PropertyChange changed; changed.add (ARDOUR::Properties::name); changed.add (ARDOUR::Properties::running); prop_change(changed); } void TriggerMaster::_size_allocate (ArdourCanvas::Rect const & alloc) { Rectangle::_size_allocate (alloc); const double scale = UIConfiguration::instance().get_ui_scale(); poly_margin = 2. * scale; const Distance width = _rect.width(); const Distance height = _rect.height(); poly_size = height - (poly_margin*2); float tleft = poly_size + (poly_margin*3); float twidth = width-poly_size-(poly_margin*3); ArdourCanvas::Rect text_alloc (tleft, 0, twidth, height); //testing name_text->size_allocate (text_alloc); name_text->set_position (Duple (tleft, 1.*scale)); name_text->clamp_width (twidth); _loopster->set(ArdourCanvas::Rect(0, 0, height, height)); //font scale may have changed. uiconfig 'embeds' the ui-scale in the font name_text->set_font_description (UIConfiguration::instance().get_NormalFont()); } void TriggerMaster::prop_change (PropertyChange const & change) { std::string text; ARDOUR::Trigger *trigger = _triggerbox->currently_playing(); if (!trigger) { name_text->set(text); _loopster->hide(); return; } text = string_compose ("%1", (char) ('A'+ trigger->index())); if (trigger->follow_count() > 1) { text.append(string_compose(X_(" %1/%2"), trigger->loop_count(), trigger->follow_count())); } name_text->set(text); if (trigger->active()) { double f = trigger->position_as_fraction (); _loopster->set_fraction(f); _loopster->show(); } else { _loopster->hide(); } } void TriggerMaster::set_default_colors () { set_fill_color (HSV (UIConfiguration::instance().color("theme:bg")).darker(0.25).color ()); name_text->set_color (UIConfiguration::instance().color("neutral:foreground")); } void TriggerMaster::ui_parameter_changed (std::string const& p) { if (p == "color-file") { set_default_colors(); } } //==================================== CueMaster::CueMaster (Item* parent) : ArdourCanvas::Rectangle (parent) { set_layout_sensitive(true); //why??? name = X_("trigger stopper"); Event.connect (sigc::mem_fun (*this, &CueMaster::event_handler)); stop_shape = new ArdourCanvas::Polygon (this); stop_shape->set_outline (false); stop_shape->set_fill (true); stop_shape->name = X_("stopbutton"); stop_shape->set_ignore_events (true); stop_shape->show (); name_text = new Text (this); name_text->set(""); name_text->set_ignore_events (false); /* prefs (theme colors) */ UIConfiguration::instance().ParameterChanged.connect (sigc::mem_fun (*this, &CueMaster::ui_parameter_changed)); set_default_colors(); } CueMaster::~CueMaster () { } void CueMaster::render (Rect const & area, Cairo::RefPtr context) const { /* Note that item_to_window() already takes _position into account (as part of item_to_canvas() */ Rect self (item_to_window (_rect)); const Rect draw = self.intersection (area); if (!draw) { return; } float width = _rect.width(); float height = _rect.height(); const double scale = UIConfiguration::instance().get_ui_scale(); if (_fill && !_transparent) { setup_fill_context (context); context->rectangle (draw.x0, draw.y0, draw.width(), draw.height()); context->fill (); } render_children (area, context); { //line at right context->set_identity_matrix(); context->translate (self.x0, self.y0-0.5); set_source_rgba (context, rgba_to_color (0,0,0,1)); context->rectangle(width-1, 0, width, height); context->fill (); context->set_identity_matrix(); } //line at top context->set_identity_matrix(); context->translate (self.x0, self.y0-0.5); set_source_rgba (context, rgba_to_color (0,0,0,1)); context->rectangle(0, 0, width, 1.); context->fill (); context->set_identity_matrix(); } bool CueMaster::event_handler (GdkEvent* ev) { switch (ev->type) { case GDK_BUTTON_PRESS: if (ev->button.button == 1) { _session->stop_all_triggers(); return true; } break; case GDK_ENTER_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { name_text->set_color (UIConfiguration::instance().color("neutral:foregroundest")); stop_shape->set_fill_color (UIConfiguration::instance().color("neutral:foregroundest")); set_fill_color (HSV (fill_color()).lighter(0.15).color ()); } break; case GDK_LEAVE_NOTIFY: if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) { set_default_colors(); } break; default: break; } return false; } void CueMaster::maybe_update () { } void CueMaster::_size_allocate (ArdourCanvas::Rect const & alloc) { Rectangle::_size_allocate (alloc); const double scale = UIConfiguration::instance().get_ui_scale(); poly_margin = 2. * scale; const Distance width = _rect.width(); const Distance height = _rect.height(); poly_size = height - (poly_margin*2); Points p; p.push_back (Duple (poly_margin, poly_margin)); p.push_back (Duple (poly_margin, poly_size)); p.push_back (Duple (poly_size, poly_size)); p.push_back (Duple (poly_size, poly_margin)); stop_shape->set (p); float tleft = poly_size + (poly_margin*3); float twidth = width-poly_size-(poly_margin*3); ArdourCanvas::Rect text_alloc (tleft, 0, twidth, height); //testing name_text->size_allocate (text_alloc); name_text->set_position (Duple (tleft, 1.*scale)); name_text->clamp_width (twidth); //font scale may have changed. uiconfig 'embeds' the ui-scale in the font name_text->set_font_description (UIConfiguration::instance().get_NormalFont()); } void CueMaster::set_default_colors () { set_fill_color (HSV (UIConfiguration::instance().color("theme:bg")).darker(0.25).color ()); name_text->set_color (UIConfiguration::instance().color("neutral:foreground")); stop_shape->set_fill_color (UIConfiguration::instance().color("neutral:foreground")); } void CueMaster::ui_parameter_changed (std::string const& p) { if (p == "color-file") { set_default_colors(); } }