Editor Controls
The editor controls are in a tearoff window, which you can use in the usual
way.
Edit cursor clock
This clock shows the current position of the edit cursor. You can edit the
position using the clock if you wish.
Zoom range clock
The zoom range clock shows the current duration of the timeline that is
visible in the track display area. It does not indicate the location of the
visible section of the timeline, only its length. You can zoom in and out
by editing this clock directly, which may be useful if you want to see a
precise duration within the editor.
Zoom selectors
The two zoom select buttons allow you to go to the maximum and minimum zoom
levels with a single button click. The "1:1" button zooms all
the way into single sample level, where each pixel on the screen represents
a single sample. The "whole session button" zooms out to show
the entire session in the track display area.
Zoom focus control
When zooming, there is always a change in what is displayed in the track
display area. However, one position in the display will continue to
correspond to the same point in the timeline, and there are several choices
of how to define that point. The default behaviour is to keep the left edge
of the track display area constant. If it was at a position 1:12:14 into
the session timeline before zooming, then it will continue to be at that
position after zooming. Other points in the display that you can ensure are
in the same position while zooming include the right edge of the track
display, the center of the track display, the playhead and the edit cursor.
Whichever of these is selected is known as the current zoom focus.
To change the current zoom focus, click on the combo box to see the list of
available choices. Click on the zoom focus you wish to use. The list of
choices will disappear, and the new zoom focus choice will be in effect.
Snap control
When moving objects around in the track display area, you have the choice
of moving them freely or having their positions be limited to certain
points along the timeline. This applies to region, the playhead, the edit
cursor, curve control points and markers, among others. If you want the
positions of objects to be limited, then you can choose from several
different possibilities. We call this "snap to" because when
moving objects around with the mouse, they appear to "snap to"
various positions.
The most obvious source of "snap to" positions is the tempo
map, but ardour offers many different possibilities:
Snap Control
Snap Option
Action
BBT
you can select 64th,32nd,16th,8th,quarter and whole beat positions, as
well as beat triplets and whole bars (measures).
Region beginnings
Region ends
Region sync points
Region boundaries
(combines regions beginnings and ends)
Marks
Edit Cursor
a single snap-to point. This is useful when aligning several objects at
the same point. Set the edit cursor to the desired position, then
select this snap setting, and then move the objects, which will
immediately snap to the chosen position.
Edit mode control
When moving regions around in a track, it is sometimes desirable to leave
spaces between regions and sometimes to force regions to always be placed
directly next to their neighbours. Which is more appropriate depends a lot
on the nature of the project and the regions themselves.
By default, Ardour uses slide mode which allows you to freely place regions
in a track (subject to the current snap setting, of course). If you cut
part of region, an empty space will remain where the part you removed used
to be. If you move a region along the timeline, it will move independently
of other regions, and will stay wherever you place it.
If you are editing a session and require behaviour where regions are forced
to always to be directly adjacent, you can switch to splice maybe. In this
mode, cutting part of region will cause all later regions in the track to
move up (earlier) the timeline so that there is no intervening space
between them. Moving a region will cause other regions to move around so
that the moved region fits "between" them.
Nudge clock
You can edit the clock value to alter the distance that regions/playlists
will be nudged. (see for instructions).