/* Copyright (C) 2011-2013 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "canvas/canvas.h" #include "canvas/tracking_text.h" using namespace ArdourCanvas; TrackingText::TrackingText (Canvas* c) : Text (c) , track_x (true) , track_y (true) , offset (Duple (10, 10)) { init (); } TrackingText::TrackingText (Item* p) : Text (p) , track_x (true) , track_y (true) , offset (Duple (10, 10)) { init (); } void TrackingText::init () { _canvas->MouseMotion.connect (sigc::mem_fun (*this, &TrackingText::pointer_motion)); set_ignore_events (true); hide (); } void TrackingText::pointer_motion (Duple const & winpos) { if (!_visible) { return; } Duple pos (_parent->window_to_item (winpos)); if (!track_x) { pos.x = position().x; } if (!track_y) { pos.y = position().y; } pos = pos.translate (offset); /* keep inside the window */ Rect r (0, 0, _canvas->width(), _canvas->height()); /* border of 200 pixels on the right, and 50 on all other sides */ const double border = 50.0; r.x0 += border; r.x1 = std::max (r.x0, (r.x1 - 200.0)); r.y0 += border; r.y1 = std::max (r.y0, (r.y1 - border)); /* clamp */ if (pos.x < r.x0) { pos.x = r.x0; } else if (pos.x > r.x1) { pos.x = r.x1; } if (pos.y < r.y0) { pos.y = r.y0; } else if (pos.y > r.y1) { pos.y = r.y1; } /* move */ set_position (pos); } void TrackingText::show_and_track (bool tx, bool ty) { track_x = tx; track_y = ty; bool was_visible = _visible; show (); if (!was_visible) { /* move to current pointer location. do this after show() so that * _visible is true, and thus ::pointer_motion() will do * something. */ Duple winpos; if (!_canvas->get_mouse_position (winpos)) { return; } pointer_motion (winpos); } } void TrackingText::set_x_offset (double o) { offset.x = o; } void TrackingText::set_y_offset (double o) { offset.y = o; } void TrackingText::set_offset (Duple const & d) { offset = d; }