#ifndef ardour_tranzport_control_protocol_h #define ardour_tranzport_control_protocol_h #include #include #include #include #include namespace ARDOUR { class TranzportControlProtocol : public ControlProtocol { public: TranzportControlProtocol (Session&); virtual ~TranzportControlProtocol(); int init (); bool active() const; void send_route_feedback (std::list&); void send_global_feedback (); private: static const int VENDORID = 0x165b; static const int PRODUCTID = 0x8101; static const int READ_ENDPOINT = 0x81; static const int WRITE_ENDPOINT = 0x02; const static int STATUS_OFFLINE = 0xff; const static int STATUS_ONLINE = 0x01; enum LightID { LightRecord = 0, LightTrackrec, LightTrackmute, LightTracksolo, LightAnysolo, LightLoop, LightPunch }; enum ButtonID { ButtonBattery = 0x00004000, ButtonBacklight = 0x00008000, ButtonTrackLeft = 0x04000000, ButtonTrackRight = 0x40000000, ButtonTrackRec = 0x00040000, ButtonTrackMute = 0x00400000, ButtonTrackSolo = 0x00000400, ButtonUndo = 0x80000000, ButtonIn = 0x02000000, ButtonOut = 0x20000000, ButtonPunch = 0x00800000, ButtonLoop = 0x00080000, ButtonPrev = 0x00020000, ButtonAdd = 0x00200000, ButtonNext = 0x00000200, ButtonRewind = 0x01000000, ButtonFastForward = 0x10000000, ButtonStop = 0x00010000, ButtonPlay = 0x00100000, ButtonRecord = 0x00000100, ButtonShift = 0x08000000 }; pthread_t thread; uint32_t buttonmask; uint32_t timeout; uint8_t _datawheel; uint8_t _device_status; usb_dev_handle* udev; Route* current_route; uint32_t current_track_id; char current_screen[2][20]; char next_screen[2][20]; bool lights[7]; std::vector track_connections; bool last_negative; uint32_t last_hrs; uint32_t last_mins; uint32_t last_secs; uint32_t last_frames; jack_nframes_t last_where; int open (); int read (uint32_t timeout_override = 0); int write (uint8_t* cmd, uint32_t timeout_override = 0); int close (); int open_core (struct usb_device*); void lcd_clear (); int lcd_write (uint8_t cell, const char *text); int light_on (LightID); int light_off (LightID); void flush_lcd (); void write_clock (const uint8_t* label); void show_current_track (); void show_transport_time (); void track_solo_changed (void*); void track_rec_changed (void*); void track_mute_changed (void*); static void* _thread_work (void* arg); void* thread_work (); void button_event_battery_press (bool shifted); void button_event_battery_release (bool shifted); void button_event_backlight_press (bool shifted); void button_event_backlight_release (bool shifted); void button_event_trackleft_press (bool shifted); void button_event_trackleft_release (bool shifted); void button_event_trackright_press (bool shifted); void button_event_trackright_release (bool shifted); void button_event_trackrec_press (bool shifted); void button_event_trackrec_release (bool shifted); void button_event_trackmute_press (bool shifted); void button_event_trackmute_release (bool shifted); void button_event_tracksolo_press (bool shifted); void button_event_tracksolo_release (bool shifted); void button_event_undo_press (bool shifted); void button_event_undo_release (bool shifted); void button_event_in_press (bool shifted); void button_event_in_release (bool shifted); void button_event_out_press (bool shifted); void button_event_out_release (bool shifted); void button_event_punch_press (bool shifted); void button_event_punch_release (bool shifted); void button_event_loop_press (bool shifted); void button_event_loop_release (bool shifted); void button_event_prev_press (bool shifted); void button_event_prev_release (bool shifted); void button_event_add_press (bool shifted); void button_event_add_release (bool shifted); void button_event_next_press (bool shifted); void button_event_next_release (bool shifted); void button_event_rewind_press (bool shifted); void button_event_rewind_release (bool shifted); void button_event_fastforward_press (bool shifted); void button_event_fastforward_release (bool shifted); void button_event_stop_press (bool shifted); void button_event_stop_release (bool shifted); void button_event_play_press (bool shifted); void button_event_play_release (bool shifted); void button_event_record_press (bool shifted); void button_event_record_release (bool shifted); }; } // namespace #endif // ardour_tranzport_control_protocol_h