/* Copyright (C) 2006,2007 John Anderson This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #define __STDC_FORMAT_MACROS #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "mackie_control_protocol.h" #include "midi_byte_array.h" #include "mackie_control_exception.h" #include "route_signal.h" #include "mackie_midi_builder.h" #include "surface_port.h" #include "surface.h" #include "bcf_surface.h" #include "mackie_surface.h" using namespace ARDOUR; using namespace std; using namespace sigc; using namespace Mackie; using namespace PBD; using boost::shared_ptr; #include "i18n.h" MackieMidiBuilder builder; // Copied from tranzport_control_protocol.cc static inline double gain_to_slider_position (ARDOUR::gain_t g) { if (g == 0) return 0; return pow((6.0*log(g)/log(2.0)+192.0)/198.0, 8.0); } /* Copied from tranzport_control_protocol.cc TODO this seems to return slightly wrong values, namely with the UI slider at max, we get a 0.99something value. */ static inline ARDOUR::gain_t slider_position_to_gain (double pos) { /* XXX Marcus writes: this doesn't seem right to me. but i don't have a better answer ... */ if (pos == 0.0) return 0; return pow (2.0,(sqrt(sqrt(sqrt(pos)))*198.0-192.0)/6.0); } MackieControlProtocol::MackieControlProtocol (Session& session) : ControlProtocol (session, X_("Mackie")) , _current_initial_bank( 0 ) , connections_back( _connections ) , _surface( 0 ) , _ports_changed( false ) , _polling( true ) , pfd( 0 ) , nfds( 0 ) { //cout << "MackieControlProtocol::MackieControlProtocol" << endl; // will start reading from ports, as soon as there are some pthread_create_and_store (X_("mackie monitor"), &thread, 0, _monitor_work, this); } MackieControlProtocol::~MackieControlProtocol() { //cout << "~MackieControlProtocol::MackieControlProtocol" << endl; try { close(); } catch ( exception & e ) { cout << "~MackieControlProtocol caught " << e.what() << endl; } catch ( ... ) { cout << "~MackieControlProtocol caught unknown" << endl; } //cout << "finished ~MackieControlProtocol::MackieControlProtocol" << endl; } Mackie::Surface & MackieControlProtocol::surface() { if ( _surface == 0 ) { throw MackieControlException( "_surface is 0 in MackieControlProtocol::surface" ); } return *_surface; } const Mackie::MackiePort & MackieControlProtocol::mcu_port() const { return dynamic_cast( *_ports[0] ); } Mackie::MackiePort & MackieControlProtocol::mcu_port() { return dynamic_cast( *_ports[0] ); } // go to the previous track. // Assume that get_sorted_routes().size() > route_table.size() void MackieControlProtocol::prev_track() { if ( _current_initial_bank >= 1 ) { session->set_dirty(); switch_banks( _current_initial_bank - 1 ); } } // go to the next track. // Assume that get_sorted_routes().size() > route_table.size() void MackieControlProtocol::next_track() { Sorted sorted = get_sorted_routes(); if ( _current_initial_bank + route_table.size() < sorted.size() ) { session->set_dirty(); switch_banks( _current_initial_bank + 1 ); } } void MackieControlProtocol::clear_route_signals() { for( RouteSignals::iterator it = route_signals.begin(); it != route_signals.end(); ++it ) { delete *it; } route_signals.clear(); } // return the port for a given id - 0 based // throws an exception if no port found MackiePort & MackieControlProtocol::port_for_id( uint32_t index ) { uint32_t current_max = 0; for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { current_max += (*it)->strips(); if ( index < current_max ) return **it; } // oops - no matching port ostringstream os; os << "No port for index " << index; throw MackieControlException( os.str() ); } // predicate for sort call in get_sorted_routes struct RouteByRemoteId { bool operator () ( const shared_ptr & a, const shared_ptr & b ) const { return a->remote_control_id() < b->remote_control_id(); } bool operator () ( const Route & a, const Route & b ) const { return a.remote_control_id() < b.remote_control_id(); } bool operator () ( const Route * a, const Route * b ) const { return a->remote_control_id() < b->remote_control_id(); } }; MackieControlProtocol::Sorted MackieControlProtocol::get_sorted_routes() { Sorted sorted; // fetch all routes boost::shared_ptr routes = session->get_routes(); set remote_ids; // routes with remote_id 0 should never be added // TODO verify this with ardour devs // remote_ids.insert( 0 ); // sort in remote_id order, and exclude master, control and hidden routes // and any routes that are already set. for ( Session::RouteList::iterator it = routes->begin(); it != routes->end(); ++it ) { Route & route = **it; if ( route.active() && !route.is_master() && !route.is_hidden() && !route.is_control() && remote_ids.find( route.remote_control_id() ) == remote_ids.end() ) { sorted.push_back( *it ); remote_ids.insert( route.remote_control_id() ); } } sort( sorted.begin(), sorted.end(), RouteByRemoteId() ); return sorted; } void MackieControlProtocol::refresh_current_bank() { switch_banks( _current_initial_bank ); } void MackieControlProtocol::switch_banks( int initial ) { // DON'T prevent bank switch if initial == _current_initial_bank // because then this method can't be used as a refresh // sanity checking Sorted sorted = get_sorted_routes(); int delta = sorted.size() - route_table.size(); if ( initial < 0 || ( delta > 0 && initial > delta ) ) { #ifdef DEBUG cout << "not switching to " << initial << endl; #endif return; } _current_initial_bank = initial; // first clear the signals from old routes // taken care of by the RouteSignal destructors clear_route_signals(); // now set the signals for new routes if ( _current_initial_bank <= sorted.size() ) { // fetch the bank start and end to switch to uint32_t end_pos = min( route_table.size(), sorted.size() ); Sorted::iterator it = sorted.begin() + _current_initial_bank; Sorted::iterator end = sorted.begin() + _current_initial_bank + end_pos; //cout << "switch to " << _current_initial_bank << ", " << end_pos << endl; // link routes to strips uint32_t i = 0; for ( ; it != end && it != sorted.end(); ++it, ++i ) { boost::shared_ptr route = *it; Strip & strip = *surface().strips[i]; //cout << "remote id " << route->remote_control_id() << " connecting " << route->name() << " to " << strip.name() << " with port " << port_for_id(i) << endl; route_table[i] = route; RouteSignal * rs = new RouteSignal( *route, *this, strip, port_for_id(i) ); route_signals.push_back( rs ); // update strip from route rs->notify_all(); } // create dead strips if there aren't enough routes to // fill a bank for ( ; i < route_table.size(); ++i ) { Strip & strip = *surface().strips[i]; // send zero for this strip port_for_id(i).write( builder.zero_strip( strip ) ); } } // display the current start bank. if ( mcu_port().emulation() == MackiePort::bcf2000 ) { if ( _current_initial_bank == 0 ) { // send Ar. to 2-char display on the master mcu_port().write( builder.two_char_display( "Ar", ".." ) ); } else { // write the current first remote_id to the 2-char display mcu_port().write( builder.two_char_display( _current_initial_bank ) ); } } } void MackieControlProtocol::zero_all() { // TODO turn off 55-char and SMPTE displays if ( mcu_port().emulation() == MackiePort::bcf2000 ) { // clear 2-char display mcu_port().write( builder.two_char_display( "LC" ) ); } // zero all strips for ( Surface::Strips::iterator it = surface().strips.begin(); it != surface().strips.end(); ++it ) { port_for_id( (*it)->index() ).write( builder.zero_strip( **it ) ); } // and the master strip mcu_port().write( builder.zero_strip( master_strip() ) ); // and the led ring for the master strip, in bcf mode if ( mcu_port().emulation() == MackiePort::bcf2000 ) { Control & control = *surface().controls_by_name["jog"]; mcu_port().write( builder.build_led_ring( dynamic_cast( control ), off ) ); } // turn off global buttons and leds // global buttons are only ever on mcu_port, so we don't have // to figure out which port. for ( Surface::Controls::iterator it = surface().controls.begin(); it != surface().controls.end(); ++it ) { Control & control = **it; if ( !control.group().is_strip() && control.accepts_feedback() ) { mcu_port().write( builder.zero_control( control ) ); } } } int MackieControlProtocol::set_active (bool yn) { if ( yn != _active ) { try { // the reason for the locking and unlocking is that // glibmm can't do a condition wait on a RecMutex if ( yn ) { // TODO what happens if this fails half way? // create MackiePorts { Glib::Mutex::Lock lock( update_mutex ); create_ports(); } // make sure the ports are being listened to update_ports(); // wait until poll thread is running, with ports to poll // the mutex is only there because conditions require a mutex { Glib::Mutex::Lock lock( update_mutex ); while ( nfds == 0 ) update_cond.wait( update_mutex ); } // now initialise MackiePorts - ie exchange sysex messages for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { (*it)->open(); } // wait until all ports are active // TODO a more sophisticated approach would // allow things to start up with only an MCU, even if // extenders were specified but not responding. for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { (*it)->wait_for_init(); } // create surface object. This depends on the ports being // correctly initialised initialize_surface(); connect_session_signals(); // yeehah! _active = true; // send current control positions to surface // must come after _active = true otherwise it won't run update_surface(); } else { close(); _active = false; } } catch( exception & e ) { #ifdef DEBUG cout << "set_active to false because exception caught: " << e.what() << endl; #endif _active = false; throw; } } return 0; } bool MackieControlProtocol::handle_strip_button( Control & control, ButtonState bs, boost::shared_ptr route ) { bool state = false; if ( bs == press ) { if ( control.name() == "recenable" ) { state = !route->record_enabled(); route->set_record_enable( state, this ); } else if ( control.name() == "mute" ) { state = !route->muted(); route->set_mute( state, this ); } else if ( control.name() == "solo" ) { state = !route->soloed(); route->set_solo( state, this ); } else if ( control.name() == "select" ) { // TODO make the track selected. Whatever that means. //state = default_button_press( dynamic_cast( control ) ); } else if ( control.name() == "vselect" ) { // TODO could be used to select different things to apply the pot to? //state = default_button_press( dynamic_cast( control ) ); } } if ( control.name() == "fader_touch" ) { state = bs == press; control.strip().gain().touch( state ); } return state; } void MackieControlProtocol::update_led( Mackie::Button & button, Mackie::LedState ls ) { MackiePort * port = 0; if ( button.group().is_strip() ) { if ( button.group().is_master() ) { port = &mcu_port(); } else { port = &port_for_id( dynamic_cast( button.group() ).index() ); } } else { port = &mcu_port(); } if ( ls != none ) port->write( builder.build_led( button, ls ) ); } void MackieControlProtocol::update_global_button( const string & name, LedState ls ) { if ( surface().controls_by_name.find( name ) !=surface().controls_by_name.end() ) { Button * button = dynamic_cast( surface().controls_by_name[name] ); mcu_port().write( builder.build_led( button->led(), ls ) ); } else { #ifdef DEBUG cout << "Button " << name << " not found" << endl; #endif } } // send messages to surface to set controls to correct values void MackieControlProtocol::update_surface() { if ( _active ) { // do the initial bank switch to connect signals // _current_initial_bank is initialised by set_state switch_banks( _current_initial_bank ); // create a RouteSignal for the master route // but only the first time around master_route_signal = shared_ptr( new RouteSignal( *master_route(), *this, master_strip(), mcu_port() ) ); // update strip from route master_route_signal->notify_all(); // update global buttons and displays notify_record_state_changed(); notify_transport_state_changed(); } } void MackieControlProtocol::connect_session_signals() { // receive routes added connections_back = session->RouteAdded.connect( ( mem_fun (*this, &MackieControlProtocol::notify_route_added) ) ); // receive record state toggled connections_back = session->RecordStateChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_record_state_changed) ) ); // receive transport state changed connections_back = session->TransportStateChange.connect( ( mem_fun (*this, &MackieControlProtocol::notify_transport_state_changed) ) ); // receive punch-in and punch-out connections_back = Config->ParameterChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_parameter_changed) ) ); // receive rude solo changed connections_back = session->SoloActive.connect( ( mem_fun (*this, &MackieControlProtocol::notify_solo_active_changed) ) ); // make sure remote id changed signals reach here // see also notify_route_added Sorted sorted = get_sorted_routes(); for ( Sorted::iterator it = sorted.begin(); it != sorted.end(); ++it ) { connections_back = (*it)->RemoteControlIDChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_remote_id_changed) ) ); } } void MackieControlProtocol::add_port( MIDI::Port & midi_port, int number ) { MackiePort * sport = new MackiePort( *this, midi_port, number ); _ports.push_back( sport ); connections_back = sport->init_event.connect( sigc::bind ( mem_fun (*this, &MackieControlProtocol::handle_port_init) , sport ) ); connections_back = sport->active_event.connect( sigc::bind ( mem_fun (*this, &MackieControlProtocol::handle_port_active) , sport ) ); connections_back = sport->inactive_event.connect( sigc::bind ( mem_fun (*this, &MackieControlProtocol::handle_port_inactive) , sport ) ); _ports_changed = true; } void MackieControlProtocol::create_ports() { MIDI::Manager * mm = MIDI::Manager::instance(); // open main port { MIDI::Port * midi_port = mm->port( default_port_name ); if ( midi_port == 0 ) { ostringstream os; os << string_compose( _("no MIDI port named \"%1\" exists - Mackie control disabled"), default_port_name ); error << os.str() << endmsg; throw MackieControlException( os.str() ); } add_port( *midi_port, 0 ); } // open extender ports. Up to 9. Should be enough. // could also use mm->get_midi_ports() string ext_port_base = "mcu_xt_"; for ( int index = 1; index <= 9; ++index ) { ostringstream os; os << ext_port_base << index; MIDI::Port * midi_port = mm->port( os.str() ); if ( midi_port != 0 ) add_port( *midi_port, index ); } } shared_ptr MackieControlProtocol::master_route() { shared_ptr retval; retval = session->route_by_name( "master" ); if ( retval == 0 ) { // TODO search through all routes for one with the master attribute set } return retval; } Strip & MackieControlProtocol::master_strip() { return dynamic_cast( *surface().groups["master"] ); } void MackieControlProtocol::initialize_surface() { // set up the route table int strips = 0; for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { strips += (*it)->strips(); } set_route_table_size( strips ); switch ( mcu_port().emulation() ) { case MackiePort::bcf2000: _surface = new BcfSurface( strips ); break; case MackiePort::mackie: _surface = new MackieSurface( strips ); break; default: ostringstream os; os << "no Surface class found for emulation: " << mcu_port().emulation(); throw MackieControlException( os.str() ); } _surface->init(); // Connect events. Must be after route table otherwise there will be trouble for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { connections_back = (*it)->control_event.connect( ( mem_fun (*this, &MackieControlProtocol::handle_control_event) ) ); } } void MackieControlProtocol::close() { // TODO disconnect port active/inactive signals // Or at least put a lock here // disconnect global signals from Session // TODO Since *this is a sigc::trackable, this shouldn't be necessary // but it is for some reason #if 0 for( vector::iterator it = _connections.begin(); it != _connections.end(); ++it ) { it->disconnect(); } #endif if ( _surface != 0 ) { // These will fail if the port has gone away. // So catch the exception and do the rest of the // close afterwards // because the bcf doesn't respond to the next 3 sysex messages try { zero_all(); } catch ( exception & e ) { #ifdef DEBUG cout << "MackieControlProtocol::close caught exception: " << e.what() << endl; #endif } for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { try { MackiePort & port = **it; // faders to minimum port.write_sysex( 0x61 ); // All LEDs off port.write_sysex( 0x62 ); // Reset (reboot into offline mode) port.write_sysex( 0x63 ); } catch ( exception & e ) { #ifdef DEBUG cout << "MackieControlProtocol::close caught exception: " << e.what() << endl; #endif } } // disconnect routes from strips clear_route_signals(); delete _surface; _surface = 0; } // stop polling, and wait for it... _polling = false; pthread_join( thread, 0 ); // shut down MackiePorts for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it ) { delete *it; } _ports.clear(); // this is done already in monitor_work. But it's here so we know. delete[] pfd; pfd = 0; nfds = 0; } void* MackieControlProtocol::_monitor_work (void* arg) { return static_cast(arg)->monitor_work (); } XMLNode & MackieControlProtocol::get_state() { //cout << "MackieControlProtocol::get_state" << endl; // add name of protocol XMLNode* node = new XMLNode( X_("Protocol") ); node->add_property( X_("name"), _name ); // add current bank ostringstream os; os << _current_initial_bank; node->add_property( X_("bank"), os.str() ); return *node; } int MackieControlProtocol::set_state( const XMLNode & node ) { //cout << "MackieControlProtocol::set_state: active " << _active << endl; int retval = 0; // fetch current bank if ( node.property( X_("bank") ) != 0 ) { string bank = node.property( X_("bank") )->value(); try { set_active( true ); uint32_t new_bank = atoi( bank.c_str() ); if ( _current_initial_bank != new_bank ) switch_banks( new_bank ); } catch ( exception & e ) { #ifdef DEBUG cout << "exception in MackieControlProtocol::set_state: " << e.what() << endl; #endif return -1; } } return retval; } void MackieControlProtocol::handle_control_event( SurfacePort & port, Control & control, const ControlState & state ) { uint32_t index = control.ordinal() - 1 + ( port.number() * port.strips() ); boost::shared_ptr route; if ( control.group().is_strip() ) { if ( control.group().is_master() ) { route = master_route(); } else if ( index < route_table.size() ) route = route_table[index]; else cerr << "Warning: index is " << index << " which is not in the route table, size: " << route_table.size() << endl; } // This handles control element events from the surface // the state of the controls on the surface is usually updated // from UI events. switch ( control.type() ) { case Control::type_fader: if ( control.group().is_strip() ) { // find the route in the route table for the id // if the route isn't available, skip it // at which point the fader should just reset itself if ( route != 0 ) { route->set_gain( slider_position_to_gain( state.pos ), this ); // must echo bytes back to slider now, because // the notifier only works if the fader is not being // touched. Which it is if we're getting input. port.write( builder.build_fader( (Fader&)control, state.pos ) ); } } else { // master fader boost::shared_ptr route = master_route(); if ( route ) { route->set_gain( slider_position_to_gain( state.pos ), this ); port.write( builder.build_fader( (Fader&)control, state.pos ) ); } } break; case Control::type_button: if ( control.group().is_strip() ) { // strips if ( route != 0 ) { handle_strip_button( control, state.button_state, route ); } else { // no route so always switch the light off // because no signals will be emitted by a non-route port.write( builder.build_led( control.led(), off ) ); } } else if ( control.group().is_master() ) { // master fader touch boost::shared_ptr route = master_route(); if ( route ) handle_strip_button( control, state.button_state, route ); } else { // handle all non-strip buttons surface().handle_button( *this, state.button_state, dynamic_cast( control ) ); } break; // pot (jog wheel, external control) case Control::type_pot: if ( control.group().is_strip() ) { if ( route != 0 ) { if ( route->panner().npanners() == 1 ) { // assume pan for now float xpos = route->panner().pan_control(0)->get_value (); // calculate new value, and trim xpos += state.delta; if ( xpos > 1.0 ) xpos = 1.0; else if ( xpos < 0.0 ) xpos = 0.0; route->panner().pan_control(0)->set_value( xpos ); } } else { // it's a pot for an umnapped route, so turn all the lights off port.write( builder.build_led_ring( dynamic_cast( control ), off ) ); } } else { if ( control.name() == "jog" ) { // TODO use current snap-to setting? long delta = state.ticks * 1000; nframes_t next = session->transport_frame() + delta; if ( delta < 0 && session->transport_frame() < (nframes_t) abs( delta ) ) { next = session->current_start_frame(); } else if ( next > session->current_end_frame() ) { next = session->current_end_frame(); } // doesn't work very well session->request_locate( next, session->transport_rolling() ); // turn off the led ring, for bcf emulation mode port.write( builder.build_led_ring( dynamic_cast( control ), off ) ); } else { cout << "external controller" << state.ticks << endl; } } break; default: cout << "Control::type not handled: " << control.type() << endl; } } ///////////////////////////////////////////////// // handlers for Route signals // TODO should these be part of RouteSignal? // They started off as sigc handlers for signals // from Route, but they're also used in polling for automation ///////////////////////////////////////////////// void MackieControlProtocol::notify_solo_changed( RouteSignal * route_signal ) { try { Button & button = route_signal->strip().solo(); route_signal->port().write( builder.build_led( button, route_signal->route().soloed() ) ); } catch( exception & e ) { cout << e.what() << endl; } } void MackieControlProtocol::notify_mute_changed( RouteSignal * route_signal ) { try { Button & button = route_signal->strip().mute(); route_signal->port().write( builder.build_led( button, route_signal->route().muted() ) ); } catch( exception & e ) { cout << e.what() << endl; } } void MackieControlProtocol::notify_record_enable_changed( RouteSignal * route_signal ) { try { Button & button = route_signal->strip().recenable(); route_signal->port().write( builder.build_led( button, route_signal->route().record_enabled() ) ); } catch( exception & e ) { cout << e.what() << endl; } } void MackieControlProtocol::notify_gain_changed( RouteSignal * route_signal ) { try { Fader & fader = route_signal->strip().gain(); if ( !fader.touch() ) { route_signal->port().write( builder.build_fader( fader, gain_to_slider_position( route_signal->route().effective_gain() ) ) ); } } catch( exception & e ) { cout << e.what() << endl; } } void MackieControlProtocol::notify_name_changed( RouteSignal * route_signal ) { try { // TODO implement MackieControlProtocol::notify_name_changed } catch( exception & e ) { cout << e.what() << endl; } } // TODO deal with > 1 channel being panned void MackieControlProtocol::notify_panner_changed( RouteSignal * route_signal ) { try { Pot & pot = route_signal->strip().vpot(); if ( route_signal->route().panner().npanners() == 1 ) { float pos = route_signal->route().panner().pan_control(0)->get_value(); route_signal->port().write( builder.build_led_ring( pot, ControlState( on, pos ) ) ); } else { route_signal->port().write( builder.zero_control( pot ) ); } } catch( exception & e ) { cout << e.what() << endl; } } // TODO handle plugin automation polling void MackieControlProtocol::update_automation( RouteSignal & rs ) { ARDOUR::AutoState gain_state = rs.route().gain_control()->alist()->automation_state(); if ( gain_state == Touch || gain_state == Play ) { notify_gain_changed( &rs ); } ARDOUR::AutoState panner_state = rs.route().panner().automation_state(); if ( panner_state == Touch || panner_state == Play ) { notify_panner_changed( &rs ); } } void MackieControlProtocol::poll_automation() { if ( _active ) { // do all currently mapped routes for( RouteSignals::iterator it = route_signals.begin(); it != route_signals.end(); ++it ) { update_automation( **it ); } // and the master strip if ( master_route_signal != 0 ) update_automation( *master_route_signal ); } } ///////////////////////////////////// // Transport Buttons ///////////////////////////////////// LedState MackieControlProtocol::frm_left_press( Button & button ) { // can use first_mark_before/after as well Location * loc = session->locations()->first_location_before ( session->transport_frame() ); if ( loc != 0 ) session->request_locate( loc->start(), session->transport_rolling() ); return on; } LedState MackieControlProtocol::frm_left_release( Button & button ) { return off; } LedState MackieControlProtocol::frm_right_press( Button & button ) { // can use first_mark_before/after as well Location * loc = session->locations()->first_location_after ( session->transport_frame() ); if ( loc != 0 ) session->request_locate( loc->start(), session->transport_rolling() ); return on; } LedState MackieControlProtocol::frm_right_release( Button & button ) { return off; } LedState MackieControlProtocol::stop_press( Button & button ) { session->request_stop(); return on; } LedState MackieControlProtocol::stop_release( Button & button ) { return session->transport_stopped(); } LedState MackieControlProtocol::play_press( Button & button ) { session->request_transport_speed( 1.0 ); return on; } LedState MackieControlProtocol::play_release( Button & button ) { return session->transport_rolling(); } LedState MackieControlProtocol::record_press( Button & button ) { if ( session->get_record_enabled() ) session->disable_record( false ); else session->maybe_enable_record(); return on; } LedState MackieControlProtocol::record_release( Button & button ) { if ( session->get_record_enabled() ) { if ( session->transport_rolling() ) return on; else return flashing; } else return off; } LedState MackieControlProtocol::rewind_press( Button & button ) { session->request_transport_speed( -4.0 ); return on; } LedState MackieControlProtocol::rewind_release( Button & button ) { if ( _transport_previously_rolling ) session->request_transport_speed( 1.0 ); else session->request_stop(); return off; } LedState MackieControlProtocol::ffwd_press( Button & button ) { session->request_transport_speed( 4.0 ); return on; } LedState MackieControlProtocol::ffwd_release( Button & button ) { if ( _transport_previously_rolling ) session->request_transport_speed( 1.0 ); else session->request_stop(); return off; } /////////////////////////////////////////// // Session signals /////////////////////////////////////////// void MackieControlProtocol::notify_parameter_changed( const char * name_str ) { string name( name_str ); if ( name == "punch-in" ) { update_global_button( "punch_in", Config->get_punch_in() ); } else if ( name == "punch-out" ) { update_global_button( "punch_out", Config->get_punch_out() ); } else if ( name == "clicking" ) { update_global_button( "clicking", Config->get_clicking() ); } else { #ifdef DEBUG cout << "parameter changed: " << name << endl; #endif } } // RouteList is the set of routes that have just been added void MackieControlProtocol::notify_route_added( ARDOUR::Session::RouteList & rl ) { // currently assigned banks are less than the full set of // strips, so activate the new strip now. if ( route_signals.size() < route_table.size() ) { refresh_current_bank(); } // otherwise route added, but current bank needs no updating // make sure remote id changes in the new route are handled typedef ARDOUR::Session::RouteList ARS; for ( ARS::iterator it = rl.begin(); it != rl.end(); ++it ) { connections_back = (*it)->RemoteControlIDChanged.connect( ( mem_fun (*this, &MackieControlProtocol::notify_remote_id_changed) ) ); } } void MackieControlProtocol::notify_solo_active_changed( bool active ) { Button * rude_solo = reinterpret_cast( surface().controls_by_name["solo"] ); mcu_port().write( builder.build_led( *rude_solo, active ? flashing : off ) ); } void MackieControlProtocol::notify_remote_id_changed() { Sorted sorted = get_sorted_routes(); // if a remote id has been moved off the end, we need to shift // the current bank backwards. if ( sorted.size() - _current_initial_bank < route_signals.size() ) { // but don't shift backwards past the zeroth channel switch_banks( max((Sorted::size_type) 0, sorted.size() - route_signals.size() ) ); } // Otherwise just refresh the current bank else { refresh_current_bank(); } } /////////////////////////////////////////// // Transport signals /////////////////////////////////////////// void MackieControlProtocol::notify_record_state_changed() { // switch rec button on / off / flashing Button * rec = reinterpret_cast( surface().controls_by_name["record"] ); mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) ); } void MackieControlProtocol::notify_transport_state_changed() { // switch various play and stop buttons on / off update_global_button( "play", session->transport_rolling() ); update_global_button( "stop", !session->transport_rolling() ); update_global_button( "loop", session->get_play_loop() ); _transport_previously_rolling = session->transport_rolling(); // rec is special because it's tristate Button * rec = reinterpret_cast( surface().controls_by_name["record"] ); mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) ); } LedState MackieControlProtocol::loop_press( Button & button ) { session->request_play_loop( !session->get_play_loop() ); return on; } LedState MackieControlProtocol::loop_release( Button & button ) { return session->get_play_loop(); } LedState MackieControlProtocol::punch_in_press( Button & button ) { bool state = !Config->get_punch_in(); Config->set_punch_in( state ); return state; } LedState MackieControlProtocol::punch_in_release( Button & button ) { return Config->get_punch_in(); } LedState MackieControlProtocol::punch_out_press( Button & button ) { bool state = !Config->get_punch_out(); Config->set_punch_out( state ); return state; } LedState MackieControlProtocol::punch_out_release( Button & button ) { return Config->get_punch_out(); } LedState MackieControlProtocol::home_press( Button & button ) { session->goto_start(); return on; } LedState MackieControlProtocol::home_release( Button & button ) { return off; } LedState MackieControlProtocol::end_press( Button & button ) { session->goto_end(); return on; } LedState MackieControlProtocol::end_release( Button & button ) { return off; } LedState MackieControlProtocol::clicking_press( Button & button ) { bool state = !Config->get_clicking(); Config->set_clicking( state ); return state; } LedState MackieControlProtocol::clicking_release( Button & button ) { return Config->get_clicking(); } LedState MackieControlProtocol::global_solo_press( Button & button ) { bool state = !session->soloing(); session->set_all_solo ( state ); return state; } LedState MackieControlProtocol::global_solo_release( Button & button ) { return session->soloing(); } ///////////////////////////////////// // Bank Switching ///////////////////////////////////// LedState MackieControlProtocol::left_press( Button & button ) { Sorted sorted = get_sorted_routes(); if ( sorted.size() > route_table.size() ) { int new_initial = _current_initial_bank - route_table.size(); if ( new_initial < 0 ) new_initial = 0; if ( new_initial != int( _current_initial_bank ) ) { session->set_dirty(); switch_banks( new_initial ); } return on; } else { return flashing; } } LedState MackieControlProtocol::left_release( Button & button ) { return off; } LedState MackieControlProtocol::right_press( Button & button ) { Sorted sorted = get_sorted_routes(); if ( sorted.size() > route_table.size() ) { uint32_t delta = sorted.size() - ( route_table.size() + _current_initial_bank ); if ( delta > route_table.size() ) delta = route_table.size(); if ( delta > 0 ) { session->set_dirty(); switch_banks( _current_initial_bank + delta ); } return on; } else { return flashing; } } LedState MackieControlProtocol::right_release( Button & button ) { return off; } LedState MackieControlProtocol::channel_left_press( Button & button ) { Sorted sorted = get_sorted_routes(); if ( sorted.size() > route_table.size() ) { prev_track(); return on; } else { return flashing; } } LedState MackieControlProtocol::channel_left_release( Button & button ) { return off; } LedState MackieControlProtocol::channel_right_press( Button & button ) { Sorted sorted = get_sorted_routes(); if ( sorted.size() > route_table.size() ) { next_track(); return on; } else { return flashing; } } LedState MackieControlProtocol::channel_right_release( Button & button ) { return off; } ///////////////////////////////////// // Functions ///////////////////////////////////// LedState MackieControlProtocol::marker_press( Button & button ) { // cut'n'paste from LocationUI::add_new_location() string markername; nframes_t where = session->audible_frame(); session->locations()->next_available_name(markername,"mcu"); Location *location = new Location (where, where, markername, Location::IsMark); session->begin_reversible_command (_("add marker")); XMLNode &before = session->locations()->get_state(); session->locations()->add (location, true); XMLNode &after = session->locations()->get_state(); session->add_command (new MementoCommand(*(session->locations()), &before, &after)); session->commit_reversible_command (); return on; } LedState MackieControlProtocol::marker_release( Button & button ) { return off; }