/* Copyright (C) 2016 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "ardour/debug.h" #include "ardour/mute_control.h" #include "ardour/session.h" #include "ardour/solo_control.h" #include "layout.h" #include "push2.h" #include "track_mix.h" using namespace ArdourSurface; using namespace ARDOUR; using namespace PBD; using std::cerr; void Push2::build_maps () { /* Pads */ Pad* pad; #define MAKE_PAD(x,y,nn) \ pad = new Pad ((x), (y), (nn)); \ nn_pad_map.insert (std::make_pair (pad->extra(), pad)); MAKE_PAD (0, 0, 92); MAKE_PAD (0, 1, 93); MAKE_PAD (0, 2, 94); MAKE_PAD (0, 3, 95); MAKE_PAD (0, 4, 96); MAKE_PAD (0, 5, 97); MAKE_PAD (0, 6, 98); MAKE_PAD (0, 7, 99); MAKE_PAD (1, 0, 84); MAKE_PAD (1, 1, 85); MAKE_PAD (1, 2, 86); MAKE_PAD (1, 3, 87); MAKE_PAD (1, 4, 88); MAKE_PAD (1, 5, 89); MAKE_PAD (1, 6, 90); MAKE_PAD (1, 7, 91); MAKE_PAD (2, 0, 76); MAKE_PAD (2, 1, 77); MAKE_PAD (2, 2, 78); MAKE_PAD (2, 3, 79); MAKE_PAD (2, 4, 80); MAKE_PAD (2, 5, 81); MAKE_PAD (2, 6, 82); MAKE_PAD (2, 7, 83); MAKE_PAD (3, 0, 68); MAKE_PAD (3, 1, 69); MAKE_PAD (3, 2, 70); MAKE_PAD (3, 3, 71); MAKE_PAD (3, 4, 72); MAKE_PAD (3, 5, 73); MAKE_PAD (3, 6, 74); MAKE_PAD (3, 7, 75); MAKE_PAD (4, 0, 60); MAKE_PAD (4, 1, 61); MAKE_PAD (4, 2, 62); MAKE_PAD (4, 3, 63); MAKE_PAD (4, 4, 64); MAKE_PAD (4, 5, 65); MAKE_PAD (4, 6, 66); MAKE_PAD (4, 7, 67); MAKE_PAD (5, 0, 52); MAKE_PAD (5, 1, 53); MAKE_PAD (5, 2, 54); MAKE_PAD (5, 3, 55); MAKE_PAD (5, 4, 56); MAKE_PAD (5, 5, 57); MAKE_PAD (5, 6, 58); MAKE_PAD (5, 7, 59); MAKE_PAD (6, 0, 44); MAKE_PAD (6, 1, 45); MAKE_PAD (6, 2, 46); MAKE_PAD (6, 3, 47); MAKE_PAD (6, 4, 48); MAKE_PAD (6, 5, 49); MAKE_PAD (6, 6, 50); MAKE_PAD (6, 7, 51); MAKE_PAD (7, 0, 36); MAKE_PAD (7, 1, 37); MAKE_PAD (7, 2, 38); MAKE_PAD (7, 3, 39); MAKE_PAD (7, 4, 40); MAKE_PAD (7, 5, 41); MAKE_PAD (7, 6, 42); MAKE_PAD (7, 7, 43); /* Now color buttons */ Button *button; #define MAKE_COLOR_BUTTON(i,cc) \ button = new ColorButton ((i), (cc)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)); #define MAKE_COLOR_BUTTON_PRESS(i,cc,p)\ button = new ColorButton ((i), (cc), (p)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)) #define MAKE_COLOR_BUTTON_PRESS_RELEASE_LONG(i,cc,p,r,l) \ button = new ColorButton ((i), (cc), (p), (r), (l)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)) MAKE_COLOR_BUTTON_PRESS (Upper1, 102, &Push2::button_upper_1); MAKE_COLOR_BUTTON_PRESS (Upper2, 103, &Push2::button_upper_2); MAKE_COLOR_BUTTON_PRESS (Upper3, 104, &Push2::button_upper_3); MAKE_COLOR_BUTTON_PRESS (Upper4, 105, &Push2::button_upper_4); MAKE_COLOR_BUTTON_PRESS (Upper5, 106, &Push2::button_upper_5); MAKE_COLOR_BUTTON_PRESS (Upper6, 107, &Push2::button_upper_6); MAKE_COLOR_BUTTON_PRESS (Upper7, 108, &Push2::button_upper_7); MAKE_COLOR_BUTTON_PRESS (Upper8, 109, &Push2::button_upper_8); MAKE_COLOR_BUTTON_PRESS (Lower1, 20, &Push2::button_lower_1); MAKE_COLOR_BUTTON_PRESS (Lower2, 21, &Push2::button_lower_2); MAKE_COLOR_BUTTON_PRESS (Lower3, 22, &Push2::button_lower_3); MAKE_COLOR_BUTTON_PRESS (Lower4, 23, &Push2::button_lower_4); MAKE_COLOR_BUTTON_PRESS (Lower5, 24, &Push2::button_lower_5); MAKE_COLOR_BUTTON_PRESS (Lower6, 25, &Push2::button_lower_6); MAKE_COLOR_BUTTON_PRESS (Lower7, 26, &Push2::button_lower_7); MAKE_COLOR_BUTTON_PRESS (Lower8, 27, &Push2::button_lower_8); MAKE_COLOR_BUTTON_PRESS (Master, 28, &Push2::button_master); MAKE_COLOR_BUTTON_PRESS (Mute, 60, &Push2::button_mute); MAKE_COLOR_BUTTON_PRESS_RELEASE_LONG (Solo, 61, &Push2::relax, &Push2::button_solo, &Push2::button_solo_long_press); MAKE_COLOR_BUTTON_PRESS (Stop, 29, &Push2::button_stop); MAKE_COLOR_BUTTON_PRESS (Fwd32ndT, 43, &Push2::button_fwd32t); MAKE_COLOR_BUTTON_PRESS (Fwd32nd,42 , &Push2::button_fwd32); MAKE_COLOR_BUTTON_PRESS (Fwd16thT, 41, &Push2::button_fwd16t); MAKE_COLOR_BUTTON_PRESS (Fwd16th, 40, &Push2::button_fwd16); MAKE_COLOR_BUTTON_PRESS (Fwd8thT, 39 , &Push2::button_fwd8t); MAKE_COLOR_BUTTON_PRESS (Fwd8th, 38, &Push2::button_fwd8); MAKE_COLOR_BUTTON_PRESS (Fwd4trT, 37, &Push2::button_fwd4t); MAKE_COLOR_BUTTON_PRESS (Fwd4tr, 36, &Push2::button_fwd4); MAKE_COLOR_BUTTON (Automate, 89); MAKE_COLOR_BUTTON_PRESS (RecordEnable, 86, &Push2::button_recenable); MAKE_COLOR_BUTTON_PRESS (Play, 85, &Push2::button_play); #define MAKE_WHITE_BUTTON(i,cc)\ button = new WhiteButton ((i), (cc)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)) #define MAKE_WHITE_BUTTON_PRESS(i,cc,p)\ button = new WhiteButton ((i), (cc), (p)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)) #define MAKE_WHITE_BUTTON_PRESS_RELEASE(i,cc,p,r) \ button = new WhiteButton ((i), (cc), (p), (r)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)) #define MAKE_WHITE_BUTTON_PRESS_RELEASE_LONG(i,cc,p,r,l) \ button = new WhiteButton ((i), (cc), (p), (r), (l)); \ cc_button_map.insert (std::make_pair (button->controller_number(), button)); \ id_button_map.insert (std::make_pair (button->id, button)) MAKE_WHITE_BUTTON (TapTempo, 3); MAKE_WHITE_BUTTON_PRESS (Metronome, 9, &Push2::button_metronome); MAKE_WHITE_BUTTON (Setup, 30); MAKE_WHITE_BUTTON (User, 59); MAKE_WHITE_BUTTON (Delete, 118); MAKE_WHITE_BUTTON (AddDevice, 52); MAKE_WHITE_BUTTON (Device, 110); MAKE_WHITE_BUTTON_PRESS (Mix, 112, &Push2::button_mix_press); MAKE_WHITE_BUTTON_PRESS (Undo, 119, &Push2::button_undo); MAKE_WHITE_BUTTON_PRESS (AddTrack, 53, &Push2::button_add_track); MAKE_WHITE_BUTTON_PRESS (Browse, 111, &Push2::button_browse); MAKE_WHITE_BUTTON_PRESS (Clip, 113, &Push2::button_clip); MAKE_WHITE_BUTTON (Convert, 35); MAKE_WHITE_BUTTON (DoubleLoop, 117); MAKE_WHITE_BUTTON_PRESS (Quantize, 116, &Push2::button_quantize); MAKE_WHITE_BUTTON_PRESS (Duplicate, 88, &Push2::button_duplicate); MAKE_WHITE_BUTTON_PRESS (New, 87, &Push2::button_new); MAKE_WHITE_BUTTON_PRESS (FixedLength, 90, &Push2::button_fixed_length); MAKE_WHITE_BUTTON_PRESS (Up, 46, &Push2::button_up); MAKE_WHITE_BUTTON_PRESS (Right, 45, &Push2::button_right); MAKE_WHITE_BUTTON_PRESS (Down, 47, &Push2::button_down); MAKE_WHITE_BUTTON_PRESS (Left, 44, &Push2::button_left); MAKE_WHITE_BUTTON_PRESS (Repeat, 56, &Push2::button_repeat); MAKE_WHITE_BUTTON (Accent, 57); MAKE_WHITE_BUTTON_PRESS (Scale, 58, &Push2::button_scale_press); MAKE_WHITE_BUTTON_PRESS (Layout, 31, &Push2::button_layout_press); MAKE_WHITE_BUTTON (Note, 50); MAKE_WHITE_BUTTON (Session, 51); MAKE_WHITE_BUTTON (Layout, 31); MAKE_WHITE_BUTTON_PRESS (OctaveUp, 55, &Push2::button_octave_up); MAKE_WHITE_BUTTON_PRESS (PageRight, 63, &Push2::button_page_right); MAKE_WHITE_BUTTON_PRESS (OctaveDown, 54, &Push2::button_octave_down); MAKE_WHITE_BUTTON_PRESS (PageLeft, 62, &Push2::button_page_left); MAKE_WHITE_BUTTON_PRESS_RELEASE_LONG (Shift, 49, &Push2::button_shift_press, &Push2::button_shift_release, &Push2::button_shift_long_press); MAKE_WHITE_BUTTON_PRESS_RELEASE_LONG (Select, 48, &Push2::button_select_press, &Push2::button_select_release, &Push2::button_select_long_press); } std::string Push2::button_name_by_id (ButtonID id) { switch (id) { case TapTempo: return "TapTempo"; case Metronome: return "Metronome"; case Upper1: return "Upper1"; case Upper2: return "Upper2"; case Upper3: return "Upper3"; case Upper4: return "Upper4"; case Upper5: return "Upper5"; case Upper6: return "Upper6"; case Upper7: return "Upper7"; case Upper8: return "Upper8"; case Setup: return "Setup"; case User: return "User"; case Delete: return "Delete"; case AddDevice: return "AddDevice"; case Device: return "Device"; case Mix: return "Mix"; case Undo: return "Undo"; case AddTrack: return "AddTrack"; case Browse: return "Browse"; case Clip: return "Clip"; case Mute: return "Mute"; case Solo: return "Solo"; case Stop: return "Stop"; case Lower1: return "Lower1"; case Lower2: return "Lower2"; case Lower3: return "Lower3"; case Lower4: return "Lower4"; case Lower5: return "Lower5"; case Lower6: return "Lower6"; case Lower7: return "Lower7"; case Lower8: return "Lower8"; case Master: return "Master"; case Convert: return "Convert"; case DoubleLoop: return "DoubleLoop"; case Quantize: return "Quantize"; case Duplicate: return "Duplicate"; case New: return "New"; case FixedLength: return "FixedLength"; case Automate: return "Automate"; case RecordEnable: return "RecordEnable"; case Play: return "Play"; case Fwd32ndT: return "Fwd32ndT"; case Fwd32nd: return "Fwd32nd"; case Fwd16thT: return "Fwd16thT"; case Fwd16th: return "Fwd16th"; case Fwd8thT: return "Fwd8thT"; case Fwd8th: return "Fwd8th"; case Fwd4trT: return "Fwd4trT"; case Fwd4tr: return "Fwd4tr"; case Up: return "Up"; case Right: return "Right"; case Down: return "Down"; case Left: return "Left"; case Repeat: return "Repeat"; case Accent: return "Accent"; case Scale: return "Scale"; case Layout: return "Layout"; case Note: return "Note"; case Session: return "Session"; case OctaveUp: return "OctaveUp"; case PageRight: return "PageRight"; case OctaveDown: return "OctaveDown"; case PageLeft: return "PageLeft"; case Shift: return "Shift"; case Select: return "Select"; default: break; } return "???"; } void Push2::button_play () { if (!session) { return; } if (_modifier_state & ModShift) { goto_start (session->transport_rolling()); return; } if (session->transport_rolling ()) { transport_stop (); } else { transport_play (); } } void Push2::button_recenable () { rec_enable_toggle (); } void Push2::button_up () { _current_layout->button_up (); } void Push2::button_down () { _current_layout->button_down (); } void Push2::button_page_right () { ScrollTimeline (0.75); } void Push2::button_page_left () { ScrollTimeline (-0.75); } void Push2::button_right () { _current_layout->button_right (); } void Push2::button_left () { _current_layout->button_left (); } void Push2::button_repeat () { loop_toggle (); } void Push2::button_metronome () { toggle_click (); } void Push2::button_solo_long_press () { cancel_all_solo (); } void Push2::button_mute () { if (_current_layout) { _current_layout->button_mute (); } } void Push2::button_solo () { if (_current_layout) { _current_layout->button_solo (); } } void Push2::button_new () { access_action ("Editor/start-range-from-playhead"); id_button_map[New]->set_color (LED::White); id_button_map[New]->set_state (LED::NoTransition); write (id_button_map[New]->state_msg()); /* blink the button for the other half of this operation */ id_button_map[FixedLength]->set_color (LED::White); id_button_map[FixedLength]->set_state (LED::Blinking4th); write (id_button_map[FixedLength]->state_msg()); } void Push2::button_fixed_length () { access_action ("Editor/finish-range-from-playhead"); /* turn off both buttons for this operation */ id_button_map[New]->set_color (LED::Black); id_button_map[New]->set_state (LED::NoTransition); write (id_button_map[New]->state_msg()); id_button_map[FixedLength]->set_color (LED::Black); id_button_map[FixedLength]->set_state (LED::NoTransition); write (id_button_map[FixedLength]->state_msg()); } void Push2::button_browse () { access_action ("Editor/addExistingAudioFiles"); } void Push2::button_clip () { } void Push2::button_upper (uint32_t n) { _current_layout->button_upper (n); } void Push2::button_lower (uint32_t n) { _current_layout->button_lower (n); } void Push2::button_undo () { if (_modifier_state & ModShift) { ControlProtocol::Redo (); } else { ControlProtocol::Undo (); } } void Push2::button_fwd32t () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (0+n); } void Push2::button_fwd32 () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (1+n); } void Push2::button_fwd16t () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (2+n); } void Push2::button_fwd16 () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (3+n); } void Push2::button_fwd8t () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (4+n); } void Push2::button_fwd8 () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (5+n); } void Push2::button_fwd4t () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (6+n); } void Push2::button_fwd4 () { const int n = (_modifier_state & ModShift) ? 8 : 0; goto_nth_marker (7+n); } void Push2::button_add_track () { access_action ("Main/AddTrackBus"); } void Push2::button_stop () { /* close current window */ access_action ("Main/close-current-dialog"); } void Push2::button_shift_press () { start_shift (); } void Push2::button_shift_release () { end_shift (); } void Push2::button_shift_long_press () { access_action ("Main/close-current-dialog"); } void Push2::button_select_press () { cerr << "start select\n"; _modifier_state = ModifierState (_modifier_state | ModSelect); Button* b = id_button_map[Select]; b->set_color (Push2::LED::White); b->set_state (Push2::LED::Blinking16th); write (b->state_msg()); _current_layout->button_select_press (); } void Push2::button_select_release () { if (_modifier_state & ModSelect) { cerr << "end select\n"; _modifier_state = ModifierState (_modifier_state & ~(ModSelect)); Button* b = id_button_map[Select]; b->timeout_connection.disconnect (); b->set_color (Push2::LED::White); b->set_state (Push2::LED::OneShot24th); write (b->state_msg()); } _current_layout->button_select_release (); } void Push2::button_select_long_press () { access_action ("Main/Escape"); } bool Push2::button_long_press_timeout (ButtonID id) { if (buttons_down.find (id) != buttons_down.end()) { DEBUG_TRACE (DEBUG::Push2, string_compose ("long press timeout for %1, invoking method\n", id)); Button* button = id_button_map[id]; (this->*button->long_press_method) (); } else { DEBUG_TRACE (DEBUG::Push2, string_compose ("long press timeout for %1, expired/cancelled\n", id)); /* release happened and somehow we were not cancelled */ } /* whichever button this was, we've used it ... don't invoke the release action. */ consumed.insert (id); return false; /* don't get called again */ } void Push2::start_press_timeout (Button& button, ButtonID id) { Glib::RefPtr timeout = Glib::TimeoutSource::create (500); // milliseconds button.timeout_connection = timeout->connect (sigc::bind (sigc::mem_fun (*this, &Push2::button_long_press_timeout), id)); timeout->attach (main_loop()->get_context()); } void Push2::button_octave_down () { if (_modifier_state & ModShift) { octave_shift = 0; return; } int os = (max (-4, octave_shift - 1)); if (os != octave_shift) { octave_shift = os; } } void Push2::button_octave_up () { if (_modifier_state & ModShift) { octave_shift = 0; return; } int os = (min (4, octave_shift + 1)); if (os != octave_shift) { octave_shift = os; } } void Push2::button_layout_press () { if (percussion) { set_percussive_mode (false); } else { set_percussive_mode (true); } } void Push2::button_scale_press () { if (_current_layout != scale_layout) { set_current_layout (scale_layout); } else { if (ControlProtocol::first_selected_stripable()) { set_current_layout (mix_layout); } } } void Push2::button_mix_press () { if (_current_layout == track_mix_layout) { set_current_layout (mix_layout); } else { if (ControlProtocol::first_selected_stripable()) { set_current_layout (track_mix_layout); } } } void Push2::button_master () { boost::shared_ptr master = session->master_out(); if (!master) { return; } ControlProtocol::SetStripableSelection (master); if (_current_layout != track_mix_layout) { set_current_layout (track_mix_layout); } else { set_current_layout (_previous_layout); } } void Push2::button_quantize () { access_action ("Editor/quantize"); } void Push2::button_duplicate () { access_action ("Editor/duplicate-range"); }