/* * Copyright (C) 2023 Paul Davis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "canvas/canvas.h" #include "canvas/container.h" #include "canvas/debug.h" #include "canvas/scroll_group.h" #include "canvas/rectangle.h" #include "midi_cue_background.h" #include "midi_cue_editor.h" #include "midi_view.h" #include "ui_config.h" #include "verbose_cursor.h" using namespace ARDOUR; using namespace ArdourCanvas; using namespace Temporal; MidiCueEditor::MidiCueEditor() : vertical_adjustment (0.0, 0.0, 10.0, 400.0) , horizontal_adjustment (0.0, 0.0, 1e16) , view (nullptr) { build_canvas (); _verbose_cursor = new VerboseCursor (*this); } MidiCueEditor::~MidiCueEditor () { } void MidiCueEditor::build_canvas () { _canvas_viewport = new ArdourCanvas::GtkCanvasViewport (horizontal_adjustment, vertical_adjustment); _canvas = _canvas_viewport->canvas (); _canvas->set_background_color (0xff00000a); // UIConfiguration::instance().color ("arrange base")); dynamic_cast(_canvas)->use_nsglview (UIConfiguration::instance().get_nsgl_view_mode () == NSGLHiRes); /* scroll group for items that should not automatically scroll * (e.g verbose cursor). It shares the canvas coordinate space. */ no_scroll_group = new ArdourCanvas::Container (_canvas->root()); ArdourCanvas::ScrollGroup* hsg; ArdourCanvas::ScrollGroup* hg; ArdourCanvas::ScrollGroup* cg; h_scroll_group = hg = new ArdourCanvas::ScrollGroup (_canvas->root(), ArdourCanvas::ScrollGroup::ScrollsHorizontally); CANVAS_DEBUG_NAME (h_scroll_group, "canvas h scroll"); _canvas->add_scroller (*hg); hv_scroll_group = hsg = new ArdourCanvas::ScrollGroup (_canvas->root(), ArdourCanvas::ScrollGroup::ScrollSensitivity (ArdourCanvas::ScrollGroup::ScrollsVertically| ArdourCanvas::ScrollGroup::ScrollsHorizontally)); CANVAS_DEBUG_NAME (hv_scroll_group, "canvas hv scroll"); _canvas->add_scroller (*hsg); cursor_scroll_group = cg = new ArdourCanvas::ScrollGroup (_canvas->root(), ArdourCanvas::ScrollGroup::ScrollsHorizontally); CANVAS_DEBUG_NAME (cursor_scroll_group, "canvas cursor scroll"); _canvas->add_scroller (*cg); /*a group to hold global rects like punch/loop indicators */ global_rect_group = new ArdourCanvas::Container (hv_scroll_group); CANVAS_DEBUG_NAME (global_rect_group, "global rect group"); transport_loop_range_rect = new ArdourCanvas::Rectangle (global_rect_group, ArdourCanvas::Rect (0.0, 0.0, 0.0, ArdourCanvas::COORD_MAX)); CANVAS_DEBUG_NAME (transport_loop_range_rect, "loop rect"); transport_loop_range_rect->hide(); /*a group to hold time (measure) lines */ time_line_group = new ArdourCanvas::Container (h_scroll_group); CANVAS_DEBUG_NAME (time_line_group, "time line group"); _trackview_group = new ArdourCanvas::Container (hv_scroll_group); CANVAS_DEBUG_NAME (_trackview_group, "Canvas TrackViews"); // used as rubberband rect rubberband_rect = new ArdourCanvas::Rectangle (hv_scroll_group, ArdourCanvas::Rect (0.0, 0.0, 0.0, 0.0)); rubberband_rect->hide(); bg = new CueMidiBackground (hv_scroll_group); _canvas_viewport->signal_size_allocate().connect (sigc::mem_fun(*this, &MidiCueEditor::canvas_allocate)); } void MidiCueEditor::canvas_allocate (Gtk::Allocation alloc) { bg->set_size (alloc.get_width(), alloc.get_height()); } timepos_t MidiCueEditor::snap_to_grid (timepos_t const & presnap, Temporal::RoundMode direction, SnapPref gpref) const { /* BBT time only */ return snap_to_bbt (presnap, direction, gpref); } void MidiCueEditor::snap_to_internal (timepos_t& start, Temporal::RoundMode direction, SnapPref pref, bool ensure_snap) const { UIConfiguration const& uic (UIConfiguration::instance ()); const timepos_t presnap = start; timepos_t dist = timepos_t::max (start.time_domain()); // this records the distance of the best snap result we've found so far timepos_t best = timepos_t::max (start.time_domain()); // this records the best snap-result we've found so far timepos_t pre (presnap); timepos_t post (snap_to_grid (pre, direction, pref)); check_best_snap (presnap, post, dist, best); if (timepos_t::max (start.time_domain()) == best) { return; } /* now check "magnetic" state: is the grid within reasonable on-screen distance to trigger a snap? * this also helps to avoid snapping to somewhere the user can't see. (i.e.: I clicked on a region and it disappeared!!) * ToDo: Perhaps this should only occur if EditPointMouse? */ samplecnt_t snap_threshold_s = pixel_to_sample (uic.get_snap_threshold ()); if (!ensure_snap && ::llabs (best.distance (presnap).samples()) > snap_threshold_s) { return; } start = best; } samplecnt_t MidiCueEditor::current_page_samples() const { return (samplecnt_t) _visible_canvas_width* samples_per_pixel; } void MidiCueEditor::apply_midi_note_edit_op (ARDOUR::MidiOperator& op, const RegionSelection& rs) { } PBD::Command* MidiCueEditor::apply_midi_note_edit_op_to_region (ARDOUR::MidiOperator& op, MidiRegionView& mrv) { #if 0 Evoral::Sequence::Notes selected; mrv.selection_as_notelist (selected, true); if (selected.empty()) { return 0; } vector::Notes> v; v.push_back (selected); timepos_t pos = mrv.midi_region()->source_position(); return op (mrv.midi_region()->model(), pos.beats(), v); #endif return nullptr; } bool MidiCueEditor::canvas_note_event (GdkEvent* event, ArdourCanvas::Item*) { return false; } Gtk::Widget& MidiCueEditor::viewport() { return *_canvas_viewport; } void MidiCueEditor::set_region (std::shared_ptr t, std::shared_ptr r) { delete view; view = nullptr; if (!t || !r) { return; } view = new MidiView (t, *hv_scroll_group, *this, *bg, 0xff0000ff); view->set_region (r); bg->set_view (view); }