Editing Concepts
In Ardour, "editing" describes the process of
making modifications to playlists. Recall that
playlists are nothing
more than lists of
regions arranged over
time.
recording/modifying automation data
Snap Settings
By default, when you move objects around, they move freely. There
is a "granularity" to the motion, but it is a
single audio frame (so typically on the order of 1/48000'th or
1/96000'th of a second), and at most zoom levels it will not be
apparent in any way.
However, this is not always the way you want to move some kinds of
objects. If you are working with structured compositions that utilize
traditional concepts of bars, beats, rythmn and so forth, you will
often want to move regions so that that they always align to specific
periodic time points that correspond to the start of a bar, or a beat
etc. If you are working on a movie soundtrack, you may prefer to have
regions always align to SMPTE frames, or perhaps even to whole
seconds.
Ardour provides a wide variety of "snap" settings. If any but "None"
is selected, they define a grid of timepoints which will be used to
"snap" object positions as they are dragged. The grid can be regular
(as is the case if you choose "Beats", for example), or it can be
completely irregular (if you choose "Marks", for example). It can even
consist of a single timepoint (if you choose
"Edit cursor", for example).
Regions are a somewhat special case in that they may contain
sync points. If a region contains a sync point, the region start
position is ignored and the sync point is aligned to the grid. This allows
you to align a 'hit point' to the desitred grid.
Possible Snap Settings
None
no alignment used at all
CD Frames
align to 1/75th of a second intervals, as defined by the
"Redbook" Audio CD standards
SMPTE Frames
align to whatever the current SMPTE frame interval is (defined
in the options editor)
SMPTE Seconds
align to whole seconds, adjusted to account for any SMPTE start
offset
SMPTE Minutes
align to whole minutes, adjust to account for any SMPTE start
offset
Seconds
align to whole seconds
Minutes
align to whole minutes
Beats/32
align to 1/32 divisions of the beat
Beats/16
align to 1/16 divisions of the beat
Beats/8
align to 1/8 divisions of the beat
Beats/4
align to 1/4 divisions of the beat
Beats/3
align to 1/3 divisions of the beat
Beats
align to beats
Bars
align to the start of bars
Marks
align to the nearest mark of some kind
Edit Cursor
align to the current position of the edit cursor
Region starts
align to the nearest start of a region in the (first) selected
track
Region ends
align to the nearest end of a region in the (first) selected
track
Region syncs
align to the nearest region sync point in the (first) selected
track
Region bounds
align to the nearest region start or end in the (first) selected
track
To change snap settings
Move the mouse pointer to the toolbar panel of the editor window.
Click on the "expansion arrow" of the "Snap setting" chooser. This
will popup a list of available snap settings. If necessary, scroll
down to see your desired choice. Click on your choice in the list to
dismiss it and make Ardour switch to the new setting.
Changing snap settings has no effect on the
position of any existing region. Its effect is only on objects
being moved.
The snap setting also affects moving the playhead, the edit
cursor, loop/punch and location markers, and dragging/moving range
selections.
Snap Mode
There are two subtly different ways in which the snap setting can
affect region motion:
normal snap mode
regions can only be moved to positions defined by the snap
setting. It is not possible to move them to intermediate
positions.
magnetic snap mode
regions can still be moved to positions not defined by the
setting, but they "stick" to the timepoints that are when
dragged across them. Imagine that the timepoints and the
regions are magnetic - or just try it and see.
However, you can press the snap modifier key
while dragging, and the snap setting will be ignored. By default,
this is the key on your keyboard that generates
Mod3 , but you can modify this from the
Options Editor keyboard tab.
To change snap mode
Move the mouse pointer to the toolbar panel of the editor window.
Click on the "expansion arrow" of the "Snap mode" chooser. This will
popup a list of available snap settings. If necessary, scroll down
to see your desired choice. Click on your choice in the list to
dismiss it and make Ardour switch to the new setting.