What's Different about Ardour
If you are someone who has used other audio software, particularly
software generally referred to as a Digital Audio Workstation (or
"DAW"), then there will be a number of things about Ardour that may
puzzle you on your initial and early encounters with the program.
No default session
You must explicitly create a
Session before you can do
anything else, and if you choose not to use one of the provided
session templates
, you will also have to create
tracks and
busses in order to record
and/or edit existing audio material.
Where do plugins and sends go?
Ardour doesn't have any fixed number of "slots" for
plugins, or
sends, or
inserts : you can have as
many per-track as your system has the horsepower handle. The two black
boxes above and below the mixer strip's gain fader are
redirect lists where you
can add, reorder, remove and generally control plugins, sends, and
inserts, both pre- and post-fader.
No builtin EQ
Most people don't think much of the EQ's built into other DAWs.
Moreover, you cannot meaningfully do equalization with 3 knobs marked
"Lo", "Mid" and "Hi". Since good-quality EQ plugins are available for
no-cost on Linux, Ardour prefers to allow you to choose one which you
prefer. Of course, you can save your session configurations as
templates, so if you have a particular EQ that you prefer, you only
need do this once.
A smaller set of tools
Most DAWs have evolved towards providing the so-called "smart tool"
which allows you to use the mouse for several different kinds of
operations without changing to a different tool. Ardour has taken this
approach from the beginning, so that the "Object" tool actually allows
you to carry out many different operations depending on how and where
the mouse is used. Ardour does not provide a destructive "pencil" tool
as some other DAWs do, for some fairly deep technical reasons. Needing
to use a "pencil" tool for waveform repair nearly always indicates a
problem with the setup of your session and/or recording hardware. The
different tools that ardour does offer include the "Object" tool which
has many different uses including region trimming/moving/copying,
automation editing, and more; a "Range" tool for defining ranges of
time; a "TimeFX" tool for timestretching; a "Gain" tool used
exclusively for editing region gain envelopes; and a "Zoom" tool to
manipulate temporal zoom. Many other operations are accessible via
context menus or keyboard
bindings
.
No restrictions on track I/O configuration
Tracks and busses in ardour do not come in pre-determined
configurations. You can create a mono track, and convert it to a
stereo track at any time. You can convert it to a track with 3 inputs
and 7 outputs if you want, because Ardour also doesn't restrict track
I/O configurations to a fixed set of mono/stereo/5.1/7.1 etc. In
addition, because of Ardour's use of
JACK , a track with one
input can actually receive data from many different locations. You can
also connect any track to any number of other tracks and busses. In
Ardour, the only difference between a track and a bus is that a track
plays back pre-recorded material from your disk drives and can record
to them. Both tracks and busses can have plugins, sends, inserts,
automation data and more.
Your audio hardware is not the only I/O option
Because Ardour uses JACK ,
your session isn't limited to receiving and sending audio to and from
your audio interface. It can freely send and receive audio signals to
any other JACK application, in some cases even JACK applications
running on other computers. On the one hand, this makes understanding
the I/O options for a track or bus a little more complex than in a
conventional program, but it also adds incredible power to Ardour, as
you will see later.