//---------------------------------------------------------------------------------- // // Copyright (c) 2008 Waves Audio Ltd. All rights reserved. // //! \file WCMRPortAudioDeviceManager.h //! //! WCMRPortAudioDeviceManager and related class declarations //! //---------------------------------------------------------------------------------*/ #ifndef __WCMRPortAudioDeviceManager_h_ #define __WCMRPortAudioDeviceManager_h_ #include "WCMRAudioDeviceManager.h" #include "WCMRNativeAudio.h" #include "portaudio.h" //forward decl. class WCMRPortAudioDeviceManager; //! Manages a port audio device, providing information //! about the device, and managing audio callbacks. class WCMRPortAudioDevice : public WCMRNativeAudioDevice { public: WCMRPortAudioDevice (WCMRPortAudioDeviceManager *pManager, unsigned int deviceID, bool useMultiThreading = true, bool bNoCopy = false);///& buffers) const; bool m_UseMultithreading; ///< Flag indicates whether to use multi-threading for audio processing. bool m_bNoCopyAudioBuffer; private: // helper functions for this class only WTErr getDeviceAvailableSampleRates(DeviceID deviceId, std::vector& sampleRates); WCMRAudioDevice* m_NoneDevice; }; #endif //#ifndef __WCMRPortAudioDeviceManager_h_