/* Copyright (C) 2000-2006 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "i18n.h" #include using namespace std; using namespace ARDOUR; using namespace PBD; /* a Session will reset these to its chosen defaults by calling AudioRegion::set_default_fade() */ Change AudioRegion::FadeInChanged = ARDOUR::new_change(); Change AudioRegion::FadeOutChanged = ARDOUR::new_change(); Change AudioRegion::FadeInActiveChanged = ARDOUR::new_change(); Change AudioRegion::FadeOutActiveChanged = ARDOUR::new_change(); Change AudioRegion::EnvelopeActiveChanged = ARDOUR::new_change(); Change AudioRegion::ScaleAmplitudeChanged = ARDOUR::new_change(); Change AudioRegion::EnvelopeChanged = ARDOUR::new_change(); void AudioRegion::init () { _scale_amplitude = 1.0; set_default_fades (); set_default_envelope (); listen_to_my_curves (); listen_to_my_sources (); } /* constructor for use by derived types only */ AudioRegion::AudioRegion (Session& s, nframes_t start, nframes_t length, string name) : Region (s, start, length, name, DataType::AUDIO) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { init (); } /** Basic AudioRegion constructor (one channel) */ AudioRegion::AudioRegion (boost::shared_ptr src, nframes_t start, nframes_t length) : Region (src, start, length, PBD::basename_nosuffix(src->name()), DataType::AUDIO, 0, Region::Flag(Region::DefaultFlags|Region::External)) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { boost::shared_ptr afs = boost::dynamic_pointer_cast (src); if (afs) { afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed)); } init (); } /* Basic AudioRegion constructor (one channel) */ AudioRegion::AudioRegion (boost::shared_ptr src, nframes_t start, nframes_t length, const string& name, layer_t layer, Flag flags) : Region (src, start, length, name, DataType::AUDIO, layer, flags) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { boost::shared_ptr afs = boost::dynamic_pointer_cast (src); if (afs) { afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed)); } init (); } /* Basic AudioRegion constructor (many channels) */ AudioRegion::AudioRegion (const SourceList& srcs, nframes_t start, nframes_t length, const string& name, layer_t layer, Flag flags) : Region (srcs, start, length, name, DataType::AUDIO, layer, flags) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { init (); listen_to_my_sources (); } /** Create a new AudioRegion, that is part of an existing one */ AudioRegion::AudioRegion (boost::shared_ptr other, nframes_t offset, nframes_t length, const string& name, layer_t layer, Flag flags) : Region (other, offset, length, name, layer, flags) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { set > unique_srcs; for (SourceList::const_iterator i= other->_sources.begin(); i != other->_sources.end(); ++i) { _sources.push_back (*i); pair >::iterator,bool> result; result = unique_srcs.insert (*i); if (result.second) { boost::shared_ptr afs = boost::dynamic_pointer_cast (*i); if (afs) { afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed)); } } } /* return to default fades if the existing ones are too long */ init (); if (_flags & LeftOfSplit) { if (_fade_in->back()->when >= _length) { set_default_fade_in (); } else { _fade_in_disabled = other->_fade_in_disabled; } set_default_fade_out (); _flags = Flag (_flags & ~Region::LeftOfSplit); } if (_flags & RightOfSplit) { if (_fade_out->back()->when >= _length) { set_default_fade_out (); } else { _fade_out_disabled = other->_fade_out_disabled; } set_default_fade_in (); _flags = Flag (_flags & ~Region::RightOfSplit); } _scale_amplitude = other->_scale_amplitude; assert(_type == DataType::AUDIO); listen_to_my_sources (); } AudioRegion::AudioRegion (boost::shared_ptr other) : Region (other) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { assert(_type == DataType::AUDIO); _scale_amplitude = other->_scale_amplitude; _envelope = other->_envelope; set_default_fades (); listen_to_my_curves (); listen_to_my_sources (); } AudioRegion::AudioRegion (boost::shared_ptr src, const XMLNode& node) : Region (src, node) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { boost::shared_ptr afs = boost::dynamic_pointer_cast (src); if (afs) { afs->HeaderPositionOffsetChanged.connect (mem_fun (*this, &AudioRegion::source_offset_changed)); } init (); if (set_state (node)) { throw failed_constructor(); } assert(_type == DataType::AUDIO); listen_to_my_sources (); } AudioRegion::AudioRegion (SourceList& srcs, const XMLNode& node) : Region (srcs, node) , _fade_in (new AutomationList(Parameter(FadeInAutomation), 0.0, 2.0, 1.0)) , _fade_out (new AutomationList(Parameter(FadeOutAutomation), 0.0, 2.0, 1.0)) , _envelope (new AutomationList(Parameter(EnvelopeAutomation), 0.0, 2.0, 1.0)) { init (); if (set_state (node)) { throw failed_constructor(); } assert(_type == DataType::AUDIO); listen_to_my_sources (); } AudioRegion::~AudioRegion () { } void AudioRegion::listen_to_my_sources () { for (SourceList::const_iterator i = _sources.begin(); i != _sources.end(); ++i) { (*i)->AnalysisChanged.connect (mem_fun (*this, &AudioRegion::invalidate_transients)); } } void AudioRegion::listen_to_my_curves () { _envelope->StateChanged.connect (mem_fun (*this, &AudioRegion::envelope_changed)); _fade_in->StateChanged.connect (mem_fun (*this, &AudioRegion::fade_in_changed)); _fade_out->StateChanged.connect (mem_fun (*this, &AudioRegion::fade_out_changed)); } void AudioRegion::set_envelope_active (bool yn) { if (envelope_active() != yn) { char buf[64]; if (yn) { snprintf (buf, sizeof (buf), "envelope active"); _flags = Flag (_flags|EnvelopeActive); } else { snprintf (buf, sizeof (buf), "envelope off"); _flags = Flag (_flags & ~EnvelopeActive); } send_change (EnvelopeActiveChanged); } } ARDOUR::nframes_t AudioRegion::read_peaks (PeakData *buf, nframes_t npeaks, nframes_t offset, nframes_t cnt, uint32_t chan_n, double samples_per_unit) const { if (chan_n >= _sources.size()) { return 0; } if (audio_source(chan_n)->read_peaks (buf, npeaks, offset, cnt, samples_per_unit)) { return 0; } else { if (_scale_amplitude != 1.0) { for (nframes_t n = 0; n < npeaks; ++n) { buf[n].max *= _scale_amplitude; buf[n].min *= _scale_amplitude; } } return cnt; } } nframes64_t AudioRegion::read (Sample* buf, nframes64_t position, nframes64_t cnt, int channel) const { /* raw read, no fades, no gain, nada */ return _read_at (_sources, _length, buf, 0, 0, _position + position, cnt, channel, 0, 0, true); } nframes_t AudioRegion::read_at (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t position, nframes_t cnt, uint32_t chan_n, nframes_t read_frames, nframes_t skip_frames) const { /* regular diskstream/butler read complete with fades etc */ return _read_at (_sources, _length, buf, mixdown_buffer, gain_buffer, position, cnt, chan_n, read_frames, skip_frames, false); } nframes_t AudioRegion::master_read_at (Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t position, nframes_t cnt, uint32_t chan_n) const { return _read_at (_master_sources, _master_sources.front()->length(), buf, mixdown_buffer, gain_buffer, position, cnt, chan_n, 0, 0); } nframes_t AudioRegion::_read_at (const SourceList& srcs, nframes_t limit, Sample *buf, Sample *mixdown_buffer, float *gain_buffer, nframes_t position, nframes_t cnt, uint32_t chan_n, nframes_t read_frames, nframes_t skip_frames, bool raw) const { nframes_t internal_offset; nframes_t buf_offset; nframes_t to_read; if (muted() && !raw) { return 0; /* read nothing */ } /* precondition: caller has verified that we cover the desired section */ if (position < _position) { internal_offset = 0; buf_offset = _position - position; cnt -= buf_offset; } else { internal_offset = position - _position; buf_offset = 0; } if (internal_offset >= limit) { return 0; /* read nothing */ } if ((to_read = min (cnt, limit - internal_offset)) == 0) { return 0; /* read nothing */ } if (opaque() || raw) { /* overwrite whatever is there */ mixdown_buffer = buf + buf_offset; } else { mixdown_buffer += buf_offset; } if (!raw) { _read_data_count = 0; } if (chan_n < n_channels()) { boost::shared_ptr src = audio_source(chan_n); if (src->read (mixdown_buffer, _start + internal_offset, to_read) != to_read) { return 0; /* "read nothing" */ } if (!raw) { _read_data_count += src->read_data_count(); } } else { /* track is N-channel, this region has less channels; silence the ones we don't have. */ memset (mixdown_buffer, 0, sizeof (Sample) * cnt); /* no fades required */ if (!raw) { goto merge; } } /* fade in */ if (!raw) { if (_flags & FadeIn) { nframes_t fade_in_length = (nframes_t) _fade_in->back()->when; /* see if this read is within the fade in */ if (internal_offset < fade_in_length) { nframes_t fi_limit; fi_limit = min (to_read, fade_in_length - internal_offset); _fade_in->curve().get_vector (internal_offset, internal_offset+fi_limit, gain_buffer, fi_limit); for (nframes_t n = 0; n < fi_limit; ++n) { mixdown_buffer[n] *= gain_buffer[n]; } } } /* fade out */ if (_flags & FadeOut) { /* see if some part of this read is within the fade out */ /* ................. >| REGION limit { } FADE fade_out_length ^ limit - fade_out_length |--------------| ^internal_offset ^internal_offset + to_read we need the intersection of [internal_offset,internal_offset+to_read] with [limit - fade_out_length, limit] */ nframes_t fade_out_length = (nframes_t) _fade_out->back()->when; nframes_t fade_interval_start = max(internal_offset, limit-fade_out_length); nframes_t fade_interval_end = min(internal_offset + to_read, limit); if (fade_interval_end > fade_interval_start) { /* (part of the) the fade out is in this buffer */ nframes_t fo_limit = fade_interval_end - fade_interval_start; nframes_t curve_offset = fade_interval_start - (limit-fade_out_length); nframes_t fade_offset = fade_interval_start - internal_offset; _fade_out->curve().get_vector (curve_offset, curve_offset+fo_limit, gain_buffer, fo_limit); for (nframes_t n = 0, m = fade_offset; n < fo_limit; ++n, ++m) { mixdown_buffer[m] *= gain_buffer[n]; } } } /* Regular gain curves */ if (envelope_active()) { _envelope->curve().get_vector (internal_offset, internal_offset + to_read, gain_buffer, to_read); if (_scale_amplitude != 1.0f) { for (nframes_t n = 0; n < to_read; ++n) { mixdown_buffer[n] *= gain_buffer[n] * _scale_amplitude; } } else { for (nframes_t n = 0; n < to_read; ++n) { mixdown_buffer[n] *= gain_buffer[n]; } } } else if (_scale_amplitude != 1.0f) { Session::apply_gain_to_buffer (mixdown_buffer, to_read, _scale_amplitude); } merge: if (!opaque()) { /* gack. the things we do for users. */ buf += buf_offset; for (nframes_t n = 0; n < to_read; ++n) { buf[n] += mixdown_buffer[n]; } } } return to_read; } XMLNode& AudioRegion::state (bool full) { XMLNode& node (Region::state (full)); XMLNode *child; char buf[64]; char buf2[64]; LocaleGuard lg (X_("POSIX")); node.add_property ("flags", enum_2_string (_flags)); snprintf (buf, sizeof(buf), "%.12g", _scale_amplitude); node.add_property ("scale-gain", buf); // XXX these should move into Region for (uint32_t n=0; n < _sources.size(); ++n) { snprintf (buf2, sizeof(buf2), "source-%d", n); _sources[n]->id().print (buf, sizeof (buf)); node.add_property (buf2, buf); } for (uint32_t n=0; n < _master_sources.size(); ++n) { snprintf (buf2, sizeof(buf2), "master-source-%d", n); _master_sources[n]->id().print (buf, sizeof (buf)); node.add_property (buf2, buf); } snprintf (buf, sizeof (buf), "%u", (uint32_t) _sources.size()); node.add_property ("channels", buf); if (full) { child = node.add_child (X_("FadeIn")); if ((_flags & DefaultFadeIn)) { child->add_property (X_("default"), X_("yes")); } else { child->add_child_nocopy (_fade_in->get_state ()); } child->add_property (X_("active"), _fade_in_disabled ? X_("no") : X_("yes")); child = node.add_child (X_("FadeOut")); if ((_flags & DefaultFadeOut)) { child->add_property (X_("default"), X_("yes")); } else { child->add_child_nocopy (_fade_out->get_state ()); } child->add_property (X_("active"), _fade_out_disabled ? X_("no") : X_("yes")); } child = node.add_child ("Envelope"); if (full) { bool default_env = false; // If there are only two points, the points are in the start of the region and the end of the region // so, if they are both at 1.0f, that means the default region. if (_envelope->size() == 2 && _envelope->front()->value == 1.0f && _envelope->back()->value==1.0f) { if (_envelope->front()->when == 0 && _envelope->back()->when == _length) { default_env = true; } } if (default_env) { child->add_property ("default", "yes"); } else { child->add_child_nocopy (_envelope->get_state ()); } } else { child->add_property ("default", "yes"); } if (full && _extra_xml) { node.add_child_copy (*_extra_xml); } return node; } int AudioRegion::set_live_state (const XMLNode& node, Change& what_changed, bool send) { const XMLNodeList& nlist = node.children(); const XMLProperty *prop; LocaleGuard lg (X_("POSIX")); Region::set_live_state (node, what_changed, false); uint32_t old_flags = _flags; if ((prop = node.property ("flags")) != 0) { _flags = Flag (string_2_enum (prop->value(), _flags)); //_flags = Flag (strtol (prop->value().c_str(), (char **) 0, 16)); _flags = Flag (_flags & ~Region::LeftOfSplit); _flags = Flag (_flags & ~Region::RightOfSplit); } if ((old_flags ^ _flags) & Muted) { what_changed = Change (what_changed|MuteChanged); } if ((old_flags ^ _flags) & Opaque) { what_changed = Change (what_changed|OpacityChanged); } if ((old_flags ^ _flags) & Locked) { what_changed = Change (what_changed|LockChanged); } if ((prop = node.property ("scale-gain")) != 0) { _scale_amplitude = atof (prop->value().c_str()); what_changed = Change (what_changed|ScaleAmplitudeChanged); } else { _scale_amplitude = 1.0; } /* Now find envelope description and other misc child items */ for (XMLNodeConstIterator niter = nlist.begin(); niter != nlist.end(); ++niter) { XMLNode *child; XMLProperty *prop; child = (*niter); if (child->name() == "Envelope") { _envelope->clear (); if ((prop = child->property ("default")) != 0 || _envelope->set_state (*child)) { set_default_envelope (); } _envelope->set_max_xval (_length); _envelope->truncate_end (_length); } else if (child->name() == "FadeIn") { _fade_in->clear (); if ((prop = child->property ("default")) != 0 || (prop = child->property ("steepness")) != 0) { set_default_fade_in (); } else { XMLNode* grandchild = child->child ("AutomationList"); if (grandchild) { _fade_in->set_state (*grandchild); } } if ((prop = child->property ("active")) != 0) { if (prop->value() == "yes") { set_fade_in_active (true); } else { set_fade_in_active (true); } } } else if (child->name() == "FadeOut") { _fade_out->clear (); if ((prop = child->property ("default")) != 0 || (prop = child->property ("steepness")) != 0) { set_default_fade_out (); } else { XMLNode* grandchild = child->child ("AutomationList"); if (grandchild) { _fade_out->set_state (*grandchild); } } if ((prop = child->property ("active")) != 0) { if (prop->value() == "yes") { set_fade_out_active (true); } else { set_fade_out_active (false); } } } } if (send) { send_change (what_changed); } return 0; } int AudioRegion::set_state (const XMLNode& node) { /* Region::set_state() calls the virtual set_live_state(), which will get us back to AudioRegion::set_live_state() to handle the relevant stuff. */ return Region::set_state (node); } void AudioRegion::set_fade_in_shape (FadeShape shape) { set_fade_in (shape, (nframes_t) _fade_in->back()->when); } void AudioRegion::set_fade_out_shape (FadeShape shape) { set_fade_out (shape, (nframes_t) _fade_out->back()->when); } void AudioRegion::set_fade_in (FadeShape shape, nframes_t len) { _fade_in->freeze (); _fade_in->clear (); switch (shape) { case Linear: _fade_in->fast_simple_add (0.0, 0.0); _fade_in->fast_simple_add (len, 1.0); break; case Fast: _fade_in->fast_simple_add (0, 0); _fade_in->fast_simple_add (len * 0.389401, 0.0333333); _fade_in->fast_simple_add (len * 0.629032, 0.0861111); _fade_in->fast_simple_add (len * 0.829493, 0.233333); _fade_in->fast_simple_add (len * 0.9447, 0.483333); _fade_in->fast_simple_add (len * 0.976959, 0.697222); _fade_in->fast_simple_add (len, 1); break; case Slow: _fade_in->fast_simple_add (0, 0); _fade_in->fast_simple_add (len * 0.0207373, 0.197222); _fade_in->fast_simple_add (len * 0.0645161, 0.525); _fade_in->fast_simple_add (len * 0.152074, 0.802778); _fade_in->fast_simple_add (len * 0.276498, 0.919444); _fade_in->fast_simple_add (len * 0.481567, 0.980556); _fade_in->fast_simple_add (len * 0.767281, 1); _fade_in->fast_simple_add (len, 1); break; case LogA: _fade_in->fast_simple_add (0, 0); _fade_in->fast_simple_add (len * 0.0737327, 0.308333); _fade_in->fast_simple_add (len * 0.246544, 0.658333); _fade_in->fast_simple_add (len * 0.470046, 0.886111); _fade_in->fast_simple_add (len * 0.652074, 0.972222); _fade_in->fast_simple_add (len * 0.771889, 0.988889); _fade_in->fast_simple_add (len, 1); break; case LogB: _fade_in->fast_simple_add (0, 0); _fade_in->fast_simple_add (len * 0.304147, 0.0694444); _fade_in->fast_simple_add (len * 0.529954, 0.152778); _fade_in->fast_simple_add (len * 0.725806, 0.333333); _fade_in->fast_simple_add (len * 0.847926, 0.558333); _fade_in->fast_simple_add (len * 0.919355, 0.730556); _fade_in->fast_simple_add (len, 1); break; } _fade_in->thaw (); _fade_in_shape = shape; send_change (FadeInChanged); } void AudioRegion::set_fade_out (FadeShape shape, nframes_t len) { _fade_out->freeze (); _fade_out->clear (); switch (shape) { case Fast: _fade_out->fast_simple_add (len * 0, 1); _fade_out->fast_simple_add (len * 0.023041, 0.697222); _fade_out->fast_simple_add (len * 0.0553, 0.483333); _fade_out->fast_simple_add (len * 0.170507, 0.233333); _fade_out->fast_simple_add (len * 0.370968, 0.0861111); _fade_out->fast_simple_add (len * 0.610599, 0.0333333); _fade_out->fast_simple_add (len * 1, 0); break; case LogA: _fade_out->fast_simple_add (len * 0, 1); _fade_out->fast_simple_add (len * 0.228111, 0.988889); _fade_out->fast_simple_add (len * 0.347926, 0.972222); _fade_out->fast_simple_add (len * 0.529954, 0.886111); _fade_out->fast_simple_add (len * 0.753456, 0.658333); _fade_out->fast_simple_add (len * 0.9262673, 0.308333); _fade_out->fast_simple_add (len * 1, 0); break; case Slow: _fade_out->fast_simple_add (len * 0, 1); _fade_out->fast_simple_add (len * 0.305556, 1); _fade_out->fast_simple_add (len * 0.548611, 0.991736); _fade_out->fast_simple_add (len * 0.759259, 0.931129); _fade_out->fast_simple_add (len * 0.918981, 0.68595); _fade_out->fast_simple_add (len * 0.976852, 0.22865); _fade_out->fast_simple_add (len * 1, 0); break; case LogB: _fade_out->fast_simple_add (len * 0, 1); _fade_out->fast_simple_add (len * 0.080645, 0.730556); _fade_out->fast_simple_add (len * 0.277778, 0.289256); _fade_out->fast_simple_add (len * 0.470046, 0.152778); _fade_out->fast_simple_add (len * 0.695853, 0.0694444); _fade_out->fast_simple_add (len * 1, 0); break; case Linear: _fade_out->fast_simple_add (len * 0, 1); _fade_out->fast_simple_add (len * 1, 0); break; } _fade_out->thaw (); _fade_out_shape = shape; send_change (FadeOutChanged); } void AudioRegion::set_fade_in_length (nframes_t len) { if (len > _length) { len = _length - 1; } bool changed = _fade_in->extend_to (len); if (changed) { _flags = Flag (_flags & ~DefaultFadeIn); send_change (FadeInChanged); } } void AudioRegion::set_fade_out_length (nframes_t len) { if (len > _length) { len = _length - 1; } bool changed = _fade_out->extend_to (len); if (changed) { _flags = Flag (_flags & ~DefaultFadeOut); send_change (FadeOutChanged); } } void AudioRegion::set_fade_in_active (bool yn) { if (yn == (_flags & FadeIn)) { return; } if (yn) { _flags = Flag (_flags|FadeIn); } else { _flags = Flag (_flags & ~FadeIn); } send_change (FadeInActiveChanged); } void AudioRegion::set_fade_out_active (bool yn) { if (yn == (_flags & FadeOut)) { return; } if (yn) { _flags = Flag (_flags | FadeOut); } else { _flags = Flag (_flags & ~FadeOut); } send_change (FadeOutActiveChanged); } bool AudioRegion::fade_in_is_default () const { return _fade_in_shape == Linear && _fade_in->back()->when == 64; } bool AudioRegion::fade_out_is_default () const { return _fade_out_shape == Linear && _fade_out->back()->when == 64; } void AudioRegion::set_default_fade_in () { set_fade_in (Linear, 64); } void AudioRegion::set_default_fade_out () { set_fade_out (Linear, 64); } void AudioRegion::set_default_fades () { _fade_in_disabled = 0; _fade_out_disabled = 0; set_default_fade_in (); set_default_fade_out (); } void AudioRegion::set_default_envelope () { _envelope->freeze (); _envelope->clear (); _envelope->fast_simple_add (0, 1.0f); _envelope->fast_simple_add (_length, 1.0f); _envelope->thaw (); } void AudioRegion::recompute_at_end () { /* our length has changed. recompute a new final point by interpolating based on the the existing curve. */ _envelope->freeze (); _envelope->truncate_end (_length); _envelope->set_max_xval (_length); _envelope->thaw (); if (_fade_in->back()->when > _length) { _fade_in->extend_to (_length); send_change (FadeInChanged); } if (_fade_out->back()->when > _length) { _fade_out->extend_to (_length); send_change (FadeOutChanged); } } void AudioRegion::recompute_at_start () { /* as above, but the shift was from the front */ _envelope->truncate_start (_length); if (_fade_in->back()->when > _length) { _fade_in->extend_to (_length); send_change (FadeInChanged); } if (_fade_out->back()->when > _length) { _fade_out->extend_to (_length); send_change (FadeOutChanged); } } int AudioRegion::separate_by_channel (Session& session, vector >& v) const { SourceList srcs; string new_name; int n; if (_sources.size() < 2) { return 0; } n = 0; for (SourceList::const_iterator i = _sources.begin(); i != _sources.end(); ++i) { srcs.clear (); srcs.push_back (*i); new_name = _name; if (_sources.size() == 2) { if (n == 0) { new_name += "-L"; } else { new_name += "-R"; } } else { new_name += '-'; new_name += ('0' + n + 1); } /* create a copy with just one source. prevent if from being thought of as "whole file" even if it covers the entire source file(s). */ Flag f = Flag (_flags & ~WholeFile); boost::shared_ptr r = RegionFactory::create (srcs, _start, _length, new_name, _layer, f); boost::shared_ptr ar = boost::dynamic_pointer_cast (r); v.push_back (ar); ++n; } return 0; } nframes_t AudioRegion::read_raw_internal (Sample* buf, nframes_t pos, nframes_t cnt) const { return audio_source()->read (buf, pos, cnt); } int AudioRegion::exportme (Session& session, ARDOUR::ExportSpecification& spec) { const nframes_t blocksize = 4096; nframes_t to_read; int status = -1; spec.channels = _sources.size(); if (spec.prepare (blocksize, session.frame_rate())) { goto out; } spec.pos = 0; spec.total_frames = _length; while (spec.pos < _length && !spec.stop) { /* step 1: interleave */ to_read = min (_length - spec.pos, blocksize); if (spec.channels == 1) { if (read_raw_internal (spec.dataF, _start + spec.pos, to_read) != to_read) { goto out; } } else { Sample buf[blocksize]; for (uint32_t chan = 0; chan < spec.channels; ++chan) { if (audio_source(chan)->read (buf, _start + spec.pos, to_read) != to_read) { goto out; } for (nframes_t x = 0; x < to_read; ++x) { spec.dataF[chan+(x*spec.channels)] = buf[x]; } } } if (spec.process (to_read)) { goto out; } spec.pos += to_read; spec.progress = (double) spec.pos /_length; } status = 0; out: spec.running = false; spec.status = status; spec.clear(); return status; } void AudioRegion::set_scale_amplitude (gain_t g) { boost::shared_ptr pl (playlist()); _scale_amplitude = g; /* tell the diskstream we're in */ if (pl) { pl->Modified(); } /* tell everybody else */ send_change (ScaleAmplitudeChanged); } void AudioRegion::normalize_to (float target_dB) { const nframes_t blocksize = 64 * 1024; Sample buf[blocksize]; nframes_t fpos; nframes_t fend; nframes_t to_read; double maxamp = 0; gain_t target = dB_to_coefficient (target_dB); if (target == 1.0f) { /* do not normalize to precisely 1.0 (0 dBFS), to avoid making it appear that we may have clipped. */ target -= FLT_EPSILON; } fpos = _start; fend = _start + _length; /* first pass: find max amplitude */ while (fpos < fend) { uint32_t n; to_read = min (fend - fpos, blocksize); for (n = 0; n < n_channels(); ++n) { /* read it in */ if (read_raw_internal (buf, fpos, to_read) != to_read) { return; } maxamp = compute_peak (buf, to_read, maxamp); } fpos += to_read; }; if (maxamp == 0.0f) { /* don't even try */ return; } if (maxamp == target) { /* we can't do anything useful */ return; } /* compute scale factor */ _scale_amplitude = target/maxamp; /* tell the diskstream we're in */ boost::shared_ptr pl (playlist()); if (pl) { pl->Modified(); } /* tell everybody else */ send_change (ScaleAmplitudeChanged); } void AudioRegion::fade_in_changed () { send_change (FadeInChanged); } void AudioRegion::fade_out_changed () { send_change (FadeOutChanged); } void AudioRegion::envelope_changed () { send_change (EnvelopeChanged); } void AudioRegion::suspend_fade_in () { if (++_fade_in_disabled == 1) { if (fade_in_is_default()) { set_fade_in_active (false); } } } void AudioRegion::resume_fade_in () { if (--_fade_in_disabled == 0 && _fade_in_disabled) { set_fade_in_active (true); } } void AudioRegion::suspend_fade_out () { if (++_fade_out_disabled == 1) { if (fade_out_is_default()) { set_fade_out_active (false); } } } void AudioRegion::resume_fade_out () { if (--_fade_out_disabled == 0 &&_fade_out_disabled) { set_fade_out_active (true); } } bool AudioRegion::speed_mismatch (float sr) const { if (_sources.empty()) { /* impossible, but ... */ return false; } float fsr = audio_source()->sample_rate(); return fsr != sr; } void AudioRegion::source_offset_changed () { /* XXX this fixes a crash that should not occur. It does occur becauses regions are not being deleted when a session is unloaded. That bug must be fixed. */ if (_sources.empty()) { return; } boost::shared_ptr afs = boost::dynamic_pointer_cast(_sources.front()); if (afs && afs->destructive()) { // set_start (source()->natural_position(), this); set_position (source()->natural_position(), this); } } boost::shared_ptr AudioRegion::audio_source (uint32_t n) const { // Guaranteed to succeed (use a static cast for speed?) return boost::dynamic_pointer_cast(source(n)); } int AudioRegion::get_transients (AnalysisFeatureList& results, bool force_new) { boost::shared_ptr pl = playlist(); if (!pl) { return -1; } if (_valid_transients && !force_new) { results = _transients; return 0; } SourceList::iterator s; for (s = _sources.begin() ; s != _sources.end(); ++s) { if (!(*s)->has_been_analysed()) { cerr << "For " << name() << " source " << (*s)->name() << " has not been analyzed\n"; break; } } if (s == _sources.end()) { /* all sources are analyzed, merge data from each one */ for (s = _sources.begin() ; s != _sources.end(); ++s) { /* find the set of transients within the bounds of this region */ AnalysisFeatureList::iterator low = lower_bound ((*s)->transients.begin(), (*s)->transients.end(), _start); AnalysisFeatureList::iterator high = upper_bound ((*s)->transients.begin(), (*s)->transients.end(), _start + _length); /* and add them */ results.insert (results.end(), low, high); } TransientDetector::cleanup_transients (results, pl->session().frame_rate(), 3.0); /* translate all transients to current position */ for (AnalysisFeatureList::iterator x = results.begin(); x != results.end(); ++x) { (*x) -= _start; (*x) += _position; } _transients = results; _valid_transients = true; return 0; } /* no existing/complete transient info */ if (!Config->get_auto_analyse_audio()) { pl->session().Dialog (_("\ You have requested an operation that requires audio analysis.\n\n\ You currently have \"auto-analyse-audio\" disabled, which means\n\ that transient data must be generated every time it is required.\n\n\ If you are doing work that will require transient data on a\n\ regular basis, you should probably enable \"auto-analyse-audio\"\n\ then quit ardour and restart.")); } TransientDetector t (pl->session().frame_rate()); bool existing_results = !results.empty(); _transients.clear (); _valid_transients = false; for (uint32_t i = 0; i < n_channels(); ++i) { AnalysisFeatureList these_results; t.reset (); if (t.run ("", this, i, these_results)) { return -1; } /* translate all transients to give absolute position */ for (AnalysisFeatureList::iterator i = these_results.begin(); i != these_results.end(); ++i) { (*i) += _position; } /* merge */ _transients.insert (_transients.end(), these_results.begin(), these_results.end()); } if (!results.empty()) { if (existing_results) { /* merge our transients into the existing ones, then clean up those. */ results.insert (results.end(), _transients.begin(), _transients.end()); TransientDetector::cleanup_transients (results, pl->session().frame_rate(), 3.0); } /* make sure ours are clean too */ TransientDetector::cleanup_transients (_transients, pl->session().frame_rate(), 3.0); } else { TransientDetector::cleanup_transients (_transients, pl->session().frame_rate(), 3.0); results = _transients; } _valid_transients = true; return 0; } extern "C" { int region_read_peaks_from_c (void *arg, uint32_t npeaks, uint32_t start, uint32_t cnt, intptr_t data, uint32_t n_chan, double samples_per_unit) { return ((AudioRegion *) arg)->read_peaks ((PeakData *) data, (nframes_t) npeaks, (nframes_t) start, (nframes_t) cnt, n_chan,samples_per_unit); } uint32_t region_length_from_c (void *arg) { return ((AudioRegion *) arg)->length(); } uint32_t sourcefile_length_from_c (void *arg, double zoom_factor) { return ( (AudioRegion *) arg)->audio_source()->available_peaks (zoom_factor) ; } } /* extern "C" */