/* a-exp * Copyright (C) 2017 Johannes Mueller * based on a-comp (C) 2016 Damien Zammit * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include #include #include #include #ifdef LV2_EXTENDED #include #include "ardour/lv2_extensions.h" #endif #include "lv2/lv2plug.in/ns/lv2core/lv2.h" #define AEXP_URI "urn:ardour:a-exp" #define AEXP_STEREO_URI "urn:ardour:a-exp#stereo" #ifndef M_PI # define M_PI 3.14159265358979323846 #endif #ifdef COMPILER_MSVC #include #define isfinite_local(val) (bool)_finite((double)val) #else #define isfinite_local isfinite #endif typedef enum { AEXP_ATTACK = 0, AEXP_RELEASE, AEXP_KNEE, AEXP_RATIO, AEXP_THRESHOLD, AEXP_MAKEUP, AEXP_GAINR, AEXP_OUTLEVEL, AEXP_SIDECHAIN, AEXP_ENABLE, AEXP_A0, AEXP_A1, AEXP_A2, AEXP_A3, AEXP_A4, } PortIndex; typedef struct { float* attack; float* release; float* knee; float* ratio; float* thresdb; float* makeup; float* gainr; float* outlevel; float* sidechain; float* enable; float* input0; float* input1; float* sc; float* output0; float* output1; float srate; float old_yl; float old_y1; float old_yg; float makeup_gain; float tau; #ifdef LV2_EXTENDED LV2_Inline_Display_Image_Surface surf; bool need_expose; cairo_surface_t* display; LV2_Inline_Display* queue_draw; uint32_t w, h; /* ports pointers are only valid during run so we'll * have to cache them for the display, besides * we do want to check for changes */ float v_knee; float v_ratio; float v_thresdb; float v_gainr; float v_makeup; float v_lvl; float v_lv1; float v_lvl_in; float v_lvl_out; #endif } AExp; static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double rate, const char* bundle_path, const LV2_Feature* const* features) { AExp* aexp = (AExp*)calloc(1, sizeof(AExp)); for (int i=0; features[i]; ++i) { #ifdef LV2_EXTENDED if (!strcmp(features[i]->URI, LV2_INLINEDISPLAY__queue_draw)) { aexp->queue_draw = (LV2_Inline_Display*) features[i]->data; } #endif } aexp->srate = rate; aexp->old_yl=aexp->old_y1=aexp->old_yg=0.f; aexp->tau = (1.0 - exp (-2.f * M_PI * 25.f / aexp->srate)); #ifdef LV2_EXTENDED aexp->need_expose = true; aexp->v_lvl_out = -70.f; #endif return (LV2_Handle)aexp; } static void connect_port(LV2_Handle instance, uint32_t port, void* data) { AExp* aexp = (AExp*)instance; switch ((PortIndex)port) { case AEXP_ATTACK: aexp->attack = (float*)data; break; case AEXP_RELEASE: aexp->release = (float*)data; break; case AEXP_KNEE: aexp->knee = (float*)data; break; case AEXP_RATIO: aexp->ratio = (float*)data; break; case AEXP_THRESHOLD: aexp->thresdb = (float*)data; break; case AEXP_MAKEUP: aexp->makeup = (float*)data; break; case AEXP_GAINR: aexp->gainr = (float*)data; break; case AEXP_OUTLEVEL: aexp->outlevel = (float*)data; break; case AEXP_SIDECHAIN: aexp->sidechain = (float*)data; break; case AEXP_ENABLE: aexp->enable = (float*)data; break; default: break; } } static void connect_mono(LV2_Handle instance, uint32_t port, void* data) { AExp* aexp = (AExp*)instance; connect_port (instance, port, data); switch ((PortIndex)port) { case AEXP_A0: aexp->input0 = (float*)data; break; case AEXP_A1: aexp->sc = (float*)data; break; case AEXP_A2: aexp->output0 = (float*)data; break; default: break; } } static void connect_stereo(LV2_Handle instance, uint32_t port, void* data) { AExp* aexp = (AExp*)instance; connect_port (instance, port, data); switch ((PortIndex)port) { case AEXP_A0: aexp->input0 = (float*)data; break; case AEXP_A1: aexp->input1 = (float*)data; break; case AEXP_A2: aexp->sc = (float*)data; break; case AEXP_A3: aexp->output0 = (float*)data; break; case AEXP_A4: aexp->output1 = (float*)data; break; default: break; } } // Force already-denormal float value to zero static inline float sanitize_denormal(float value) { if (!isnormal(value)) { value = 0.f; } return value; } static inline float from_dB(float gdb) { return (exp(gdb/20.f*log(10.f))); } static inline float to_dB(float g) { return (20.f*log10(g)); } static void activate(LV2_Handle instance) { AExp* aexp = (AExp*)instance; *(aexp->gainr) = 0.0f; *(aexp->outlevel) = -45.0f; aexp->old_yl=aexp->old_y1=aexp->old_yg=0.f; } static void run_mono(LV2_Handle instance, uint32_t n_samples) { AExp* aexp = (AExp*)instance; const float* const input = aexp->input0; const float* const sc = aexp->sc; float* const output = aexp->output0; float srate = aexp->srate; float width = (6.f * *(aexp->knee)) + 0.01; float cdb=0.f; float attack_coeff = exp(-1000.f/(*(aexp->attack) * srate)); float release_coeff = exp(-1000.f/(*(aexp->release) * srate)); float max = 0.f; float lgaininp = 0.f; float Lgain = 1.f; float Lxg, Lxl, Lyg, Lyl, Ly1; int usesidechain = (*(aexp->sidechain) <= 0.f) ? 0 : 1; uint32_t i; float ingain; float in0; float sc0; float ratio = *aexp->ratio; float thresdb = *aexp->thresdb; float makeup = *aexp->makeup; float makeup_target = from_dB(makeup); float makeup_gain = aexp->makeup_gain; const float tau = aexp->tau; if (*aexp->enable <= 0) { ratio = 1.f; thresdb = 0.f; makeup = 0.f; makeup_target = 1.f; } #ifdef LV2_EXTENDED if (aexp->v_knee != *aexp->knee) { aexp->v_knee = *aexp->knee; aexp->need_expose = true; } if (aexp->v_ratio != ratio) { aexp->v_ratio = ratio; aexp->need_expose = true; } if (aexp->v_thresdb != thresdb) { aexp->v_thresdb = thresdb; aexp->need_expose = true; } if (aexp->v_makeup != makeup) { aexp->v_makeup = makeup; aexp->need_expose = true; } #endif float in_peak = 0; aexp->v_gainr = 0.0; for (i = 0; i < n_samples; i++) { in0 = input[i]; sc0 = sc[i]; ingain = usesidechain ? fabs(sc0) : fabs(in0); in_peak = fmaxf (in_peak, ingain); Lyg = 0.f; Lxg = (ingain==0.f) ? -160.f : to_dB(ingain); Lxg = sanitize_denormal(Lxg); if (2.f*(Lxg-thresdb) < -width) { Lyg = thresdb + (Lxg-thresdb) * ratio; Lyg = sanitize_denormal(Lyg); } else if (2.f*(Lxg-thresdb) > width) { Lyg = Lxg; } else { Lyg = Lxg + (1.f-ratio)*(Lxg-thresdb-width/2.f)*(Lxg-thresdb-width/2.f)/(2.f*width); } Lxl = Lxg - Lyg; aexp->old_y1 = sanitize_denormal(aexp->old_y1); aexp->old_yl = sanitize_denormal(aexp->old_yl); Ly1 = fminf(Lxl, release_coeff * aexp->old_y1+(1.f-release_coeff)*Lxl); Lyl = attack_coeff * aexp->old_yl+(1.f-attack_coeff)*Ly1; Ly1 = sanitize_denormal(Ly1); Lyl = sanitize_denormal(Lyl); cdb = -Lyl; Lgain = from_dB(cdb); *(aexp->gainr) = Lyl; if (Lyl > aexp->v_gainr) { aexp->v_gainr = Lyl; } lgaininp = in0 * Lgain; makeup_gain += tau * (makeup_target - makeup_gain) + 1e-12; output[i] = lgaininp * makeup_gain; max = (fabsf(output[i]) > max) ? fabsf(output[i]) : sanitize_denormal(max); // TODO re-use local variables on stack // store values back to aexp at the end of the inner-loop aexp->old_yl = Lyl; aexp->old_y1 = Ly1; aexp->old_yg = Lyg; } *(aexp->outlevel) = (max < 0.0056f) ? -45.f : to_dB(max); aexp->makeup_gain = makeup_gain; #ifdef LV2_EXTENDED const float old_v_lv1 = aexp->v_lv1; const float old_v_lvl = aexp->v_lvl; const float tot_rel_c = exp(-1000.f/(*(aexp->release) * srate) * n_samples); const float tot_atk_c = exp(-1000.f/(*(aexp->attack) * srate) * n_samples); aexp->v_lv1 = fmaxf (in_peak, tot_rel_c*old_v_lv1 + (1.f-tot_rel_c)*in_peak); aexp->v_lvl = tot_atk_c*old_v_lvl + (1.f-tot_atk_c)*aexp->v_lv1; if (!isfinite_local (aexp->v_lvl)) { aexp->v_lvl = 0.f; } const float v_lvl_in = (aexp->v_lvl < 0.001f) ? -60.f : to_dB(aexp->v_lvl); const float v_lvl_out = (max < 0.001f) ? -60.f : to_dB(max); if (fabsf (aexp->v_lvl_out - v_lvl_out) >= 1 || fabsf (aexp->v_lvl_in - v_lvl_in) >= 1) { // >= 1dB difference aexp->need_expose = true; aexp->v_lvl_in = v_lvl_in; const float relax_coef = exp(-(float)n_samples/srate); aexp->v_lvl_out = fmaxf (v_lvl_out, relax_coef*aexp->v_lvl_out + (1.f-relax_coef)*v_lvl_out); } if (aexp->need_expose && aexp->queue_draw) { aexp->need_expose = false; aexp->queue_draw->queue_draw (aexp->queue_draw->handle); } #endif } static void run_stereo(LV2_Handle instance, uint32_t n_samples) { AExp* aexp = (AExp*)instance; const float* const input0 = aexp->input0; const float* const input1 = aexp->input1; const float* const sc = aexp->sc; float* const output0 = aexp->output0; float* const output1 = aexp->output1; float srate = aexp->srate; float width = (6.f * *(aexp->knee)) + 0.01; float cdb=0.f; float attack_coeff = exp(-1000.f/(*(aexp->attack) * srate)); float release_coeff = exp(-1000.f/(*(aexp->release) * srate)); float max = 0.f; float lgaininp = 0.f; float rgaininp = 0.f; float Lgain = 1.f; float Lxg, Lxl, Lyg, Lyl, Ly1; int usesidechain = (*(aexp->sidechain) <= 0.f) ? 0 : 1; uint32_t i; float ingain; float in0; float in1; float sc0; float maxabslr; float ratio = *aexp->ratio; float thresdb = *aexp->thresdb; float makeup = *aexp->makeup; float makeup_target = from_dB(makeup); float makeup_gain = aexp->makeup_gain; const float tau = aexp->tau; if (*aexp->enable <= 0) { ratio = 1.f; thresdb = 0.f; makeup = 0.f; makeup_target = 1.f; } #ifdef LV2_EXTENDED if (aexp->v_knee != *aexp->knee) { aexp->v_knee = *aexp->knee; aexp->need_expose = true; } if (aexp->v_ratio != ratio) { aexp->v_ratio = ratio; aexp->need_expose = true; } if (aexp->v_thresdb != thresdb) { aexp->v_thresdb = thresdb; aexp->need_expose = true; } if (aexp->v_makeup != makeup) { aexp->v_makeup = makeup; aexp->need_expose = true; } #endif float in_peak = 0; aexp->v_gainr = 0.0; for (i = 0; i < n_samples; i++) { in0 = input0[i]; in1 = input1[i]; sc0 = sc[i]; maxabslr = fmaxf(fabs(in0), fabs(in1)); ingain = usesidechain ? fabs(sc0) : maxabslr; in_peak = fmaxf (in_peak, ingain); Lyg = 0.f; Lxg = (ingain==0.f) ? -160.f : to_dB(ingain); Lxg = sanitize_denormal(Lxg); if (2.f*(Lxg-thresdb) < -width) { Lyg = thresdb + (Lxg-thresdb) * ratio; Lyg = sanitize_denormal(Lyg); } else if (2.f*(Lxg-thresdb) > width) { Lyg = Lxg; } else { Lyg = Lxg + (1.f-ratio)*(Lxg-thresdb-width/2.f)*(Lxg-thresdb-width/2.f)/(2.f*width); } Lxl = Lxg - Lyg; aexp->old_y1 = sanitize_denormal(aexp->old_y1); aexp->old_yl = sanitize_denormal(aexp->old_yl); Ly1 = fminf(Lxl, release_coeff * aexp->old_y1+(1.f-release_coeff)*Lxl); Lyl = attack_coeff * aexp->old_yl+(1.f-attack_coeff)*Ly1; Ly1 = sanitize_denormal(Ly1); Lyl = sanitize_denormal(Lyl); cdb = -Lyl; Lgain = from_dB(cdb); *(aexp->gainr) = Lyl; if (Lyl > aexp->v_gainr) { aexp->v_gainr = Lyl; } lgaininp = in0 * Lgain; rgaininp = in1 * Lgain; makeup_gain += tau * (makeup_target - makeup_gain) + 1e-12; output0[i] = lgaininp * makeup_gain; output1[i] = rgaininp * makeup_gain; max = (fmaxf(fabs(output0[i]), fabs(output1[i])) > max) ? fmaxf(fabs(output0[i]), fabs(output1[i])) : sanitize_denormal(max); // TODO re-use local variables on stack // store values back to aexp at the end of the inner-loop aexp->old_yl = Lyl; aexp->old_y1 = Ly1; aexp->old_yg = Lyg; } *(aexp->outlevel) = (max < 0.0056f) ? -45.f : to_dB(max); aexp->makeup_gain = makeup_gain; #ifdef LV2_EXTENDED const float old_v_lv1 = aexp->v_lv1; const float old_v_lvl = aexp->v_lvl; const float tot_rel_c = exp(-1000.f/(*(aexp->release) * srate) * n_samples); const float tot_atk_c = exp(-1000.f/(*(aexp->attack) * srate) * n_samples); aexp->v_lv1 = fmaxf (in_peak, tot_rel_c*old_v_lv1 + (1.f-tot_rel_c)*in_peak); aexp->v_lvl = tot_atk_c*old_v_lvl + (1.f-tot_atk_c)*aexp->v_lv1; if (!isfinite_local (aexp->v_lvl)) { aexp->v_lvl = 0.f; } const float v_lvl_in = (aexp->v_lvl < 0.001f) ? -60.f : to_dB(aexp->v_lvl); const float v_lvl_out = (max < 0.001f) ? -60.f : to_dB(max); if (fabsf (aexp->v_lvl_out - v_lvl_out) >= 1 || fabsf (aexp->v_lvl_in - v_lvl_in) >= 1) { // >= 1dB difference aexp->need_expose = true; aexp->v_lvl_in = v_lvl_in; const float relax_coef = exp(-2.0*n_samples/srate); aexp->v_lvl_out = fmaxf (v_lvl_out, relax_coef*aexp->v_lvl_out + (1.f-relax_coef)*v_lvl_out); } if (aexp->need_expose && aexp->queue_draw) { aexp->need_expose = false; aexp->queue_draw->queue_draw (aexp->queue_draw->handle); } #endif } static void deactivate(LV2_Handle instance) { activate(instance); } static void cleanup(LV2_Handle instance) { #ifdef LV2_EXTENDED AExp* aexp = (AExp*)instance; if (aexp->display) { cairo_surface_destroy (aexp->display); } #endif free(instance); } #ifndef MIN #define MIN(A,B) ((A) < (B)) ? (A) : (B) #endif #ifdef LV2_EXTENDED static float exp_curve (const AExp* self, float xg) { const float knee = self->v_knee; const float ratio = self->v_ratio; const float thresdb = self->v_thresdb; const float makeup = self->v_makeup; const float width = 6.f * knee + 0.01f; float yg = 0.f; if (2.f * (xg - thresdb) < -width) { yg = thresdb + (xg - thresdb) * ratio; } else if (2.f * (xg - thresdb) > width) { yg = xg; } else { yg = xg + (1.f - ratio) * (xg - thresdb - width / 2.f) * (xg - thresdb - width / 2.f) / (2.f * width); } yg += makeup; return yg; } static void render_inline_full (cairo_t* cr, const AExp* self) { const float w = self->w; const float h = self->h; const float makeup_thres = self->v_thresdb + self->v_makeup; // clear background cairo_rectangle (cr, 0, 0, w, h); cairo_set_source_rgba (cr, .2, .2, .2, 1.0); cairo_fill (cr); cairo_set_line_width(cr, 1.0); // draw grid 10dB steps const double dash1[] = {1, 2}; const double dash2[] = {1, 3}; cairo_save (cr); cairo_set_line_cap(cr, CAIRO_LINE_CAP_ROUND); cairo_set_dash(cr, dash2, 2, 2); cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); for (uint32_t d = 1; d < 7; ++d) { const float x = -.5 + floorf (w * (d * 10.f / 70.f)); const float y = -.5 + floorf (h * (d * 10.f / 70.f)); cairo_move_to (cr, x, 0); cairo_line_to (cr, x, h); cairo_stroke (cr); cairo_move_to (cr, 0, y); cairo_line_to (cr, w, y); cairo_stroke (cr); } cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 1.0); cairo_set_dash(cr, dash1, 2, 2); if (self->v_thresdb < 0) { const float y = -.5 + floorf (h * ((makeup_thres - 10.f) / -70.f)); cairo_move_to (cr, 0, y); cairo_line_to (cr, w, y); cairo_stroke (cr); } // diagonal unity cairo_move_to (cr, 0, h); cairo_line_to (cr, w, 0); cairo_stroke (cr); cairo_restore (cr); { // 0, 0 cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); const float x = -.5 + floorf (w * (60.f / 70.f)); const float y = -.5 + floorf (h * (10.f / 70.f)); cairo_move_to (cr, x, 0); cairo_line_to (cr, x, h); cairo_stroke (cr); cairo_move_to (cr, 0, y); cairo_line_to (cr, w, y); cairo_stroke (cr); } { // GR const float x = -.5 + floorf (w * (62.5f / 70.f)); const float y = -.5 + floorf (h * (10.0f / 70.f)); const float wd = floorf (w * (5.f / 70.f)); const float ht = floorf (h * (55.f / 70.f)); cairo_rectangle (cr, x, y, wd, ht); cairo_fill (cr); const float h_gr = fminf (ht, floorf (h * self->v_gainr / 70.f)); cairo_set_source_rgba (cr, 0.95, 0.0, 0.0, 1.0); cairo_rectangle (cr, x, y, wd, h_gr); cairo_fill (cr); cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); cairo_rectangle (cr, x, y, wd, ht); cairo_set_source_rgba (cr, 0.75, 0.75, 0.75, 1.0); cairo_stroke (cr); } // draw curve cairo_set_source_rgba (cr, .8, .8, .8, 1.0); cairo_move_to (cr, 0, h); for (uint32_t x = 0; x < w; ++x) { // plot -60..+10 dB const float x_db = 70.f * (-1.f + x / (float)w) + 10.f; const float y_db = exp_curve (self, x_db) - 10.f; const float y = h * (y_db / -70.f); cairo_line_to (cr, x, y); } cairo_stroke_preserve (cr); cairo_line_to (cr, w, h); cairo_close_path (cr); cairo_clip (cr); // draw signal level & reduction/gradient const float top = exp_curve (self, 0) - 10.f; cairo_pattern_t* pat = cairo_pattern_create_linear (0.0, 0.0, 0.0, h); if (top > makeup_thres - 10.f) { cairo_pattern_add_color_stop_rgba (pat, 0.0, 0.8, 0.1, 0.1, 0.5); cairo_pattern_add_color_stop_rgba (pat, top / -70.f, 0.8, 0.1, 0.1, 0.5); } if (self->v_knee > 0) { cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres -10.f) / -70.f), 0.7, 0.7, 0.2, 0.5); cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - self->v_knee - 10.f) / -70.f), 0.5, 0.5, 0.5, 0.5); } else { cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - 10.f)/ -70.f), 0.7, 0.7, 0.2, 0.5); cairo_pattern_add_color_stop_rgba (pat, ((makeup_thres - 10.01f) / -70.f), 0.5, 0.5, 0.5, 0.5); } cairo_pattern_add_color_stop_rgba (pat, 1.0, 0.5, 0.5, 0.5, 0.5); // maybe cut off at x-position? const float x = w * (self->v_lvl_in + 60) / 70.f; const float y = x + h*self->v_makeup; cairo_rectangle (cr, 0, h - y, x, y); if (self->v_ratio > 1.0) { cairo_set_source (cr, pat); } else { cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); } cairo_fill (cr); cairo_pattern_destroy (pat); // TODO cache pattern } static void render_inline_only_bars (cairo_t* cr, const AExp* self) { const float w = self->w; const float h = self->h; cairo_rectangle (cr, 0, 0, w, h); cairo_set_source_rgba (cr, .2, .2, .2, 1.0); cairo_fill (cr); cairo_save (cr); const float ht = 0.25f * h; const float x1 = w*0.05; const float wd = w - 2.0f*x1; const float y1 = 0.17*h; const float y2 = h - y1 - ht; cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); cairo_rectangle (cr, x1, y1, wd, ht); cairo_fill (cr); cairo_rectangle (cr, x1, y2, wd, ht); cairo_fill (cr); cairo_set_source_rgba (cr, 0.75, 0.0, 0.0, 1.0); const float w_gr = (self->v_gainr > 60.f) ? wd : wd * self->v_gainr * (1.f/60.f); cairo_rectangle (cr, x1+wd-w_gr, y2, w_gr, ht); cairo_fill (cr); if (self->v_lvl_out > -60.f) { if (self->v_lvl_out > 10.f) { cairo_set_source_rgba (cr, 0.75, 0.0, 0.0, 1.0); } else if (self->v_lvl_out > 0.f) { cairo_set_source_rgba (cr, 0.66, 0.66, 0.0, 1.0); } else { cairo_set_source_rgba (cr, 0.0, 0.66, 0.0, 1.0); } const float w_g = (self->v_lvl_out > 10.f) ? wd : wd * (60.f+self->v_lvl_out) / 70.f; cairo_rectangle (cr, x1, y1, w_g, ht); cairo_fill (cr); } cairo_set_source_rgba (cr, 1.0, 1.0, 1.0, 1.0); const float tck = 0.33*ht; cairo_set_line_width (cr, .5); for (uint32_t d = 1; d < 7; ++d) { const float x = x1 + (d * wd * (10.f / 70.f)); cairo_move_to (cr, x, y1); cairo_line_to (cr, x, y1+tck); cairo_move_to (cr, x, y1+ht); cairo_line_to (cr, x, y1+ht-tck); cairo_move_to (cr, x, y2); cairo_line_to (cr, x, y2+tck); cairo_move_to (cr, x, y2+ht); cairo_line_to (cr, x, y2+ht-tck); } cairo_stroke (cr); const float x_0dB = x1 + wd*(60.f/70.f); cairo_move_to (cr, x_0dB, y1); cairo_line_to (cr, x_0dB, y1+ht); cairo_rectangle (cr, x1, y1, wd, ht); cairo_rectangle (cr, x1, y2, wd, ht); cairo_stroke (cr); cairo_set_line_width (cr, 2.0); // visualize threshold const float tr = x1 + wd * (60.f+self->v_thresdb) / 70.f; cairo_set_source_rgba (cr, 0.95, 0.95, 0.0, 1.0); cairo_move_to (cr, tr, y1); cairo_line_to (cr, tr, y1+ht); cairo_stroke (cr); // visualize ratio const float reduced_0dB = self->v_thresdb * (1.f - 1.f/self->v_ratio); const float rt = x1 + wd * (60.f+reduced_0dB) / 70.f; cairo_set_source_rgba (cr, 0.95, 0.0, 0.0, 1.0); cairo_move_to (cr, rt, y1); cairo_line_to (cr, rt, y1+ht); cairo_stroke (cr); } static LV2_Inline_Display_Image_Surface * render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h) { AExp* self = (AExp*)instance; uint32_t h = MIN (w, max_h); if (w < 200) { h = 40; } if (!self->display || self->w != w || self->h != h) { if (self->display) cairo_surface_destroy(self->display); self->display = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, w, h); self->w = w; self->h = h; } cairo_t* cr = cairo_create (self->display); if (w >= 200) { render_inline_full (cr, self); } else { render_inline_only_bars (cr, self); } cairo_destroy (cr); cairo_surface_flush (self->display); self->surf.width = cairo_image_surface_get_width (self->display); self->surf.height = cairo_image_surface_get_height (self->display); self->surf.stride = cairo_image_surface_get_stride (self->display); self->surf.data = cairo_image_surface_get_data (self->display); return &self->surf; } #endif static const void* extension_data(const char* uri) { #ifdef LV2_EXTENDED static const LV2_Inline_Display_Interface display = { render_inline }; if (!strcmp(uri, LV2_INLINEDISPLAY__interface)) { return &display; } #endif return NULL; } static const LV2_Descriptor descriptor_mono = { AEXP_URI, instantiate, connect_mono, activate, run_mono, deactivate, cleanup, extension_data }; static const LV2_Descriptor descriptor_stereo = { AEXP_STEREO_URI, instantiate, connect_stereo, activate, run_stereo, deactivate, cleanup, extension_data }; LV2_SYMBOL_EXPORT const LV2_Descriptor* lv2_descriptor(uint32_t index) { switch (index) { case 0: return &descriptor_mono; case 1: return &descriptor_stereo; default: return NULL; } }