/* a-eq * Copyright (C) 2016 Damien Zammit * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef _GNU_SOURCE #define _GNU_SOURCE // needed for M_PI #endif #include #include #include #include #include #include #include "lv2/lv2plug.in/ns/lv2core/lv2.h" #ifdef LV2_EXTENDED #include #include "ardour/lv2_extensions.h" #endif #define AEQ_URI "urn:ardour:a-eq" #define BANDS 6 #ifndef MIN #define MIN(A,B) ((A) < (B)) ? (A) : (B) #endif typedef enum { AEQ_SHELFTOGL = 0, AEQ_FREQL, AEQ_GAINL, AEQ_FREQ1, AEQ_GAIN1, AEQ_BW1, AEQ_FREQ2, AEQ_GAIN2, AEQ_BW2, AEQ_FREQ3, AEQ_GAIN3, AEQ_BW3, AEQ_FREQ4, AEQ_GAIN4, AEQ_BW4, AEQ_SHELFTOGH, AEQ_FREQH, AEQ_GAINH, AEQ_MASTER, AEQ_FILTOGL, AEQ_FILTOG1, AEQ_FILTOG2, AEQ_FILTOG3, AEQ_FILTOG4, AEQ_FILTOGH, AEQ_INPUT, AEQ_OUTPUT, } PortIndex; static inline float to_dB(float g) { return (20.f*log10(g)); } static inline float from_dB(float gdb) { return (exp(gdb/20.f*log(10.f))); } struct linear_svf { double g, k; double a[3]; double m[3]; double s[2]; }; static void linear_svf_reset(struct linear_svf *self) { self->s[0] = self->s[1] = 0.0; } typedef struct { float* shelftogl; float* shelftogh; float* f0[BANDS]; float* g[BANDS]; float* bw[BANDS]; float* filtog[BANDS]; float* master; float srate; float* input; float* output; struct linear_svf v_filter[BANDS]; float v_g[BANDS]; float v_bw[BANDS]; float v_f0[BANDS]; float v_filtog[BANDS]; float v_shelftogl; float v_shelftogh; float v_master; bool need_expose; #ifdef LV2_EXTENDED LV2_Inline_Display_Image_Surface surf; cairo_surface_t* display; LV2_Inline_Display* queue_draw; uint32_t w, h; #endif } Aeq; static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double rate, const char* bundle_path, const LV2_Feature* const* features) { int i; Aeq* aeq = (Aeq*)malloc(sizeof(Aeq)); aeq->srate = rate; #ifdef LV2_EXTENDED for (int i=0; features[i]; ++i) { if (!strcmp(features[i]->URI, LV2_INLINEDISPLAY__queue_draw)) { aeq->queue_draw = (LV2_Inline_Display*) features[i]->data; } } #endif for (i = 0; i < BANDS; i++) linear_svf_reset(&aeq->v_filter[i]); aeq->need_expose = true; aeq->display = NULL; return (LV2_Handle)aeq; } static void connect_port(LV2_Handle instance, uint32_t port, void* data) { Aeq* aeq = (Aeq*)instance; switch ((PortIndex)port) { case AEQ_SHELFTOGL: aeq->shelftogl = (float*)data; break; case AEQ_FREQL: aeq->f0[0] = (float*)data; break; case AEQ_GAINL: aeq->g[0] = (float*)data; break; case AEQ_FREQ1: aeq->f0[1] = (float*)data; break; case AEQ_GAIN1: aeq->g[1] = (float*)data; break; case AEQ_BW1: aeq->bw[1] = (float*)data; break; case AEQ_FREQ2: aeq->f0[2] = (float*)data; break; case AEQ_GAIN2: aeq->g[2] = (float*)data; break; case AEQ_BW2: aeq->bw[2] = (float*)data; break; case AEQ_FREQ3: aeq->f0[3] = (float*)data; break; case AEQ_GAIN3: aeq->g[3] = (float*)data; break; case AEQ_BW3: aeq->bw[3] = (float*)data; break; case AEQ_FREQ4: aeq->f0[4] = (float*)data; break; case AEQ_GAIN4: aeq->g[4] = (float*)data; break; case AEQ_BW4: aeq->bw[4] = (float*)data; break; case AEQ_SHELFTOGH: aeq->shelftogh = (float*)data; break; case AEQ_FREQH: aeq->f0[5] = (float*)data; break; case AEQ_GAINH: aeq->g[5] = (float*)data; break; case AEQ_MASTER: aeq->master = (float*)data; break; case AEQ_FILTOGL: aeq->filtog[0] = (float*)data; break; case AEQ_FILTOG1: aeq->filtog[1] = (float*)data; break; case AEQ_FILTOG2: aeq->filtog[2] = (float*)data; break; case AEQ_FILTOG3: aeq->filtog[3] = (float*)data; break; case AEQ_FILTOG4: aeq->filtog[4] = (float*)data; break; case AEQ_FILTOGH: aeq->filtog[5] = (float*)data; break; case AEQ_INPUT: aeq->input = (float*)data; break; case AEQ_OUTPUT: aeq->output = (float*)data; break; } } static void activate(LV2_Handle instance) { int i; Aeq* aeq = (Aeq*)instance; for (i = 0; i < BANDS; i++) linear_svf_reset(&aeq->v_filter[i]); } // SVF filters // http://www.cytomic.com/files/dsp/SvfLinearTrapOptimised2.pdf static void linear_svf_set_hp(struct linear_svf *self, float sample_rate, float cutoff, float resonance) { double f0 = (double)cutoff; double q = (double)resonance; double sr = (double)sample_rate; self->g = tan(M_PI * (f0 / sr)); self->k = 1.0 / q; self->a[0] = 1.0 / (1.0 + self->g * (self->g + self->k)); self->a[1] = self->g * self->a[0]; self->a[2] = self->g * self->a[1]; self->m[0] = 1.0; self->m[1] = -self->k; self->m[2] = -1.0; } static void linear_svf_set_lp(struct linear_svf *self, float sample_rate, float cutoff, float resonance) { double f0 = (double)cutoff; double q = (double)resonance; double sr = (double)sample_rate; self->g = tan(M_PI * (f0 / sr)); self->k = 1.0 / q; self->a[0] = 1.0 / (1.0 + self->g * (self->g + self->k)); self->a[1] = self->g * self->a[0]; self->a[2] = self->g * self->a[1]; self->m[0] = 0.0; self->m[1] = 0.0; self->m[2] = 1.0; } static void linear_svf_set_peq(struct linear_svf *self, float gdb, float sample_rate, float cutoff, float bandwidth) { double f0 = (double)cutoff; double q = (double)pow(2.0, 1.0 / bandwidth) / (pow(2.0, bandwidth) - 1.0); double sr = (double)sample_rate; double A = pow(10.0, gdb/40.0); self->g = tan(M_PI * (f0 / sr)); self->k = 1.0 / (q * A); self->a[0] = 1.0 / (1.0 + self->g * (self->g + self->k)); self->a[1] = self->g * self->a[0]; self->a[2] = self->g * self->a[1]; self->m[0] = 1.0; self->m[1] = self->k * (A * A - 1.0); self->m[2] = 0.0; } static void linear_svf_set_highshelf(struct linear_svf *self, float gdb, float sample_rate, float cutoff, float resonance) { double f0 = (double)cutoff; double q = (double)resonance; double sr = (double)sample_rate; double A = pow(10.0, gdb/40.0); self->g = tan(M_PI * (f0 / sr)); self->k = 1.0 / q; self->a[0] = 1.0 / (1.0 + self->g * (self->g + self->k)); self->a[1] = self->g * self->a[0]; self->a[2] = self->g * self->a[1]; self->m[0] = A * A; self->m[1] = self->k * (1.0 - A) * A; self->m[2] = 1.0 - A * A; } static void linear_svf_set_lowshelf(struct linear_svf *self, float gdb, float sample_rate, float cutoff, float resonance) { double f0 = (double)cutoff; double q = (double)resonance; double sr = (double)sample_rate; double A = pow(10.0, gdb/40.0); self->g = tan(M_PI * (f0 / sr)); self->k = 1.0 / q; self->a[0] = 1.0 / (1.0 + self->g * (self->g + self->k)); self->a[1] = self->g * self->a[0]; self->a[2] = self->g * self->a[1]; self->m[0] = 1.0; self->m[1] = self->k * (A - 1.0); self->m[2] = A * A - 1.0; } static float run_linear_svf(struct linear_svf *self, float in) { double v[3]; double din = (double)in; double out; v[2] = din - self->s[1]; v[0] = (self->a[0] * self->s[0]) + (self->a[1] * v[2]); v[1] = self->s[1] + (self->a[1] * self->s[0]) + (self->a[2] * v[2]); self->s[0] = (2.0 * v[0]) - self->s[0]; self->s[1] = (2.0 * v[1]) - self->s[1]; out = (self->m[0] * din) + (self->m[1] * v[0]) + (self->m[2] * v[1]); return (float)out; } static void run(LV2_Handle instance, uint32_t n_samples) { Aeq* aeq = (Aeq*)instance; const float* const input = aeq->input; float* const output = aeq->output; float srate = aeq->srate; float in0, out; uint32_t i, j; if (*(aeq->shelftogl) > 0.5) { linear_svf_set_lowshelf(&aeq->v_filter[0], *(aeq->g[0]), srate, *(aeq->f0[0]), 0.7071068); } else { linear_svf_set_hp(&aeq->v_filter[0], srate, *(aeq->f0[0]), 0.7071068); } linear_svf_set_peq(&aeq->v_filter[1], *(aeq->g[1]), srate, *(aeq->f0[1]), *(aeq->bw[1])); linear_svf_set_peq(&aeq->v_filter[2], *(aeq->g[2]), srate, *(aeq->f0[2]), *(aeq->bw[2])); linear_svf_set_peq(&aeq->v_filter[3], *(aeq->g[3]), srate, *(aeq->f0[3]), *(aeq->bw[3])); linear_svf_set_peq(&aeq->v_filter[4], *(aeq->g[4]), srate, *(aeq->f0[4]), *(aeq->bw[4])); if (*(aeq->shelftogh) > 0.5) { linear_svf_set_highshelf(&aeq->v_filter[5], *(aeq->g[5]), srate, *(aeq->f0[5]), 0.7071068); } else { linear_svf_set_lp(&aeq->v_filter[5], srate, *(aeq->f0[5]), 0.7071068); } for (i = 0; i < n_samples; i++) { in0 = input[i]; out = in0; for (j = 0; j < BANDS; j++) { if (*(aeq->filtog[j]) > 0.5) out = run_linear_svf(&aeq->v_filter[j], out); } output[i] = out * from_dB(*(aeq->master)); } for (i = 0; i < BANDS; i++) { if (aeq->v_f0[i] != *(aeq->f0[i])) { aeq->v_f0[i] = *(aeq->f0[i]); aeq->need_expose = true; } if (aeq->v_g[i] != *(aeq->g[i])) { aeq->v_g[i] = *(aeq->g[i]); aeq->need_expose = true; } if (i != 0 && i != 5 && aeq->v_bw[i] != *(aeq->bw[i])) { aeq->v_bw[i] = *(aeq->bw[i]); aeq->need_expose = true; } if (aeq->v_filtog[i] != *(aeq->filtog[i])) { aeq->v_filtog[i] = *(aeq->filtog[i]); aeq->need_expose = true; } if (aeq->v_shelftogl != *(aeq->shelftogl)) { aeq->v_shelftogl = *(aeq->shelftogl); aeq->need_expose = true; } if (aeq->v_shelftogh != *(aeq->shelftogh)) { aeq->v_shelftogh = *(aeq->shelftogh); aeq->need_expose = true; } if (aeq->v_master != *(aeq->master)) { aeq->v_master = *(aeq->master); aeq->need_expose = true; } } #ifdef LV2_EXTENDED if (aeq->need_expose && aeq->queue_draw) { aeq->need_expose = false; aeq->queue_draw->queue_draw (aeq->queue_draw->handle); } #endif } #ifdef LV2_EXTENDED static float eq_curve (Aeq* self, float f) { float SR = self->srate; double complex H = 1.0; double theta = f * 2. * M_PI / SR; double complex z = cexp(I * theta); double A; double m0, m1, m2, g, k; int j = 0; // low if (self->v_filtog[0]) { A = pow(10.0, self->v_g[0]/40.0); m0 = self->v_filter[0].m[0]; m1 = self->v_filter[0].m[1]; m2 = self->v_filter[0].m[2]; g = self->v_filter[0].g; k = self->v_filter[0].k; if (self->v_shelftogl) { // lowshelf H *= (A*m0*(z-1.0)*(z-1.0) + g*g*(m0+m2)*(1.0+z)*(1.0+z) + sqrt(A)*g*(k*m0+m1) * (z*z-1.0)) / (A*(z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z) + sqrt(A)*g*k*(z*z-1.0)); } else { // hp: H *= ((z-1.0)*(z-1.0)) / ((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z) + g*k*(z*z-1.0)); } j++; } // peq1: if (self->v_filtog[1]) { A = pow(10.0, self->v_g[1]/40.0); m0 = self->v_filter[1].m[0]; m1 = self->v_filter[1].m[1]; m2 = self->v_filter[1].m[2]; g = self->v_filter[1].g; k = self->v_filter[1].k; H *= (g*k*m0*(z*z-1.0) + A*(g*(1.0+z)*(m1*(z-1.0) + g*m2*(1.0+z)) + m0*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z)))) / (g*k*(z*z-1.0) + A*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z))); j++; } // peq2: if (self->v_filtog[2]) { A = pow(10.0, self->v_g[2]/40.0); m0 = self->v_filter[2].m[0]; m1 = self->v_filter[2].m[1]; m2 = self->v_filter[2].m[2]; g = self->v_filter[2].g; k = self->v_filter[2].k; H *= (g*k*m0*(z*z-1.0) + A*(g*(1.0+z)*(m1*(z-1.0) + g*m2*(1.0+z)) + m0*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z)))) / (g*k*(z*z-1.0) + A*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z))); j++; } // peq3: if (self->v_filtog[3]) { A = pow(10.0, self->v_g[3]/40.0); m0 = self->v_filter[3].m[0]; m1 = self->v_filter[3].m[1]; m2 = self->v_filter[3].m[2]; g = self->v_filter[3].g; k = self->v_filter[3].k; H *= (g*k*m0*(z*z-1.0) + A*(g*(1.0+z)*(m1*(z-1.0) + g*m2*(1.0+z)) + m0*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z)))) / (g*k*(z*z-1.0) + A*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z))); j++; } // peq4: if (self->v_filtog[4]) { A = pow(10.0, self->v_g[4]/40.0); m0 = self->v_filter[4].m[0]; m1 = self->v_filter[4].m[1]; m2 = self->v_filter[4].m[2]; g = self->v_filter[4].g; k = self->v_filter[4].k; H *= (g*k*m0*(z*z-1.0) + A*(g*(1.0+z)*(m1*(z-1.0) + g*m2*(1.0+z)) + m0*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z)))) / (g*k*(z*z-1.0) + A*((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z))); j++; } // high if (self->v_filtog[5]) { A = pow(10.0, self->v_g[5]/40.0); m0 = self->v_filter[5].m[0]; m1 = self->v_filter[5].m[1]; m2 = self->v_filter[5].m[2]; g = self->v_filter[5].g; k = self->v_filter[5].k; if (self->v_shelftogh) { // highshelf: H *= ( sqrt(A) * g * (1.0 + z) * (m1 * (z - 1.0) + sqrt(A)*g*m2*(1.0+z)) + m0 * ( (z-1.0)*(z-1.0) + A*g*g*(1.0+z)*(1.0+z) + sqrt(A)*g*k*(z*z-1.0))) / ((z-1.0)*(z-1.0) + A*g*g*(1.0+z)*(1.0+z) + sqrt(A)*g*k*(z*z-1.0)); } else { // lp: H *= (g*g*(1.0+z)*(1.0+z)) / ((z-1.0)*(z-1.0) + g*g*(1.0+z)*(1.0+z) + g*k*(z*z-1.0)); } j++; } return cabs(H); } static LV2_Inline_Display_Image_Surface * render_inline (LV2_Handle instance, uint32_t w, uint32_t max_h) { Aeq* self = (Aeq*)instance; uint32_t h = MIN (w, max_h); if (!self->display || self->w != w || self->h != h) { if (self->display) cairo_surface_destroy(self->display); self->display = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, w, h); self->w = w; self->h = h; } cairo_t* cr = cairo_create (self->display); // clear background cairo_rectangle (cr, 0, 0, w, h); cairo_set_source_rgba (cr, .2, .2, .2, 1.0); cairo_fill (cr); cairo_set_line_width(cr, 1.0); // draw grid 5dB steps const double dash2[] = {1, 3}; cairo_save (cr); cairo_set_line_cap(cr, CAIRO_LINE_CAP_ROUND); cairo_set_dash(cr, dash2, 2, 2); cairo_set_source_rgba (cr, 0.5, 0.5, 0.5, 0.5); for (uint32_t d = 1; d < 8; ++d) { const float y = -.5 + floorf (h * (d * 5.f / 40.f)); cairo_move_to (cr, 0, y); cairo_line_to (cr, w, y); cairo_stroke (cr); } cairo_restore (cr); // draw curve cairo_set_source_rgba (cr, .8, .8, .8, 1.0); cairo_move_to (cr, 0, h); for (uint32_t x = 0; x < w; ++x) { // plot 20..20kHz +-20dB const float x_hz = 20.f * powf (1000.f, (float)x / (float)w); const float y_db = to_dB(eq_curve(self, x_hz)) + self->v_master; const float y = h * -y_db / 40.0 + h / 2; cairo_line_to (cr, x, y); //printf("(hz,H,db)=(%f, %f, %f)\n", x_hz, from_dB(y_db), y_db); } cairo_stroke_preserve (cr); cairo_line_to (cr, w, h); cairo_close_path (cr); cairo_clip (cr); // create RGBA surface cairo_destroy (cr); cairo_surface_flush (self->display); self->surf.width = cairo_image_surface_get_width (self->display); self->surf.height = cairo_image_surface_get_height (self->display); self->surf.stride = cairo_image_surface_get_stride (self->display); self->surf.data = cairo_image_surface_get_data (self->display); return &self->surf; } #endif static const void* extension_data(const char* uri) { #ifdef LV2_EXTENDED static const LV2_Inline_Display_Interface display = { render_inline }; if (!strcmp(uri, LV2_INLINEDISPLAY__interface)) { return &display; } #endif return NULL; } static void cleanup(LV2_Handle instance) { #ifdef LV2_EXTENDED Aeq* aeq = (Aeq*)instance; if (aeq->display) { cairo_surface_destroy (aeq->display); } #endif free(instance); } static const LV2_Descriptor descriptor = { AEQ_URI, instantiate, connect_port, activate, run, NULL, cleanup, extension_data }; LV2_SYMBOL_EXPORT const LV2_Descriptor* lv2_descriptor(uint32_t index) { switch (index) { case 0: return &descriptor; default: return NULL; } }