//---------------------------------------------------------------------------------- // // Copyright (c) 2008 Waves Audio Ltd. All rights reserved. // //! \file WCMRNativeAudio.cpp //! //! WCMRNativeAudioConnection and related class defienitions //! //---------------------------------------------------------------------------------*/ #if defined(__APPLE__) #include #endif #include "WCMRNativeAudio.h" #include "MiscUtils/safe_delete.h" #include #include #define NONE_DEVICE_NAME "None" #define NONE_DEVICE_INPUT_NAMES "Input " #define NONE_DEVICE_OUTPUT_NAMES "Output " //********************************************************************************************** // WCMRNativeAudioNoneDevice::WCMRNativeAudioNoneDevice // //! Constructor for the dummy "None" device. This constructor simply adds supported SRs, //! buffer sizes, and channels, so that it may look like a real native device to //! the applications. //! //! \param pManager : The managing device manager - simply passed on to the base class. //! //! //********************************************************************************************** WCMRNativeAudioNoneDevice::WCMRNativeAudioNoneDevice (WCMRAudioDeviceManager *pManager) : WCMRNativeAudioDevice (pManager, false /*useMultiThreading*/) , m_SilenceThread(0) #if defined (PLATFORM_WINDOWS) , _waitableTimerForUsleep (CreateWaitableTimer(NULL, TRUE, NULL)) #endif { m_DeviceName = NONE_DEVICE_NAME; m_SamplingRates = boost::assign::list_of (m_CurrentSamplingRate=44100)(48000)(88200)(96000); m_BufferSizes = boost::assign::list_of (32)(64)(128)(m_CurrentBufferSize=256)(512)(1024); for (int channel = 0; channel < __m_NumInputChannels; channel++) { std::stringstream name; name << NONE_DEVICE_INPUT_NAMES; name << (channel + 1); m_InputChannels.push_back(name.str()); } for (int channel = 0; channel < __m_NumOutputChannels; channel++) { std::stringstream name; name << NONE_DEVICE_INPUT_NAMES; name << (channel + 1); m_OutputChannels.push_back(name.str()); } _m_inputBuffer = new float[__m_NumInputChannels * m_BufferSizes.back()]; _m_outputBuffer = new float[__m_NumOutputChannels * m_BufferSizes.back()]; } WCMRNativeAudioNoneDevice::~WCMRNativeAudioNoneDevice () { #if defined (PLATFORM_WINDOWS) if(_waitableTimerForUsleep) { CloseHandle(_waitableTimerForUsleep); } #endif } WTErr WCMRNativeAudioNoneDevice::SetActive (bool newState) { //This will most likely be overridden, the base class simply //changes the member. if (Active() == newState) { return (eNoErr); } if (Active() && Streaming()) { SetStreaming(false); } return WCMRAudioDevice::SetActive(newState); } WTErr WCMRNativeAudioNoneDevice::SetCurrentBufferSize (int newSize) { //changes the status. int oldSize = CurrentBufferSize(); bool oldActive = Active(); //same size, nothing to do. if (oldSize == newSize) return eNoErr; //see if this is one of our supported rates... std::vector::iterator intIter = find(m_BufferSizes.begin(), m_BufferSizes.end(), newSize); if (intIter == m_BufferSizes.end()) { //Can't change, perhaps use an "invalid param" type of error return eCommandLineParameter; } if (Streaming()) { //Can't change, perhaps use an "in use" type of error return eGenericErr; } return WCMRAudioDevice::SetCurrentBufferSize(newSize); } WTErr WCMRNativeAudioNoneDevice::UpdateDeviceInfo () { return eNoErr; } WTErr WCMRNativeAudioNoneDevice::SetStreaming (bool newState) { if (Streaming() == newState) { return (eNoErr); } WCMRAudioDevice::SetStreaming(newState); if (Streaming()) { if (m_SilenceThread) std::cerr << "\t\t\t\t\t !!!!!!!!!!!!!!! Warning: the inactive NONE-DEVICE was streaming!" << std::endl; pthread_attr_t attributes; size_t stack_size = 100000; #ifdef __APPLE__ stack_size = (((stack_size - 1) / PTHREAD_STACK_MIN) + 1) * PTHREAD_STACK_MIN; #endif if (pthread_attr_init (&attributes)) { std::cerr << "WCMRNativeAudioNoneDevice::SetStreaming (): pthread_attr_init () failed!" << std::endl; return eGenericErr; } if (pthread_attr_setstacksize (&attributes, stack_size)) { std::cerr << "WCMRNativeAudioNoneDevice::SetStreaming (): pthread_attr_setstacksize () failed!" << std::endl; return eGenericErr; } if (pthread_create (&m_SilenceThread, &attributes, __SilenceThread, this)) { m_SilenceThread = 0; std::cerr << "WCMRNativeAudioNoneDevice::SetStreaming (): pthread_create () failed!" << std::endl; return eGenericErr; } } else { if (!m_SilenceThread) { std::cerr << "\t\t\t\t\t !!!!!!!!!!!!!!! Warning: the active NONE-DEVICE was NOT streaming!" << std::endl; } while (m_SilenceThread) { _usleep(1); //now wait for ended thread; } } return eNoErr; } void WCMRNativeAudioNoneDevice::_SilenceThread() { #if defined(PLATFORM_WINDOWS) float* theInpBuffers[__m_NumInputChannels]; for(int i = 0; i < __m_NumInputChannels; ++i) { theInpBuffers[i] = _m_inputBuffer + m_BufferSizes.back() * i; } #else float* theInpBuffers = _m_inputBuffer; #endif uint32_t currentSampleTime = 0; const size_t buffer_size = CurrentBufferSize(); const uint64_t cyclePeriodNanos = (1000000000.0 * buffer_size) / CurrentSamplingRate(); struct WCMRAudioDeviceManagerClient::AudioCallbackData audioCallbackData = { (const float*)theInpBuffers, _m_outputBuffer, buffer_size, 0, 0 }; audioCallbackData.acdCycleStartTimeNanos =__get_time_nanos(); // VERY ROUGH IMPLEMENTATION: while(Streaming()) { uint64_t cycleEndTimeNanos = audioCallbackData.acdCycleStartTimeNanos + cyclePeriodNanos; m_pMyManager->NotifyClient (WCMRAudioDeviceManagerClient::AudioCallback, (void *)&audioCallbackData); currentSampleTime += buffer_size; int64_t timeToSleepUsecs = ((int64_t)cycleEndTimeNanos - (int64_t)__get_time_nanos())/1000; if (timeToSleepUsecs > 0) { _usleep (timeToSleepUsecs); } audioCallbackData.acdCycleStartTimeNanos = cycleEndTimeNanos+1; } m_SilenceThread = 0; } void* WCMRNativeAudioNoneDevice::__SilenceThread(void *This) { ((WCMRNativeAudioNoneDevice*)This)->_SilenceThread(); return 0; } #if defined(PLATFORM_WINDOWS) void WCMRNativeAudioNoneDevice::_usleep(uint64_t duration_usec) { LARGE_INTEGER ft; ft.QuadPart = -(10*duration_usec); // Convert to 100 nanosecond interval, negative value indicates relative time SetWaitableTimer(_waitableTimerForUsleep, &ft, 0, NULL, NULL, 0); WaitForSingleObject(_waitableTimerForUsleep, INFINITE); } #endif uint64_t WCMRNativeAudioNoneDevice::__get_time_nanos () { #ifdef __APPLE__ // here we exploit the time counting API which is used by the WCMRCoreAudioDeviceManager. However, // the API should be a part of WCMRCoreAudioDeviceManager to give a chance of being tied to the // audio device transport timeß. return AudioConvertHostTimeToNanos (AudioGetCurrentHostTime ()); #elif PLATFORM_WINDOWS LARGE_INTEGER Frequency, Count ; QueryPerformanceFrequency (&Frequency) ; QueryPerformanceCounter (&Count); return uint64_t ((Count.QuadPart * 1000000000.0 / Frequency.QuadPart)); #endif }