// -*- c++ -*- // Generated by gtkmmproc -- DO NOT MODIFY! #ifndef _GTKMM_MENUSHELL_H #define _GTKMM_MENUSHELL_H #include /* $Id$ */ /* Copyright (C) 1998-2002 The gtkmm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #ifndef DOXYGEN_SHOULD_SKIP_THIS typedef struct _GtkMenuShell GtkMenuShell; typedef struct _GtkMenuShellClass GtkMenuShellClass; #endif /* DOXYGEN_SHOULD_SKIP_THIS */ namespace Gtk { class MenuShell_Class; } // namespace Gtk namespace Gtk { class Menu; class MenuShell; class Window; namespace Menu_Helpers { /********************************************************************* ***** List properties *********************************************************************/ class MenuList : public Glib::HelperList< MenuItem, const Element, Glib::List_Cpp_Iterator > { public: MenuList(); explicit MenuList(GtkMenuShell* gparent); MenuList(const MenuList& src); virtual ~MenuList() {} MenuList& operator=(const MenuList& src); typedef Glib::HelperList< MenuItem, const Element, Glib::List_Cpp_Iterator > type_base; GtkMenuShell* gparent(); const GtkMenuShell* gparent() const; virtual GList*& glist() const; // front of list virtual void erase(iterator start, iterator stop); virtual iterator erase(iterator); //Implented as custom or by LIST_CONTAINER_REMOVE virtual void remove(const_reference); //Implented as custom or by LIST_CONTAINER_REMOVE /// This is order n. (use at own risk) reference operator[](size_type l) const; public: iterator insert(iterator position, element_type& e); //custom-implemented. template inline void insert(iterator position, InputIterator first, InputIterator last) { for(;first != last; ++first) position = insert(position, *first); } inline void push_front(element_type& e) { insert(begin(), e); } inline void push_back(element_type& e) { insert(end(), e); } virtual void remove(Widget& widget); //custom }; } // namespace Menu_Helpers /** The abstract base class for Gtk::Menu and Gtk::MenuBar. * It is a container of Gtk::MenuItem objects arranged in a list which can be navigated, selected, and activated by the user to perform application functions. * It can have a submenu associated with it, allowing for nested hierarchical menus. * You can use append(), prepend() and insert() to add Gtk::MenuItem widgets, * but you will probably find it more convenient to use the STL-style items() interface with the Gtk::Menu_Helpers::MenuElem() class. * @ingroup Widgets * @ingroup Containers * @ingroup Menus */ class MenuShell : public Container { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS typedef MenuShell CppObjectType; typedef MenuShell_Class CppClassType; typedef GtkMenuShell BaseObjectType; typedef GtkMenuShellClass BaseClassType; #endif /* DOXYGEN_SHOULD_SKIP_THIS */ virtual ~MenuShell(); #ifndef DOXYGEN_SHOULD_SKIP_THIS private: friend class MenuShell_Class; static CppClassType menushell_class_; // noncopyable MenuShell(const MenuShell&); MenuShell& operator=(const MenuShell&); protected: explicit MenuShell(const Glib::ConstructParams& construct_params); explicit MenuShell(GtkMenuShell* castitem); #endif /* DOXYGEN_SHOULD_SKIP_THIS */ public: #ifndef DOXYGEN_SHOULD_SKIP_THIS static GType get_type() G_GNUC_CONST; static GType get_base_type() G_GNUC_CONST; #endif ///Provides access to the underlying C GtkObject. GtkMenuShell* gobj() { return reinterpret_cast(gobject_); } ///Provides access to the underlying C GtkObject. const GtkMenuShell* gobj() const { return reinterpret_cast(gobject_); } public: //C++ methods used to invoke GTK+ virtual functions: #ifdef GLIBMM_VFUNCS_ENABLED #endif //GLIBMM_VFUNCS_ENABLED protected: //GTK+ Virtual Functions (override these to change behaviour): #ifdef GLIBMM_VFUNCS_ENABLED #endif //GLIBMM_VFUNCS_ENABLED //Default Signal Handlers:: #ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED virtual void on_deactivate(); virtual void on_selection_done(); #endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED private: public: typedef Menu_Helpers::MenuList MenuList; friend class Menu_Helpers::MenuList; void append(MenuItem& menu_item); void prepend(MenuItem& menu_item); void insert(MenuItem& menu_item, int position); void select_item(MenuItem& menu_item); void deselect(); //TODO: Is force_deactivate = false a good default? void activate_item(MenuItem& menu_item, bool force_deactivate = false); /** Select the first visible or selectable child of the menu shell; * don't select tearoff items unless the only item is a tearoff * item. * * @newin2p2 * @param search_sensitive If true, search for the first selectable * menu item, otherwise select nothing if * the first item isn't sensitive. This * should be false if the menu is being * popped up initially. */ void select_first(bool search_sensitive = true); void deactivate(); /** Cancels the selection within the menu shell. * * @newin2p4 */ void cancel(); /** * @par Prototype: * void %deactivate() */ Glib::SignalProxy0< void > signal_deactivate(); /** * @par Prototype: * void %selection_done() */ Glib::SignalProxy0< void > signal_selection_done(); //Keybinding signals: MenuList& items(); const MenuList& items() const; /** * Initializes menu accelerators. * This method initializes the menu accelerators. Therefore an * AccelGroup object is needed which is stored in each Window object * in the Gtkmm library implementation. * * When using MenuBar and OptionMenu objects this method is called * automatically when the menus are realized. Because most likely the * MenuBar and OptionMenu is attached to a window at this time and * the window object can be found automatically. * * Important note when using popup menus: * If you are using accelerated menu entries inside a popup * menu you have to call the accelerate() method manually. This is * because the popup menu is not connected to any window and the * accelerators should be initialized even before the popup menu is * shown. The right place to call the accelerate() method is right * after the popup menu has been build. * * @param window Window where the menu is shown. Inside this window * the AccelGroup object is stored that will be used to initialize * the accelerators. */ void accelerate(Window& window); /** * Initializes menu accelerators. * Does the same as the accelerate(Window& window) method. But you can * use any parent widget where the menu is used. This method then gets * the toplevel window using Widget::get_toplevel() and uses this * window for registering the menu accelerators. * * @param parent Parent widget used as starting point for searching * the toplevel window. */ void accelerate(Widget& parent); /** Returns true if the menu shell will take the keyboard focus on popup. * @return true if the menu shell will take the keyboard focus on popup. * * @newin2p8. */ bool get_take_focus() const; /** If @a take_focus is true (the default) the menu shell will take the keyboard * focus so that it will receive all keyboard events which is needed to enable * keyboard navigation in menus. * * Setting @a take_focus to false is useful only for special applications * like virtual keyboard implementations which should not take keyboard * focus. * * The @a take_focus state of a menu or menu bar is automatically propagated * to submenus whenever a submenu is popped up, so you don't have to worry * about recursively setting it for your entire menu hierarchy. Only when * programmatically picking a submenu and popping it up manually, the * @a take_focus property of the submenu needs to be set explicitely. * * Note that setting it to false has side-effects: * * If the focus is in some other app, it keeps the focus and keynav in * the menu doesn't work. Consequently, keynav on the menu will only * work if the focus is on some toplevel owned by the onscreen keyboard. * * To avoid confusing the user, menus with @a take_focus set to false * should not display mnemonics or accelerators, since it cannot be * guaranteed that they will work. * * See also gdk_keyboard_grab() * * @newin2p8 * @param take_focus true if the menu shell should take the keyboard focus on popup. */ void set_take_focus(bool take_focus = true); #ifdef GLIBMM_PROPERTIES_ENABLED /** A boolean that determines whether the menu grabs the keyboard focus. * * You rarely need to use properties because there are get_ and set_ methods for almost all of them. * @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when * the value of the property changes. */ Glib::PropertyProxy property_take_focus() ; #endif //#GLIBMM_PROPERTIES_ENABLED #ifdef GLIBMM_PROPERTIES_ENABLED /** A boolean that determines whether the menu grabs the keyboard focus. * * You rarely need to use properties because there are get_ and set_ methods for almost all of them. * @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when * the value of the property changes. */ Glib::PropertyProxy_ReadOnly property_take_focus() const; #endif //#GLIBMM_PROPERTIES_ENABLED protected: MenuShell(); private: MenuList items_proxy_; Gtk::Window* accel_window_; }; } // namespace Gtk namespace Glib { /** @relates Gtk::MenuShell * @param object The C instance * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref. * @result A C++ instance that wraps this C instance. */ Gtk::MenuShell* wrap(GtkMenuShell* object, bool take_copy = false); } //namespace Glib #endif /* _GTKMM_MENUSHELL_H */