/* * Copyright (C) 2021 Paul Davis * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include #include "pbd/compose.h" #include "pbd/convert.h" #include "pbd/basename.h" #include "pbd/file_utils.h" #include "pbd/pathexpand.h" #include "pbd/search_path.h" #include "pbd/unwind.h" #include "ardour/audioengine.h" #include "ardour/directory_names.h" #include "ardour/filesystem_paths.h" #include "ardour/region.h" #include "ardour/triggerbox.h" #include "slot_properties_box.h" #include "ardour_ui.h" #include "gui_thread.h" #include "keyboard.h" #include "public_editor.h" #include "region_view.h" #include "trigger_ui.h" #include "ui_config.h" #include "pbd/i18n.h" using namespace ARDOUR; using namespace ArdourWidgets; using namespace Gtkmm2ext; using namespace PBD; using namespace Temporal; std::vector TriggerUI::follow_strings; std::string TriggerUI::longest_follow; std::vector TriggerUI::quantize_strings; std::string TriggerUI::longest_quantize; std::vector TriggerUI::launch_strings; std::string TriggerUI::longest_launch; std::vector TriggerUI::stretch_mode_strings; std::string TriggerUI::longest_stretch_mode; Gtkmm2ext::Bindings* TriggerUI::bindings = 0; Glib::RefPtr TriggerUI::trigger_actions; TriggerUI::TriggerUI () : _renaming (false) , _file_chooser (0) , _launch_context_menu (0) , _follow_context_menu (0) , _context_menu (0) , _ignore_menu_action (false) { if (follow_strings.empty()) { follow_strings.push_back (follow_action_to_string (Trigger::None)); follow_strings.push_back (follow_action_to_string (Trigger::Stop)); follow_strings.push_back (follow_action_to_string (Trigger::Again)); follow_strings.push_back (follow_action_to_string (Trigger::QueuedTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::NextTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::PrevTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::ForwardTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::ReverseTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::FirstTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::LastTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::AnyTrigger)); follow_strings.push_back (follow_action_to_string (Trigger::OtherTrigger)); for (std::vector::const_iterator i = follow_strings.begin(); i != follow_strings.end(); ++i) { if (i->length() > longest_follow.length()) { longest_follow = *i; } } launch_strings.push_back (launch_style_to_string (Trigger::OneShot)); launch_strings.push_back (launch_style_to_string (Trigger::ReTrigger)); launch_strings.push_back (launch_style_to_string (Trigger::Gate)); launch_strings.push_back (launch_style_to_string (Trigger::Toggle)); launch_strings.push_back (launch_style_to_string (Trigger::Repeat)); for (std::vector::const_iterator i = launch_strings.begin(); i != launch_strings.end(); ++i) { if (i->length() > longest_launch.length()) { longest_launch = *i; } } stretch_mode_strings.push_back (stretch_mode_to_string (Trigger::Crisp)); stretch_mode_strings.push_back (stretch_mode_to_string (Trigger::Mixed)); stretch_mode_strings.push_back (stretch_mode_to_string (Trigger::Smooth)); for (std::vector::const_iterator i = stretch_mode_strings.begin(); i != stretch_mode_strings.end(); ++i) { if (i->length() > longest_stretch_mode.length()) { longest_stretch_mode = *i; } } } } TriggerUI::~TriggerUI() { trigger_swap_connection.disconnect (); trigger_connections.drop_connections (); } void TriggerUI::trigger_swap (uint32_t n) { if (n != tref.slot) { /* some other slot in the same box got swapped. we don't care */ return; } trigger_connections.drop_connections (); trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context ()); tref.box->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context ()); trigger_changed (Properties::name); } void TriggerUI::setup_actions_and_bindings () { load_bindings (); register_actions (); } void TriggerUI::load_bindings () { bindings = Bindings::get_bindings (X_("Triggers")); } void TriggerUI::register_actions () { trigger_actions = ActionManager::create_action_group (bindings, X_("Triggers")); for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) { const std::string action_name = string_compose ("trigger-scene-%1", n); const std::string display_name = string_compose (_("Scene %1"), n); ActionManager::register_toggle_action (trigger_actions, action_name.c_str (), display_name.c_str (), sigc::bind (sigc::ptr_fun (TriggerUI::trigger_scene), n)); } } void TriggerUI::trigger_scene (int32_t n) { Session* s = AudioEngine::instance()->session(); if (s) { s->cue_bang (n); } } void TriggerUI::choose_color () { _color_dialog.get_colorsel()->set_has_opacity_control (false); _color_dialog.get_colorsel()->set_has_palette (true); _color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT)); _color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL)); Gdk::Color c = ARDOUR_UI_UTILS::gdk_color_from_rgba(trigger()->color()); _color_dialog.get_colorsel()->set_previous_color (c); _color_dialog.get_colorsel()->set_current_color (c); switch (_color_dialog.run()) { case Gtk::RESPONSE_ACCEPT: { c = _color_dialog.get_colorsel()->get_current_color(); color_t ct = ARDOUR_UI_UTILS::gdk_color_to_rgba(c); trigger()->set_color(ct); } break; default: break; } _color_dialog.hide (); } void TriggerUI::choose_sample (bool allow_multiple_select) { if (!_file_chooser) { _file_chooser = new Gtk::FileChooserDialog (_("Select sample"), Gtk::FILE_CHOOSER_ACTION_OPEN); _file_chooser->add_button (Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL); _file_chooser->add_button (Gtk::Stock::OK, Gtk::RESPONSE_OK); /* for newbies, start in the bundled media folder */ Searchpath spath (ardour_data_search_path ()); spath.add_subdirectory_to_paths (media_dir_name); for (auto const& f : spath) { if (Glib::file_test (f, Glib::FILE_TEST_IS_DIR | Glib::FILE_TEST_EXISTS)) { _file_chooser->set_current_folder (f); } } /* TODO: add various shortcut paths to user's media folders _file_chooser->add_shortcut_folder_uri(Glib::build_filename (user_config_directory (), media_dir_name); Searchpath cpath (Config->get_sample_lib_path ()); for (auto const& f : cpath) { _file_chooser->add_shortcut_folder_uri (f); } */ #ifdef __APPLE__ try { /* add_shortcut_folder throws an exception if the folder being added already has a shortcut */ _file_chooser->add_shortcut_folder_uri("file:///Library/GarageBand/Apple Loops"); _file_chooser->add_shortcut_folder_uri("file:///Library/Audio/Apple Loops"); _file_chooser->add_shortcut_folder_uri("file:///Library/Application Support/GarageBand/Instrument Library/Sampler/Sampler Files"); } catch (Glib::Error & e) { std::cerr << "sfdb.add_shortcut_folder() threw Glib::Error " << e.what() << std::endl; } #endif } _file_chooser->set_select_multiple (allow_multiple_select); _file_chooser_connection.disconnect (); _file_chooser_connection = _file_chooser->signal_response ().connect (sigc::mem_fun (*this, &SlotPropertyTable::sample_chosen)); _file_chooser->present (); } void TriggerUI::sample_chosen (int response) { _file_chooser->hide (); switch (response) { case Gtk::RESPONSE_OK: break; default: return; } std::list paths = _file_chooser->get_filenames (); for (std::list::iterator s = paths.begin (); s != paths.end (); ++s) { trigger()->box().set_from_path (trigger()->index(), *s); } } /* ****************************************************************************/ bool TriggerUI::namebox_button_press (GdkEventButton* ev) { if (_renaming) { return false; } if ((ev->button == 1 && ev->type == GDK_2BUTTON_PRESS) || Keyboard::is_edit_event (ev)) { start_rename (); return true; } return false; } bool TriggerUI::start_rename () { if (_renaming) { return false; } assert (_entry_connections.empty ()); GtkRequisition r (_name_label.size_request ()); _nameentry.set_size_request (r.width, -1); _nameentry.set_text (trigger()->name ()); _namebox.remove (); _namebox.add (_nameentry); _nameentry.show (); _nameentry.grab_focus (); _nameentry.add_modal_grab (); _renaming = true; _entry_connections.push_back (_nameentry.signal_changed().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_changed))); _entry_connections.push_back (_nameentry.signal_activate().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_activated))); _entry_connections.push_back (_nameentry.signal_key_press_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_press), false)); _entry_connections.push_back (_nameentry.signal_key_release_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_release), false)); _entry_connections.push_back (_nameentry.signal_button_press_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_button_press), false)); _entry_connections.push_back (_nameentry.signal_focus_in_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_in))); _entry_connections.push_back (_nameentry.signal_focus_out_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_out))); return true; } void TriggerUI::end_rename (bool ignore_change) { if (!_renaming) { return; } std::string result = _nameentry.get_text (); disconnect_entry_signals (); _nameentry.remove_modal_grab (); _namebox.remove (); _namebox.add (_name_label); _name_label.show (); _renaming = false; if (ignore_change) { return; } trigger()->set_name (result); } void TriggerUI::entry_changed () { } void TriggerUI::entry_activated () { end_rename (false); } bool TriggerUI::entry_focus_in (GdkEventFocus*) { return false; } bool TriggerUI::entry_focus_out (GdkEventFocus*) { end_rename (false); return false; } bool TriggerUI::entry_button_press (GdkEventButton* ev) { if (Keyboard::is_context_menu_event (ev)) { return false; } else if (Gtkmm2ext::event_inside_widget_window (_namebox, (GdkEvent*) ev)) { return false; } else { end_rename (false); return false; } } bool TriggerUI::entry_key_press (GdkEventKey* ev) { switch (ev->keyval) { case GDK_Escape: /* fallthrough */ case GDK_ISO_Left_Tab: /* fallthrough */ case GDK_Tab: /* fallthrough */ return true; default: break; } return false; } bool TriggerUI::entry_key_release (GdkEventKey* ev) { switch (ev->keyval) { case GDK_Escape: end_rename (true); return true; case GDK_ISO_Left_Tab: end_rename (false); // EditNextName (this, false); /* TODO */ return true; case GDK_Tab: end_rename (false); // EditNextName (this, true); /* TODO */ return true; default: break; } return false; } void TriggerUI::disconnect_entry_signals () { for (std::list::iterator i = _entry_connections.begin(); i != _entry_connections.end(); ++i) { i->disconnect (); } _entry_connections.clear (); } /* ****************************************************************************/ void TriggerUI::context_menu () { using namespace Gtk; using namespace Gtk::Menu_Helpers; using namespace Temporal; delete _context_menu; _context_menu = new Menu; MenuList& items = _context_menu->items (); _context_menu->set_name ("ArdourContextMenu"); Menu* load_menu = manage (new Menu); MenuList& loitems (load_menu->items ()); loitems.push_back (MenuElem (_("from file"), sigc::bind(sigc::mem_fun (*this, (&TriggerUI::choose_sample)), true))); loitems.push_back (MenuElem (_("from selection"), sigc::mem_fun (*this, &TriggerUI::set_from_selection))); items.push_back (MenuElem (_("Load..."), *load_menu)); #if DOUBLE_CLICK_IS_NOT_OBVIOUS_ENOUGH items.push_back (MenuElem (_("Edit..."), sigc::mem_fun (*this, &TriggerUI::edit_trigger))); #endif items.push_back (SeparatorElem()); items.push_back (MenuElem (_("Color..."), sigc::mem_fun (*this, &TriggerUI::choose_color))); items.push_back (SeparatorElem()); items.push_back (MenuElem (_("Clear"), sigc::mem_fun (*this, &TriggerUI::clear_trigger))); _context_menu->popup (1, gtk_get_current_event_time ()); } void TriggerUI::launch_context_menu () { using namespace Gtk; using namespace Gtk::Menu_Helpers; using namespace Temporal; delete _launch_context_menu; _launch_context_menu = new Menu; MenuList& items = _launch_context_menu->items (); _launch_context_menu->set_name ("ArdourContextMenu"); RadioMenuItem::Group lagroup; RadioMenuItem::Group qgroup; Menu* launch_menu = manage (new Menu); MenuList& litems = launch_menu->items (); litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::OneShot))); if (trigger ()->launch_style () == Trigger::OneShot) { dynamic_cast (&litems.back ())->set_active (true); } litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::ReTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::ReTrigger))); if (trigger ()->launch_style () == Trigger::ReTrigger) { dynamic_cast (&litems.back ())->set_active (true); } litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::Gate))); if (trigger ()->launch_style () == Trigger::Gate) { dynamic_cast (&litems.back ())->set_active (true); } litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::Toggle))); if (trigger ()->launch_style () == Trigger::Toggle) { dynamic_cast (&litems.back ())->set_active (true); } litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::Repeat))); if (trigger ()->launch_style () == Trigger::Repeat) { dynamic_cast (&litems.back ())->set_active (true); } Menu* quant_menu = manage (new Menu); MenuList& qitems = quant_menu->items (); BBT_Offset b; #if TRIGGER_PAGE_GLOBAL_QUANTIZATION_IS_IMPLEMENTED bool success; Beats grid_beats (PublicEditor::instance ().get_grid_type_as_beats (success, timepos_t (0))); if (success) { b = BBT_Offset (0, grid_beats.get_beats (), grid_beats.get_ticks ()); qitems.push_back (RadioMenuElem (qgroup, _("Main Grid"), sigc::bind(sigc::mem_fun (*this, &TriggerBoxUI::set_quantization), b))); /* can't mark this active because the current trigger quant setting may just a specific setting below */ /* XXX HOW TO GET THIS TO FOLLOW GRID CHANGES (which are GUI only) */ } #endif b = BBT_Offset (4, 0, 0); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (2, 0, 0); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (1, 0, 0); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (0, 2, 0); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (0, 1, 0); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (0, 0, ticks_per_beat / 2); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (0, 0, ticks_per_beat / 4); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (0, 0, ticks_per_beat / 8); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (0, 0, ticks_per_beat / 16); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } b = BBT_Offset (-1, 0, 0); qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b))); if (trigger ()->quantization () == b) { dynamic_cast (&qitems.back ())->set_active (true); } items.push_back (MenuElem (_("Launch Style..."), *launch_menu)); items.push_back (MenuElem (_("Quantization..."), *quant_menu)); items.push_back (CheckMenuElem (_("Cue Isolate"), sigc::mem_fun (*this, &TriggerUI::toggle_trigger_isolated))); if (trigger ()->scene_isolated ()) { PBD::Unwinder uw (_ignore_menu_action, true); dynamic_cast (&items.back ())->set_active (true); } _launch_context_menu->popup (1, gtk_get_current_event_time ()); } void TriggerUI::follow_context_menu () { using namespace Gtk; using namespace Gtk::Menu_Helpers; using namespace Temporal; delete _follow_context_menu; _follow_context_menu = new Menu; MenuList& items = _follow_context_menu->items (); _follow_context_menu->set_name ("ArdourContextMenu"); Menu* follow_menu = manage (new Menu); MenuList& fitems = follow_menu->items (); RadioMenuItem::Group fagroup; _ignore_menu_action = true; fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::None), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::None))); if (trigger ()->follow_action (0) == Trigger::None) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::Stop), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::Stop))); if (trigger ()->follow_action (0) == Trigger::Stop) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::Again), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::Again))); if (trigger ()->follow_action (0) == Trigger::Again) { dynamic_cast (&fitems.back ())->set_active (true); } #if QUEUED_SLOTS_IMPLEMENTED fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::QueuedTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::QueuedTrigger))); if (trigger ()->follow_action (0) == Trigger::QueuedTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } #endif fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::PrevTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::PrevTrigger))); if (trigger ()->follow_action (0) == Trigger::PrevTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::NextTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::NextTrigger))); if (trigger ()->follow_action (0) == Trigger::NextTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::ForwardTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::ForwardTrigger))); if (trigger ()->follow_action (0) == Trigger::ForwardTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::ReverseTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::ReverseTrigger))); if (trigger ()->follow_action (0) == Trigger::ReverseTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } #if 0 fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::FirstTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::FirstTrigger))); if (trigger ()->follow_action (0) == Trigger::FirstTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::LastTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::LastTrigger))); if (trigger ()->follow_action (0) == Trigger::LastTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } #endif fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::AnyTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::AnyTrigger))); if (trigger ()->follow_action (0) == Trigger::AnyTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::OtherTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::OtherTrigger))); if (trigger ()->follow_action (0) == Trigger::OtherTrigger) { dynamic_cast (&fitems.back ())->set_active (true); } _ignore_menu_action = false; items.push_back (MenuElem (_("Follow Action..."), *follow_menu)); _follow_context_menu->popup (1, gtk_get_current_event_time ()); } void TriggerUI::toggle_trigger_isolated () { if (_ignore_menu_action) { return; } trigger()->set_scene_isolated (!trigger()->scene_isolated ()); } void TriggerUI::clear_trigger () { trigger()->set_region (boost::shared_ptr()); } void TriggerUI::edit_trigger () { SlotPropertyWindow* tw = static_cast (trigger()->ui ()); if (!tw) { tw = new SlotPropertyWindow (TriggerReference (trigger()->box(), trigger()->index())); trigger()->set_ui (tw); } tw->present (); } void TriggerUI::set_follow_action (Trigger::FollowAction fa) { if (_ignore_menu_action) { return; } trigger()->set_follow_action (fa, 0); trigger()->set_follow_action_probability (0); trigger()->set_use_follow (true); } void TriggerUI::set_launch_style (Trigger::LaunchStyle ls) { trigger()->set_launch_style (ls); } void TriggerUI::set_quantization (Temporal::BBT_Offset const& q) { trigger()->set_quantization (q); } void TriggerUI::set_from_selection () { Selection& selection (PublicEditor::instance ().get_selection ()); RegionSelection rselection (selection.regions); if (rselection.empty ()) { /* XXX possible message about no selection ? */ return; } int n = trigger()->index(); for (RegionSelection::iterator r = rselection.begin (); r != rselection.end (); ++r) { trigger()->box().set_from_selection (n, (*r)->region ()); ++n; } } std::string TriggerUI::launch_style_to_string (Trigger::LaunchStyle ls) { switch (ls) { case Trigger::OneShot: return _("One Shot"); case Trigger::ReTrigger: return _("Retrigger"); case Trigger::Gate: return _("Gate"); case Trigger::Toggle: return _("Toggle"); case Trigger::Repeat: return _("Repeat"); } /*NOTREACHED*/ return std::string(); } std::string TriggerUI::quantize_length_to_string (BBT_Offset const & ql) { if (ql < Temporal::BBT_Offset (0, 0, 0)) { /* negative quantization == do not quantize */ return _("None"); } if (ql == BBT_Offset (4, 0, 0)) { return _("4 Bars"); } else if (ql == BBT_Offset (2, 0, 0)) { return _("2 Bars"); } else if (ql == BBT_Offset (1, 0, 0)) { return _("1 Bar"); } else if (ql == BBT_Offset (0, 1, 0)) { return _("1/4"); } else if (ql == BBT_Offset (0, 2, 0)) { return _("1/2"); } else if (ql == BBT_Offset (0, 4, 0)) { return _("Whole"); } else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/2)) { return _("1/8"); } else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/4)) { return _("1/16"); } else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/8)) { return _("1/32"); } else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/16)) { return _("1/64"); } else { return "???"; } } std::string TriggerUI::follow_action_to_string (Trigger::FollowAction fa) { switch (fa) { case Trigger::None: return _("None"); case Trigger::Stop: return _("Stop"); case Trigger::Again: return _("Again"); case Trigger::QueuedTrigger: return _("Queued"); case Trigger::NextTrigger: return _("Next"); case Trigger::PrevTrigger: return _("Prev"); case Trigger::ForwardTrigger: return _("Forward"); case Trigger::ReverseTrigger: return _("Reverse"); case Trigger::FirstTrigger: return _("First"); case Trigger::LastTrigger: return _("Last"); case Trigger::AnyTrigger: return _("Any"); case Trigger::OtherTrigger: return _("Other"); } /*NOTREACHED*/ return std::string(); } std::string TriggerUI::stretch_mode_to_string (Trigger::StretchMode sm) { switch (sm) { case Trigger::Crisp: return _("Crisp"); case Trigger::Mixed: return _("Mixed"); case Trigger::Smooth: return _("Smooth"); } /*NOTREACHED*/ return std::string(); } TriggerPtr TriggerUI::trigger() const { return tref.trigger(); } void TriggerUI::trigger_changed (PropertyChange const& what) { on_trigger_changed(what); } void TriggerUI::set_trigger (ARDOUR::TriggerReference tr) { trigger_connections.drop_connections(); trigger_swap_connection.disconnect(); tref = tr; PropertyChange pc; pc.add (Properties::name); pc.add (Properties::color); pc.add (Properties::use_follow); pc.add (Properties::legato); pc.add (Properties::quantization); pc.add (Properties::launch_style); pc.add (Properties::follow_count); pc.add (Properties::follow_action0); pc.add (Properties::follow_action1); pc.add (Properties::velocity_effect); pc.add (Properties::follow_action_probability); trigger_changed (pc); trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context()); tref.box->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context ()); tref.box->TriggerSwapped.connect (trigger_swap_connection, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_swap, this, _1), gui_context ()); }