/* Copyright (C) 2006,2007 John Anderson Copyright (C) 2012 Paul Davis This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __ardour_mackie_control_protocol_button_h__ #define __ardour_mackie_control_protocol_button_h__ #include "controls.h" #include "led.h" namespace Mackie { class Surface; class Button : public Control { public: enum ButtonID { Io = 0x28, Sends = 0x29, Pan = 0x2a, Plugin = 0x2b, Eq = 0x2c, Dyn = 0x2d, Left = 0x2e, Right = 0x2f, ChannelLeft = 0x30, ChannelRight = 0x31, Flip = 0x32, Edit = 0x33, NameValue = 0x34, TimecodeBeats = 0x35, F1 = 0x36, F2 = 0x37, F3 = 0x38, F4 = 0x39, F5 = 0x3a, F6 = 0x3b, F7 = 0x3c, F8 = 0x3d, F9 = 0x3e, F10 = 0x3f, F11 = 0x40, F12 = 0x41, F13 = 0x42, F14 = 0x43, F15 = 0x44, F16 = 0x45, Shift = 0x46, Option = 0x47, Ctrl = 0x48, CmdAlt = 0x49, On = 0x4a, RecReady = 0x4b, Undo = 0x4c, Save = 0x4d, Touch = 0x4e, Redo = 0x4f, Marker = 0x50, Enter = 0x51, Cancel = 0x52, Mixer = 0x53, FrmLeft = 0x54, FrmRight = 0x55, Loop = 0x56, PunchIn = 0x57, PunchOut = 0x58, Home = 0x59, End = 0x5a, Rewind = 0x5b, Ffwd = 0x5c, Stop = 0x5d, Play = 0x5e, Record = 0x5f, CursorUp = 0x60, CursorDown = 0x61, CursorLeft = 0x62, CursorRight = 0x63, Zoom = 0x64, Scrub = 0x65, UserA = 0x66, UserB = 0x67, }; Button (int id, std::string name, Group & group) : Control (id, name, group) , _led (id, name + "_led", group) {} virtual const Led & led() const { return _led; } virtual type_t type() const { return type_button; }; static Control* factory (Surface&, int id, const char*, Group&); private: Led _led; }; } #endif