/* * Copyright 2003, The libsigc++ Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _SIGC_SLOT_BASE_HPP_ #define _SIGC_SLOT_BASE_HPP_ #include #include #include namespace sigc { namespace internal { typedef void* (*hook)(void*); /** Internal representation of a slot. * Derivations of this class can be considered as a link * between a slot and the functor that the slot should * execute in operator(). This link is needed because in * libsigc++2 the slot doesn't necessarily have exactly the * same function signature as the functor thus allowing for * implicit conversions. * The base class slot_rep serves the purpose to * - form a common pointer type (slot_rep*), * - offer the possibility to create duplicates (dup()), * - offer a notification callback (notify()), * - implement some of slot_base's interface that depends * on the notification callback, i.e. * -# the possibility to set a single parent with a callback * (set_parent()) that is executed from notify(), * -# a generic function pointer, call_, that is simply * set to zero in notify() to invalidate the slot. * slot_rep inherits trackable so that connection objects can * refer to the slot and are notified when the slot is destroyed. */ struct SIGC_API slot_rep : public trackable { /* NB: Instead of slot_rep we could inherit slot_base from trackable. * However, a simple benchmark seems to indicate that this slows * down dereferencing of slot list iterators. Martin. */ /// Callback that invokes the contained functor. /* This can't be a virtual function since number of arguments * must be flexible. We use function pointers to slot_call::call_it() * instead. call_ is set to zero to indicate that the slot is invalid. */ hook call_; /// Callback that detaches the slot_rep object from referred trackables and destroys it. /* This could be a replaced by a virtual dtor. However since this struct is * crucual for the efficiency of the whole library we want to avoid this. */ hook destroy_; /** Callback that makes a deep copy of the slot_rep object. * @return A deep copy of the slot_rep object. */ hook dup_; /** Callback of parent_. */ hook cleanup_; /** Parent object whose callback cleanup_ is executed on notification. */ void* parent_; inline slot_rep(hook call__, hook destroy__, hook dup__) : call_(call__), destroy_(destroy__), dup_(dup__), cleanup_(0), parent_(0) {} inline ~slot_rep() { destroy(); } // only MSVC needs this to guarantee that all new/delete are executed from the DLL module #ifdef SIGC_NEW_DELETE_IN_LIBRARY_ONLY void* operator new(size_t size_); void operator delete(void* p); #endif /** Destroys the slot_rep object (but doesn't delete it). */ inline void destroy() { if (destroy_) (*destroy_)(this); } /** Makes a deep copy of the slot_rep object. * @return A deep copy of the slot_rep object. */ inline slot_rep* dup() const { return (slot_rep*)(*dup_)(const_cast(this)); } /** Set the parent with a callback. * slots have one parent exclusively. * @param parent The new parent. * @param cleanup The callback to execute from notify(). */ inline void set_parent(void* parent, hook cleanup) { parent_ = parent; cleanup_ = cleanup; } /// Invalidates the slot and executes the parent's cleanup callback. void disconnect(); /** Callback that invalidates the slot. * This callback is registered in every object of a trackable * inherited type that is referred by this slot_rep object. * It is executed when the slot becomes invalid because of some * referred object dying. * @param data The slot_rep object that is becoming invalid (@p this). */ static void* notify(void* data); }; /** Functor used to add a dependency to a trackable. * Consequently slot_rep::notify() gets executed when the * trackable is destroyed or overwritten. */ struct SIGC_API slot_do_bind { /** The slot_rep object trackables should notify on destruction. */ slot_rep* rep_; /** Construct a slot_do_bind functor. * @param rep The slot_rep object trackables should notify on destruction. */ inline slot_do_bind(slot_rep* rep) : rep_(rep) {} /** Adds a dependency to @p t. * @param t The trackable object to add a callback to. */ inline void operator()(const trackable* t) const { t->add_destroy_notify_callback(rep_, &slot_rep::notify); } }; /// Functor used to remove a dependency from a trackable. struct SIGC_API slot_do_unbind { /** The slot_rep object trackables don't need to notify on destruction any more. */ slot_rep* rep_; /** Construct a slot_do_unbind functor. * @param rep The slot_rep object trackables don't need to notify on destruction any more. */ inline slot_do_unbind(slot_rep* rep) : rep_(rep) {} /** Removes a dependency from @p t. * @param t The trackable object to remove the callback from. */ inline void operator()(const trackable* t) const { t->remove_destroy_notify_callback(rep_); } }; } //namespace internal /** @defgroup slot Slots * Slots are type-safe representations of callback methods and functions. * A Slot can be constructed from any function, regardless of whether it is a global function, * a member method, static, or virtual. * * Use the sigc::mem_fun() and sigc::ptr_fun() template functions to get a sigc::slot, like so: * * @code * sigc::slot sl = sigc::mem_fun(someobj,& SomeClass::somemethod); * @endcode * * or * * @code * sigc::slot sl = sigc::ptr_fun(&somefunction); * @endcode * * or * * @code * m_Button.signal_clicked().connect( sigc::mem_fun(*this, &MyWindow::on_button_clicked) ); * @endcode * * The compiler will complain if SomeClass::somemethod, etc. have the wrong signature. * * You can also pass slots as method parameters where you might normally pass a function pointer. * * @ingroup functors */ /** Base type for slots. * slot_base integrates most of the interface of the derived * sigc::slot templates. slots * can be connected to signals, be disconnected at some later point * (disconnect()) and temporarily be blocked (block(), unblock()). * The validity of a slot can be tested with empty(). * * The internal representation of a sigc::internal::slot_rep derived * type is built from slot_base's derivations. set_parent() is used to * register a notification callback that is executed when the slot gets * invalid. add_destroy_notify_callback() is used by connection objects * to add a notification callback that is executed on destruction. * * @ingroup slot */ class SIGC_API slot_base : public functor_base { typedef internal::slot_rep rep_type; public: /// Constructs an empty slot. slot_base(); /** Constructs a slot from an existing slot_rep object. * @param rep The slot_rep object this slot should contain. */ explicit slot_base(rep_type* rep); /** Constructs a slot, copying an existing one. * @param src The existing slot to copy. */ slot_base(const slot_base& src); ~slot_base(); /** Tests whether a slot is null, because the default constructor was used. * Test a slot for null like so: * @code * if(slot) * do_something() * @endcode */ operator bool() const; /** Sets the parent of this slot. * This function is used by signals to register a notification callback. * This notification callback is executed when the slot becomes invalid * because of some referred object dying. * @param parent The new parent. * @param cleanup The notification callback. */ void set_parent(void* parent, void* (*cleanup)(void*)) const; typedef trackable::func_destroy_notify func_destroy_notify; /** Add a callback that is executed (notified) when the slot is detroyed. * This function is used internally by connection objects. * @param data Passed into func upon notification. * @param func Callback executed upon destruction of the object. */ void add_destroy_notify_callback(void* data, func_destroy_notify func) const; /** Remove a callback previously installed with add_destroy_notify_callback(). * The callback is not executed. * @param data Parameter passed into previous call to add_destroy_notify_callback(). */ void remove_destroy_notify_callback(void* data) const; /** Returns whether the slot is invalid. * @return @p true if the slot is invalid (empty). */ inline bool empty() const { return (!rep_ || !rep_->call_); } /** Returns whether the slot is blocked. * @return @p true if the slot is blocked. */ inline bool blocked() const { return blocked_; } /** Sets the blocking state. * If @e should_block is @p true then the blocking state is set. * Subsequent calls to slot::operator()() don't invoke the functor * contained by this slot until unblock() or block() with * @e should_block = @p false is called. * @param should_block Indicates whether the blocking state should be set or unset. * @return @p true if the slot was in blocking state before. */ bool block(bool should_block = true); /** Unsets the blocking state. * @return @p true if the slot was in blocking state before. */ bool unblock(); /** Disconnects the slot. * Invalidates the slot and notifies the parent. */ void disconnect(); protected: /** Overrides this slot making a copy from another slot. * @param src The slot from which to make a copy. * @return @p this. */ slot_base& operator=(const slot_base& src); public: // public to avoid template friend declarations /** Typed slot_rep object that contains a functor. */ mutable rep_type *rep_; /** Indicates whether the slot is blocked. */ bool blocked_; }; } //namespace sigc #endif //_SIGC_SLOT_BASE_HPP_