This is mostly a simple lexical search+replace but the absence of operator< for
std::weak_ptr<T> leads to some complications, particularly with Evoral::Sequence
and ExportPortChannel.
> This group functionality can be convenient for performing
> intermediate compositing. One common use of a group is to
> render objects as opaque within the group, (so that they
> occlude each other), and then blend the result with
> translucence onto the destination.
https://www.cairographics.org/manual/cairo-cairo-t.html#cairo-push-group
The main use case where will be to render opaque layered
[MIDI] regions transparently onto a grid.
This is never for inline references to parameters, only for starting parameter
documentation blocks. The "@p" command is for this, although unfortunately
Doxygen doesn't actually do anything with it and it's just an alias for code
text.
I'm not good with a mouse, so I found it hard to edit animation lines.
The mouse position has to be quite precise, with only a small threshold.
Looking at the code, AutomationLine sets the threshold for the PolyLine
to 4.0 . That seems to be a distance, and better for me than what I
experience.
The actual code in PolyLine is however comparing it directly to the
squared distance, making it more sensitive than expected.
Fixed by computing the squared threshold - also including the line
width.
This fixes the following problem:
When automation lines with significant change are zoomed in time, the
slope gets smaller (towards horizontal) as the control points moves
further away from the visible area. That was rendered correctly, but the
corresponding mouse events happened as if the line had a steeper slope.
The problem was caused by the X value being clamped to the visible area,
without scaling the Y value correspondingly. It has apparently been like
that for a decode, since introduced in c4f0063a68.
The problem is fixed by introducing a clamp2 function that scales the Y
value if clamping the X value.
Note: An old comment says that math goes wrong unless clamping below
COORD_MAX. It is not clear to me what math it refers to, and especially
why we don't need similar clamping on the lower bounds.
And while rarely a real problem, I guess it would be more correct and a
slight optimization to skip all lines where both ends are outside the
same bound. In theory, as it is now, the mouse could catch an invisible
line close to the border.
This fixes automation lanes bleeding into the ruler area.
The bounding box of all items in the main canvas group starts
at -0.5, and the cursor-scroll-group at -1.5. This is calculated
to include line-width, and outlines outside the item(s).
A scroll-group however must not extend its render area to
render those.
If queue_draw is "frozen", we simply accumulate drawing
requests in a (union) rectangle, and when finally "thawed"
the canvas submits a single redraw request for the entire
accumulated rect.
Although in theory this is all that GTK/GDK does for
draw requests, callgrind reveals significant costs
associated with the actual calltree for GtkWidget::queue_draw_area().
One potential cost is that GDK also maintains a list of
invalidated rectangles in addition to the union, and
for MIDI regions with thousands of notes, this can represent
real overhead. This approach dispenses with the rect list,
since our Canvas drawing model only uses the union rectangle
anyway.
The tooltip should remain visible until the mouse leaves
the item's bounding box. Also do not start the tooltip
timeout if the item does not have a tooltip.
On Intel systems ArdourCanvas::COORD_MAX (1.7e+307) was rounded
to (gint) -2147483648. gtk+ treats negative window size-requests
as 1px.
However on ARM, COORD_MAX was truncated to +2147483648, gtk+ limits
this to 65535. Most WM/Xwin systems cannot handle windows this large.
It also exceeds the max size of cairo [image] surfaces.
This issue was introduced in a1c67b4ad7
when "natural_size" was removed. Before that change infinitely large
canvas had a natural_size of 2x2 px.