AbstractUI IS-A BaseUI IS-A EventLoop
IS-A sigc::trackable
If we have sent a call_slot() request to an EventLoop that has not executed
when the object involved in the call_slot() functor is destroyed, we need to
ensure that the request is invalidated.
To do this, We register "notify" callbacks with the sigc::trackable that is a
base class of the object involved in the functor given to
call_slot(). sigc::trackable will call these "notify" callbacks from its
destructor.
So when the call_slot() functor's relevant object dies, and its sigc::trackable
base class is destroyed, it will invoke all of its the "notify" callbacks, which will
in turn call EventLoop::invalidate_request() and this hopefully marks all the
queued call_slot() functors as "do not call".
However, invalidate_request() requires a lock, and access to the lock is
granted via a pure virtual, EventLoop::slot_invalidation_lock(). In the
heirarchy cited above, this is implemented by AbstractUI.
When we destroy an AbstractUI, ~AbstractUI() is called first, and this destroys
the lock and changes the VTT so that ::slot_invalidation_lock() becomes a pure
virtual again.
Eventually we will call ~trackable() which in turns runs all the "notify"
callbacks, and then removes them. But when these callbacks end up in
EventLoop::invalidate_request(), we try to call ::slot_invalidation_lock() and
C++ will abort because of its (now) pure virtual status.
Therefore, we must invoke the "notify" callbacks before the
::slot_invalidation_lock() becomes pure, and that means inside ~AbstractUI, as
an explicit call to trackable::notify_callbacks().
This has not appeared before (remarkably), but became an issue when the
Launchpad Pro support code's main object (derived from MIDISurface and hence
from AbstractUI) "failed" to use sub-objects for its various methods. So when
it connects to, for example, the Session::RouteAddedOrRemoved signal, it is
connecting itself (derived from a sigc::trackable). When the Launchpad Pro
object is destroyed, it tries to invalidate all the call_slot() requests, but
this requires access to an event loop lock - owned by the Launchpad Pro event
loop, which is already destroyed!
Other surfaces have generally avoided this by using other objects to provide
methods of dealing with signals from libardour objects.
we allow use of/dependency on sigc::trackable there, so this is
both legal but also sensible.
Leave the macro definition of invalidator(x) in gtkmm2ext/gui_thread.h
because it doesn't hurt and makes some sense for it to be there. No
reason for a source module that needs invalidator(x) to load EventLoop
decl.
This will allow PBD::Filearchive to properly report progress.
It is also a generally useful API and deserves to be in libpbd.
Temporarily keep Ardour::Progress as alias
There is no need to preallocate request buffers for these threads - the event
loops that require them can allocate them when they discover and register the
pre-registered threads. This also means that event loops do not need to
register request buffer factories.
The old code assumed that the thread that created a request buffer for a given
signal-emitting thread would be the latter thread, and thus a thread-local
pointer to the request buffer could be used. This turns out not to be true: the
GUI thread tends to be responsible for constructing the request buffers for
pre-registered threads.
That mechanism has been replaced by using a RWLock protected map using
pthread_t as the key and the request buffer as the value. This allows any
thread to create and register the request buffers used between any other pair
of threads (because the lookup always uses a pthread_t).
The symptoms of this problem were a signal emitted in an audioengine thread
that was propagated to the target thread, but when the target thread scans its
request buffers for requests, it finds nothing (because it didn't know about
the request buffer). In a sense, the signal was successfully delivered to the
target thread, but no meaningful work (i.e the signal handler) is performed.
This fixes some edge-cases when scanning recent sessions
in get_state_files_in_directory() and likely some other
places that use run_functor_for_paths in case the folder
contains files with non UTF-8 names.
When multiple child processes are running, closing the
stdin of one child did not send EOF or cause POLLNVAL,
as long as a dup()'ed filedes still existed.
This fixes an issue when running an mp3 encoder while the
video monitor is visible, and will allow to concurrently
run multiple mp3 encoders or other child processes.
Previously this caused Ardour to hang indefinitely in CmdPipeWriter
```
_proc->close_stdin();
_proc->wait(); // << here
```
This is mostly a simple lexical search+replace but the absence of operator< for
std::weak_ptr<T> leads to some complications, particularly with Evoral::Sequence
and ExportPortChannel.
CPUID is part of x86_64 ISA to query CPU features. In order to determine
AVX512F ISA extension, EAX and ECX needs to be set to 7 and 0
respectively before invoking `cpuid` instruction. This commit also
removes inline assembly for __cpuid in favor of using compiler provided
intrinsic functions. Both GCC and clang provides __cpuid like function
via __cpuid_count intrinsic.
This commit also creates a portable wrapper over compiler intrinsic
functions, __cpuid and __cpuidex. `cpuid' provides base level ISA query
and `cpuidex` provides extra extension information like AVX512F. These
wrappers lean towards MSVC like API.
References:
CPUID Docs: https://en.wikipedia.org/wiki/CPUID
GCC's ``docs" on __cpuid_count:
https://gcc.gnu.org/git/?p=gcc.git;a=blob;f=gcc/config/i386/cpuid.h
Clang's docs on __cpuid_count:
https://clang.llvm.org/doxygen/cpuid_8h.html
MSVC's docs on __cpuid and __cpuidex:
https://learn.microsoft.com/en-us/cpp/intrinsics/cpuid-cpuidex