This supersedes 0708cdb6b4, an explicit `name_label.show()`
is not needed. The inactive label was missing an explicit call
to show.
This also fixes MIDI track MIDNAM Selector visibility
This removes various duplicate code-paths leading to midi-model
updates, and expensive context-menu rebuilds. This significantly
speeds up MIDI track creation.
* Always use InstrumentInfo for lookups.
Remove name lookups that directly used gui_property()
* Use set/get_gui_property() only to save/restore state,
push custom selection to InstrumentInfo.
* Only store custom selection, use unset for "default"
default = plugin-provided (if available) otherwise general-midi
We do not store the MIDNAM model as a GUIObject property if the using the plugin-provided MIDNAM. Selecting a different MIDNAM for
the plugin should now result in that choice being saved/restored correctly.
This all feels crazily complicated, but I don't want to change more of the architecture at this time
Copyright-holder and year information is extracted from git log.
git history begins in 2005. So (C) from 1998..2005 is lost. Also some
(C) assignment of commits where the committer didn't use --author.
Previously only manual changes of the note-range using the scroomer.
The NoteRangeChanged() was ignored for implicit changes (e.g. while
recording, step-entry) and automatic-fit that didn't involve a drag
event.
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
snap now fills in a struct (MusicFrame) which contins a snapped frame
along with a music divisor.
this gives useful information wrt magnetic snap which may or may not
have rounded to an exact musical position.
region position may now be set musically (using quarter notes for now).
this patch fixes several problems in the current code:
- dragging a list of music-locked regions now maintains correct
musical offsets within the list.
- splitting regions using magnetic snap works correctly (#7192)
- cut drag should now work correctly with magnetic snap.
- musical length of split midi regions is no longer frame based.
- use exact beats to determine frame position.
- see comments in tempo.cc for more.
- this hasn't been done for split yet, but dragging and
trimming are supported.
preparation for further Summary and Number of visible
track count fixes.
* “Only Self”: don’t resize child-views (old default)
* “Total Height”: distribute height equally among
all visible child [automation] lanes
* “Height per Lane”: given height should be applied
to all sub-views.
Fix several other cases where a single mouse click could cause several
(not nested) selection ops.
Fix missing selection memento for midi notes and midi commands.
Rename some variables.
Fix random style issues.
commit fdbae82077db53add90df7448a06869dac89acc6
Author: Paul Davis <paul@linuxaudiosystems.com>
Date: Wed Mar 27 21:45:28 2013 -0400
mammoth changes in basic signal flow, total redesign of MIDI channel filtering and more.
commit 59343a8283698e02bc0f622313b29e98f449e4c8
Author: Paul Davis <paul@linuxaudiosystems.com>
Date: Wed Mar 27 01:58:53 2013 -0400
initial working version after changes to MIDI channel filtering. may affect metering input too. testing not yet finished
this commit merges many deep changes in ardour's internal architecture,
combined with a total redesign of how MIDI channel filtering works.
data in a track used to flow from JACK port buffers to diskstream's ringbuffers
and was then copied from the ringbuffers into a BufferSet for use during
Route::process_output_buffers(). The butler thread would handle the movement of
data between the ringbuffers and disk.
with this commit, data now flows from JACK port buffers into the BufferSet used
for Route processing, and is copied from the BufferSet into the diskstream's
ringbuffers (the butler thread continues to handle interactions with disk as
usual).
this change allowed a dramatic consolidation of code and simplification of most
aspects of Track/Route::roll() and Track/Route::no_roll(). in particular, see
Route::fill_buffers_with_input() which now concisely describes how we move data
from JACK port buffers into the BufferSet for all Route types (including Tracks).
this work was initially motivated by changing MIDI channel filtering so that we
can process capture and playback independently. there is now a very clean
pathway for this - see MidiTrack::roll() (NOTE: This needs implementing in the
no-roll case too - a TODO item).
the channel selector for MIDI tracks has been moved out of the track header and
is now accessible via the context menu. more work is likely here, to make it
(more) obvious to the user when filtering is going on.
Completely eliminate static MIDI controller name code.
Reduce dependency on midnam_patch.h (which would have saved me several hours if I did it earlier).
Store controller name numbers as an integer.
Keep controller names in a map keyed by int instead of a list for fast lookup.
More cleanup of MIDI::Name code.
git-svn-id: svn://localhost/ardour2/branches/3.0@13927 d708f5d6-7413-0410-9779-e7cbd77b26cf
Do this via a simple MasterDeviceNames::note_name() function. The same really
needs to be done for program names, this stuff is absolutely brutal to use.
Store note names in a vector indexed by number instead of a list with string
"numbers" for reasonable lookup time.
Make some references const that should be.
git-svn-id: svn://localhost/ardour2/branches/3.0@13908 d708f5d6-7413-0410-9779-e7cbd77b26cf