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Commit Graph

405 Commits

Author SHA1 Message Date
nick_m
dff83c77cf Amend ac1f7e0b 2015-04-17 05:36:13 +10:00
nick_m
ac1f7e0b9f Indicate all clips on rectified view. 2015-04-17 05:26:57 +10:00
nick_m
7f41de7427 Improve waveview height and scaling.
The top line of the selection rect is arguably 1 px too low, but
waveviews seem centered on the area properly.
2015-04-17 05:03:51 +10:00
b3fb73812c Position (and size) canvas tooltips such that they better resemble Gtk tooltips
Mixbus in particular uses both types of tooltip so we might as well make them look the same.

N.B. The appearance is fine now on Windows but needs to be tested on the other platforms (i.e. some tweaking might be necessary).
2015-04-09 15:46:12 +01:00
2234fd4b8a Delete a canvas tooltip after we've finished with it
All canvas objects share just one tooltip object which is based around Gtk::Label. The Label expands if the current tooltip text is wider than the previous text. However, it doesn't shrink again if the next tooltip has shorter text. Eventually, this results in some very strange looking tooltips (especially in Mixbus where they're used quite extensively).

Deleting the object after use will force a new object to get generated next time (at the correct size). There's still only ever one object per canvas but it's no longer persistent.
2015-04-09 15:42:00 +01:00
47110c983c fix OSX/PPC 10.4 long maths 2015-03-31 16:05:15 +02:00
2e27b55179 For the canvas library, #include 'gtkmm2ext/gui_thread.h' rather than 'gtk2_ardour/gui_thread.h'
Technically it doesn't make much difference but from what I can tell, the only files which #include 'gtk2_ardour/gui_thread.h' are the source files from gtk2_ardour itself. The support libraries always #include 'gtkmm2ext/gui_thread.h' directly (which seems sensible). So for consistency's sake, let's keep it the same for libcanvas.
2015-03-29 09:53:02 +01:00
nick_m
8962bfba61 Better fix for 6183.
Invalidate all source entries from the image cache when we get our
region's DropReferences signal, while ignoring any subsequent regions with
no source.
2015-03-29 02:13:40 +11:00
nick_m
eff25b06f5 Fix 0006183 (waveview crash).
Should fix crash when audiosource disappears.
Reworked from submitted patch from tlat.
2015-03-24 23:35:43 +11:00
nick_m
bc20da35f7 Revert mistaken change in e7b0e67bc8 2015-03-22 05:35:13 +11:00
nick_m
69a6c4d747 Provide an image if there are no peaks. 2015-03-22 00:31:32 +11:00
0f2ead3d6b fix redraw of automation ControlPoints 2015-03-20 23:31:21 +01:00
86c6541323 Move PC flags to avoid obscuring region name.
Fixes bug #6179.  Top vs. bottom seems pretty arbitrary to me, and this solves
the obscuring issue (which is quite common since there are often PC events at
the start of MIDI files), so bottom it is.
2015-03-14 00:21:29 -04:00
nick_m
e7b0e67bc8 Manual merge of the drawing component of waveview branch.
In summary:

    * no antialiasing of waveviews
    * no diagonal lines
    * simplify clip detection
    * don't use LINE_CAP_ROUND for outline
    * use the wave colour when drawing outline only
2015-03-10 23:35:53 +11:00
nick_m
5d5f83c56b The commit 3da9c3b740
wasn't the no-op it claimed to be.
2015-02-20 23:30:48 +11:00
bd6ef95989 add accessor methods for single_exposure 2015-02-12 11:35:35 -06:00
b8ec035b24 _single_exposure is now a member variable for each GtkCanvas.
Gtk coalesces multiple exposes into a single combined rect.
If _single_exposure is disabled, we break apart the individual expose rects for the canvas rendering.
2015-02-12 11:35:35 -06:00
0f0aebf26b remove naive attempt to avoid drawing first vertical pixel line of Canvas::WaveView
And add commented out attempt at more subtle attempt to get it right
2015-02-11 21:59:38 -05:00
a992a2e6e0 simplify Canvas::Rectangle rendering to avoid unnecessary nonsense, and remove TimeRectangle 2015-02-11 21:59:38 -05:00
2a5921ecf1 Canvas::Rect::contains() should treat its right/left coordinates as exclusive 2015-02-11 21:59:38 -05:00
34779ee81e add a sort-of hack to allow us to avoid drawing the first pixel of a waveview when necessary 2015-02-10 19:48:47 -05:00
c679d616f6 correct drawing of rectangle borders.
They need to use fractional coordinates, and the border position needed
generalizing for other border widths. See verbose comment for details
2015-02-09 16:41:28 -05:00
736038556f canvas items must be able to use fractional positions when rendering.
This is required to be able to draw precise single pixel lines, as described
in the Cairo FAQ
2015-02-09 16:40:10 -05:00
b4a0136155 tweak to help with uncoalesced renders 2015-02-03 17:35:37 -06:00
9fab39358a render canvas using the GDK region rather than the GDK area.
The region is the un-coalesced set of rectangles that were requested for redraw. The area
is the coalesced single rectangle. In the worst cases, the coalesced rectangle could span
the entire window even though just two pixels in opposite corners were to be redrawn.

There is a problem with the verbose cursor as it is dragged across MIDI tracks. TO BE
FIXED.
2015-02-03 15:38:14 -05:00
ccd881d518 ScrollGroup::covers_{window,canvas}() need to account for possible non-zero position of the group.
They also do NOT need to consider scroll offset
2015-01-24 18:48:28 -05:00
e84e1f7403 ScrollGroups are kept in their own list, so ::window_to_canvas() does not need to inspect root group children to find them
Conflicts:
	libs/canvas/canvas.cc
2015-01-24 18:48:15 -05:00
f282884094 apply Theme > “Show waveform clipping”
fixes http://tracker.ardour.org/view.php?id=5589#c15515
2015-01-21 19:35:04 +01:00
d2fa2450aa use C locale, because POSIX locale is not supported on windows, and operation is undefined. C works on all platforms 2015-01-19 07:29:25 -06:00
a58730e8f9 Revert "Kludgey fix for invisible playhead when scrolled."
This reverts commit 8f823388d9.
2015-01-16 22:06:10 -05:00
fc70b5a9f9 Compute arrow bbox manually to appease crazy canvas. 2015-01-16 22:04:26 -05:00
8f823388d9 Kludgey fix for invisible playhead when scrolled.
The problem this is avoiding makes absolutely no sense.  Either I'm dumb, or
something is more deeply wrong with scroll group bounding boxes, or both, but I
don't care anymore.  This works.  Viva release mode.
2015-01-16 21:04:38 -05:00
b759fd5879 Put playhead on top of everything.
Achieve this by adding a new hscroll group just for cursors.

That requires a slightly smarter window_to_canvas() to deal with overlapping
sensitive scroll groups.  New rule is that scroll groups can overlap, but the
most sensitive one found from the top down will be chosen to translate
coordinates.  This basically means don't overlap scroll groups with different
sensitivities.

In the presence of scroll groups, having a canvas-wide window_to_canvas()
and/or canvas_to_window() fundamentally makes no sense.  At some point in the
glorious future we should kill those and use only item-relative coordinate
translation.
2015-01-16 19:13:56 -05:00
d194ec9135 Update arrow bbox when geometry changes. 2015-01-16 19:13:56 -05:00
e48ff6b6a0 Fix clipping for scroll groups an offset bbox. 2015-01-16 19:13:56 -05:00
55278fb3b0 Fix mouse event position offset bug.
Search scroll groups for event delivery from top to bottom rather than bottom
to top.  Overlapping scroll groups still aren't properly supported by the
canvas, but currently all we care about is that the top one gets the event, so
the hscroll group (tempo lines) can be below the hvscroll group (tracks), but
the latter gets events.
2015-01-12 01:05:01 -05:00
0367aa5825 remove cruft (old unused pre-git version files) 2015-01-09 06:11:57 +01:00
ec17b5388f Fix bounding box of rectangles with wide outlines. 2015-01-08 18:36:10 -05:00
7985624037 Close polygon borders (fix partially drawn hits). 2015-01-08 11:09:38 -05:00
2558e52e22 Fix alleged use of uninitialized variable.
Looks like a guaranteed else branch to me, but who am I to argue with gcc?
2014-12-31 17:32:21 -05:00
86242348ec Fix crash when getting width of item with no bbox. 2014-12-24 16:02:56 -05:00
a494211e73 add ArdourCanvas::change_alpha()
Time to move away from rgba macros
2014-12-19 09:53:26 -05:00
74be550698 change Item::visible() to Item::self_visible(); add Item::visible() which returns accurate visibility
Child items will be hidden when their ancestors are hidden. The old ::visible() implementation didn't reflect this. In addition,
when changes are made to hidden items (new definition of visible/not visible), don't bother to request redraws, since this will
be done when the item becomes visible again.
2014-12-18 10:30:38 -05:00
9831006c8e add getters for SVAModifier 2014-12-15 12:06:53 -05:00
995bcd3aa0 fix typo 2014-12-15 09:29:04 -05:00
aa57e9e032 more fixes to SVAModifier constructor(s) 2014-12-15 09:03:52 -05:00
3fa4063d9b fix up SVAModifier constructors 2014-12-14 23:41:31 -05:00
427b93055f add SVAModifier to ArdourCanvas color code 2014-12-14 23:34:36 -05:00
624a86c39d lots more color work, closer and closer to being ready for ... being taken apart again 2014-12-08 22:02:38 -05:00
9ac7ddb31d remove all explicit button text colors; use contrasting_text_color() instead.
Also, use a slightly off-white rather than pure white, which should really be configurable
2014-12-07 13:55:40 -05:00