Saving the new ControlList interpolation methods (enum) breaks loading
the session in older version. The session-format version will
need to be increased.
Until then:
* Fader automation + region gain envelope uses linear fades
* The automation-line visible in the GUI does not match the actual fade
(the y-axis is log/exp-scale, the fade is linear)
* Adding new points on the line is not using the correct initial value
* Custom changes of interpolation mode are not available
Neither of these issues is a regression.
* add an abstract StripableTimeAxisView (Route TAV + VCA TAV)
* move common strip-methods into STAV
* Add Automation Lanes to VCA TAV
* Allow ATAV without Automatable for VCA Controls
This fixes copy/paste of MIDI automation (time-unit: beat) from/to
Parameter automation (time-unit: samples).
It also fixes repeatedly pasting with tempo-ramps: pre-multiply length
before converting to samples.
snap now fills in a struct (MusicFrame) which contins a snapped frame
along with a music divisor.
this gives useful information wrt magnetic snap which may or may not
have rounded to an exact musical position.
region position may now be set musically (using quarter notes for now).
this patch fixes several problems in the current code:
- dragging a list of music-locked regions now maintains correct
musical offsets within the list.
- splitting regions using magnetic snap works correctly (#7192)
- cut drag should now work correctly with magnetic snap.
- musical length of split midi regions is no longer frame based.
- removes the need for 'pixel hunting' wrt NAME_HIGHLIGHT_SIZE.
- new control points generated by clicking on a line are placed
where the verbose canvas cursor says they are.
- disallow simultaneous events via ControlList::editor_add ()
- clicking on an automation line selects the points that define it.
- don't 'flash' a region selection when using mousedraw mode.
- cp click selection resembles region selection.
- region gain points respect snap modifier (a la automation points).
- don't keep setting/unsetting write pass when transport frame
remains the same (think larger jack buffer sizes)
- insert guards are now 64 frames after when.
- refactor previous approach.
- clearing automation points sets control to "off" rather than touch.
- multiple touches on the same pass acts consistently (no more
fader jumps on mouse button press
- use actual value for initial point rather than some arbitrary
default. clarify new semantics of add () (with_default->with_initial).
- clean some whitespace
- add guard points as needed in stop.
- catch grab broken signal (i can't trigger it, but the docs seem
to think it is essential).