* correctly handle clicks on the immediate right or left of a beat line
* prefer Mid-Twist and End-Stretch terminology over Twist and Linear
* static-tempo vs ramped-tempo is orthogonal to mid- and end- drags (TODO)
We now use the same actions in all modes, and the logic is:
1. is there a selected mixer strip and are we in it: if so, delete selected
processors
2. are we in draw or internal mode? if so ..
2a. if there are selected control points, delete them
2b. if not, attempt to delete MIDI notes
2c. done
3. continue with delete operation as before
When cutting multiple regions with Ripple-ALL, removing
the first region ripples the remaining tracks which includes
selected regions on those tracks which are to be cut later.
This is mostly a simple lexical search+replace but the absence of operator< for
std::weak_ptr<T> leads to some complications, particularly with Evoral::Sequence
and ExportPortChannel.
This concept from 2007 is no longer required Temporal::get_grid
already limits the number of grid-lines depending on the step
size (mod-bar, beat_div) and start/end positions.
Import via Drag/Drop previously worked by selecting a track,
and then importing to the selected track.
This approach fails when the selected track is in a track-group,
and selecting the track also selects other tracks of different type.
Now the track to drop onto is passed directly passed through to
::finish_bringing_in_material as existing_track.
Found via `codespell -q 3 -S *.po,./.git,./share/patchfiles,./libs,./msvc_extra_headers,./share/web_surfaces,*.patch -L acount,ba,buss,busses,discreet,doubleclick,hsi,ontop,retrn,ro,scrollin,seh,siz,sord,sur,te,trough,ue`
An attempt to satisfy #8848.
Add a new action, "fork-regions-from-unselected", which unlinks all
selected MIDI regions from any unselected regions, but maintains links
within the selection, and add the new action to the region MIDI context
menu as "Unlink from unselected". Rename the existing "fork-region" action
to "fork-selected-regions", and amend the existing "Unlink from other
copies" menu item to "Unlink all selected regions" to (try to) clarify the
difference.
Attach the <Tertiary>U default key-binding to the new action: I personally
think it's generally slightly more useful (otherwise I wouldn't have
implemented it), though I'm not that fussed.
In the case that there's only one MIDI region selected, or that none of
the selected regions are mutually linked, both actions will have exactly
the same result. Ideally, we'd only show a single menu item in this case,
but that would require (a) implementing a function to check whether the
selection contains any linked regions, and (b) making the region MIDI
context sub-menu dynamically generated, so that it can change based on the
result of that function, neither of which I've tried to do yet.
The track-header (gtk) is packed with 1px box spacing. This
is added at the top of each box (best seen by looking at the
group-tab vs track-header alignment in the editor).
However the actual track separator line on the canvas is at the
bottom of each track, aligning with the top of the next track
or automation-lane.
The first track however lacks a separator at the top, which
needs to be provided by the ruler. Once the canvas is scrolled
this ruler/canvas separator overlaps with the bottom separator of
each TAV.
Using ruler Rectangle::set_outline had various issues.
The outline extends outside the rectangle. It bled into the
video-timeline instead of the canvas' top y-axis pixel.
Also the separator was above the video-timeline, not above the
canvas. Hence a dedicated separator Line is preferable.
It also provides a consistent separator if no rulers are visible.
When a tempo map change originates from a drag, we know the required redraws have
already been done. Use a new bool member, ignore_map_change, to tell the Editor
to ignore the map change signal. For all other map changes, do the full reset.
We now simply move markers during drags, and do not seek to create/delete markers.
When the map is changed, we rebuild the markers from scratch. This might need optimization to avoid doing
when the editor itself changed the map.