c64b8662a6
fix copy/paste typo in 1d7c14496
2016-08-27 15:53:38 +02:00
62de4d0c31
add NaN/Inf protection now that bypass no longer de/activates
2016-08-27 14:10:51 +02:00
36776bafcd
click-free a-reverb bypass
2016-08-27 14:09:47 +02:00
935fd3b32f
Add automatable click-free bypass/enable feature to a-eq
2016-08-27 13:23:25 +02:00
0189edcfb9
Expose PluginInfo bindings (eg plugin-type, unique id, etc)
...
processor:to_insert():plugin(0):get_info().type
2016-08-26 19:04:07 +02:00
a4da0747e1
allow to access data-members in weak/shared ptr classes
2016-08-26 19:01:09 +02:00
1d7c144967
add "sameinstance()" lua binding for all shared/weak ptrs
2016-08-26 18:25:15 +02:00
d696363021
Add Lua bindings for ProcessorVector (really ProcSelection)
2016-08-26 03:21:05 +02:00
f582f8595f
increase pre-allocated Lua DSP memory pool size to 3MB
...
...now that bindings alone need approx 700K and some more complex DSP
scripts are showing up 2MB is not much :(
2016-08-26 01:47:05 +02:00
c9f0657c86
tweak lua GC (once again)
...
fixes OOM with extreme automation in HP/LP.
2016-08-26 01:18:48 +02:00
fa36ea6695
remove unneeded includes that may break with winegcc
2016-08-25 22:29:50 +02:00
48d085a569
wine-gcc hacks -- fixes #6984
2016-08-25 21:36:02 +02:00
aee5d24cfa
a reverb is a reverb is a reverb
2016-08-24 23:45:02 +02:00
bd77b605f6
add missing include
2016-08-24 23:06:52 +02:00
d6e27bd439
fix copy/paste mistake
2016-08-24 22:46:36 +02:00
af786cf444
NO-OP: whitespace
2016-08-24 22:39:44 +02:00
ef59ea849b
lessons learned from a-fluidsynth
2016-08-24 22:37:20 +02:00
7ccbc0ca73
OSC: Add preset loading to OSC GUI
2016-08-24 10:07:21 -07:00
427d9f888a
reduce initial fluidsynth load
2016-08-24 17:51:15 +02:00
7bdf4e12ba
Take process-lock before processor-lock
...
This [hopefully] fixes jack1 zombification on session-load with large
plugin-states. Previously it was possible to block
Route::process_output_buffers().
2016-08-24 17:21:43 +02:00
953b8ac99f
prevent a unlikely race: concurrent restore() + work_response ()
2016-08-24 15:38:36 +02:00
f5602adfe8
tweak a-fluidsynth reinit strategy.
...
reset synth in offline thread, queue panic on deactivate to be
called in run() after first re-activate.
Initial activation does not warrant a panic.
2016-08-24 13:05:47 +02:00
8a3b246bb3
strip down libfluidsynth a bit more
2016-08-24 13:05:47 +02:00
aa349d3f8c
add support for reverb & chorus in a-fluidsynth
2016-08-24 05:33:18 +02:00
8da58c3da0
ARDOUR::FluidSynth automatically assign first 16 channels
2016-08-24 05:31:30 +02:00
870cb19737
a-fluidsynth
2016-08-24 03:18:14 +02:00
30afda5536
properly fix copy/paste typos
2016-08-24 02:26:39 +02:00
07653e13d8
fluidsynth 1.1.6 actually
2016-08-24 02:21:30 +02:00
3ab4f7ef82
fix windows build/runtime
2016-08-23 22:58:03 +02:00
5d597cdfeb
add FluidSynth Lua Bindings
2016-08-23 22:21:03 +02:00
2d5166606b
add basic libardour wrapper for fluidsynth (for Lua bindings)
2016-08-23 22:21:03 +02:00
ac05f05023
Import libfluidsynth into the Ardour codebase
2016-08-23 22:21:03 +02:00
nick_m
88f723e8d8
Tempo marker movement snaps to the future grid, rather than the current one.
...
- fixes jittery tempo movement when snapping within large gradients.
2016-08-24 03:38:46 +10:00
nick_m
9a66e1e2c6
Round to bar correctly in TempoMap::exact_beat_at_frame_locked().
2016-08-24 03:23:04 +10:00
0a975eba29
Nyquist (pronounce it like Klopstock!)
2016-08-23 13:46:11 +02:00
4a831725af
fix threaded state restore (duplicate calls to restore during init)
...
and also allow immediate work during use latency-compute runs.
At session load, Ardour calls a plugins "set default" state (GUI thread).
Some plugins may schedule work during state-restore. Ardour immediately
proceeded to restore the actual session plugin state without processing
the already scheduled work and without calling run() for a plugin
to apply state synchronously.
2016-08-23 13:46:11 +02:00
81c481f975
OSC: Tweak GUI to be more user obvious.
2016-08-22 13:23:04 -07:00
957f59f351
print a warning if CoreAudio falls back to non realtime priority
2016-08-22 17:38:45 +02:00
636522bd79
new libardour API for Session::new_route_from_template to allow specifying insertion point
2016-08-22 09:41:59 -04:00
88e98a63c7
OSC: populate check boxes with default settings at session start
2016-08-21 16:31:22 -07:00
1cfd8b2203
OSC: set global variables in global space - crash fix
2016-08-21 14:15:54 -07:00
adb492b914
OSC GUI: Add Strip types and feedback check boxes
2016-08-21 13:25:11 -07:00
7aa5ada0e0
Lua bind MonitorProcessor
2016-08-21 00:24:23 +02:00
d1ed84e44e
OSC: Add setup to GUI
2016-08-19 14:22:55 -07:00
a83febb268
fix optimized build compilation
2016-08-19 22:38:10 +02:00
0016920347
and another typo gone in in 9702020
2016-08-19 17:22:09 +02:00
adf290446f
fix typo in 9702020
2016-08-19 16:23:49 +02:00
972dc6aaca
ad rest of Stripable API to lua
2016-08-19 09:40:20 -04:00
8e2d1c7f2a
Move 'round()' / 'trunc()' etc so that they won't conflict with any versions already available in MSVC
2016-08-19 14:11:01 +01:00
4ece16f348
For MSVC, 'using namespace whatever' doesn't help us to differentiate between ambiguous type names
...
so... given that 'Rectangle' is a type name that's commonly found in several different namespaces, we'll need to specify explicitly which one we want.
2016-08-19 14:11:00 +01:00