This fixes various rounding issues. Notably superclock to sample
conversion must always round down when playing forward.
`::process (start, end, speed = 1)` uses exclusive end.
Processing begins at `start` and end ends just before `end`.
Next cycle will begin with the current end.
One example where this failed:
- New session at 48kHz
- Change tempo to 130 BPM
- Enable snap to 1/8 note
- Snap playhead to 1|3|0
- Enable Metronome
- Play
`assert (superclock_to_samples ((*i).sclock(), sample_rate()) < end);`
end = 177231 samples == superclock 1042118280
A grid point is found at superclock 1042116920 (that is < 1042118280).
However converting it back to samples rounded it to sample 177231 == end,
while actual location is 1360 super-clock ticks before end.
The metronome click has to be started this cycle, since the same
position will not be found at the beginning of the next cycle, with
start = 177232.
Similarly a samplecnt_t t, converted to music-time and back must not be
later than the given sample.
```
timepos_t tsc (t);
assert (timepos_t::from_ticks (tsc.ticks ()).samples () <= t);
```
IOW. When playing forward, all super-clock time between 1|1|0 and 1|1|1
should round down to 1|1|0. "We have not yet reached the first tick".
This allows to copy a property list and then selectively
replace various properties. e.g.
```
PropertyList plist (region->properties ());
plist.add (Properties::length, len);
plist.remove (Properties::start);
```
See also 8b0ab38675
and 97f0fac7d5
This also fixes the issue referenced in
8c83149c4c
Found via `codespell -q 3 -S *.po,./.git,./share/patchfiles,./libs,./msvc_extra_headers,./share/web_surfaces,*.patch -L acount,ba,buss,busses,discreet,doubleclick,hsi,ontop,retrn,ro,scrollin,seh,siz,sord,sur,te,trough,ue`
Even though SIGINT is intended to be sent from terminals only,
it is more successful at terminating various child processes than
closing stdin and sending SIGTERM.
This ensures that the user will see a "POOL OUT OF MEMORY" message.
In rare case dumping the pool can segfault when printing the Event,
The pool is zero initialized and only ever contains events, so
in theory it is safe to print them..
It can happen that ::get_request() returns NULL if the
EventPool is full. In that case the slot is never called.
In this case the caller can now take action.
We discovered in the past that the C++ API for GSource/Glib::Source has some fatal and unfixable flaws. Copy similar
code and just use the C API for GSource instead
This is based on code from earlier commits that were later reversed, but we need some mechanism
to ensure that threads have a thread local tempo map ptr set. The big difference is that this
time we do not implement this for all instances of an AbstractUI - implementation is left to
each thread/event loop
On M1, the cross-thread channel sets G_IO_PRI in addition to G_IO_IN
this breaks various assumptions in receivers, which test for ~G_IO_IN
as error condition.