Allow to run both Ardour 5.5 and later (changed bindings name)
with the same config folder.
Like with .color files, custom .keys files won't be taken into account
when updating to a new version.
This is mostly a stopgap solution. Eventually we'll have to come up with a
merge&prune mechanism for bindings or maintain a separate version for
these files. Hopefully some better idea will come up...
http://tracker.ardour.org/view.php?id=6833
When searching for our keyboard bindings file, ArdourKeyboard::find_bindings_files() was trying to find files with the wrong extension:- "..keys" rather than ".keys" (note the extra period). Fortunately, some later code was masking the problem (so we were eventually finding the file correctly). However we might as well fix the problem here, just in case we ever need to call ArdourKeyboard::find_bindings_files() from somewhere else in the future.
- its now possible to use snap modifiers in combination with others
afaict this hasn't worked for some time.
- use "contains" rather than "equals" during drag. Still uncertain
about this wrt beginning a drag. for now they are all "equals".
- probably solve the "snap modifier modifier" problem using
ArdourKeyboard::indicates_snap () and friend.
- Also makes "Mod4" Appear as "Windows" and adds new combination
"Alt-Windows" to the dropdown.
- Attempt to set a pair of default snap modifiers (without
knowing what it actually is for OSX)
- Copy modifier now saves
- Snap modifier modifier problem still remains.
This commit re-enabes ./waf install, and it is believed that it works fully at this point (more testing likely required)
git-svn-id: svn://localhost/ardour2/branches/3.0@12326 d708f5d6-7413-0410-9779-e7cbd77b26cf
LOADING 2.X SESSIONS WITH THIS COMMIT IN PLACE WILL (PROBABLY) CORRUPT THE .ardour FILE,
MAKING THE SESSION UNLOADABLE ON 2.X AND LOSING INFORMATION.
So don't do that unless you make a backup of the session file first.
git-svn-id: svn://localhost/ardour2/branches/3.0@5786 d708f5d6-7413-0410-9779-e7cbd77b26cf
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent...
git-svn-id: svn://localhost/ardour2/branches/3.0@5773 d708f5d6-7413-0410-9779-e7cbd77b26cf
The vast majority of Route signal processing is now simply in the list of
processors. There are definitely regressions here, but there's also
a lot of things fixed. It's far too much work to let diverge anymore
regardless, so here it is.
The basic model is: A route has a fixed set of input channels (matching
its JACK input ports and diskstream). The first processor takes this
as input. The next processor is configured using the first processor's
output as input, and is allowed to choose whatever output it wants
given that input... and so on, and so on. Finally, the last processor's
requested output is used to set up the panner and create whatever Jack
ports are needed to output the data.
All 'special' internal processors (meter, fader, amp, insert, send) are
currently transparent: they read any input, and return the same set
of channels back (unmodified, except for amp).
User visible changes:
* LV2 Instrument support (tracks with both MIDI and audio channels)
* MIDI in/out plugin support
* Generic plugin replication (for MIDI plugins, MIDI/audio plugins)
* Movable meter point
Known Bugs:
* Things seem to get weird on loaded sessions
* Output delivery is sketchy
* 2.0 session loading was probably already broken...
but it's definitely broken now :)
Please test this and file bugs if you have any time...
git-svn-id: svn://localhost/ardour2/branches/3.0@5055 d708f5d6-7413-0410-9779-e7cbd77b26cf