Note that this is done at the GUI level, might need to double check if there are
other paths into a "save" that should be covered. Control surfaces use the action, but
Lua comes to mind
Suprisingly hard/irritating. Thanks, GTK! (Gtk::Entry::set_text() emits all
the same signals that actual user interaction can trigger, except for key events)
On recent Mac systems (Catalina) OpenGL is slower compared to
directly using GTK's NSView. Furthermore when compiled on
Catalina, and running on a system with a Retina screen, the initial
size of the canvas may be wrong:
libs/gtkmm2ext/nsglview.mm:175:1: warning: method possibly
missing a [super reshape] call [-Wobjc-missing-super-calls]
This is not an issue when running versions compiled on older systems.
removal of tape tracks removed an intermediate argument in the argument list; presence of default args for the
last two arguments and implicit conversion from int->bool prevented the compiler from complaining
about any existing calls.
This supplements/extends a54b000a70
THe original determinant of width was:
double const width = ((at->mode() == Destructive) ? 2 : 0);
the conditional is always false now, so the width is a constant (zero)
Previously the dead-zone was too small (1/360). The mono/balance
panner GUI has a throw of 180 deg L<>R.
Also snapping to center didn't allow to smoothly move out of the
center. The accumulated_delta as directly applied. This caused
jumps by 4.5. degrees.
This commit reduces the deadzone to 1 degree of the azimuth
around the center.
Substantive comments associated with code in Session::plan_master_strategy.
Known not to work for reverse TC. Also, the JACK related code has not yet been tested
Audio+MIDI tracks were just MIDI tracks with an additional
audio input, and do not directly allow use of vocoders (an
instrument is loaded by default).
For pitch-correction or similar use-cases one would prefer an
audio-track (main data) with MIDI only being used as control-input.
Ardour 5/6 pin-connections and side-chain offer a much nicer
workflow for this setup.
Alternatively one can get those tracks-types by manually adding
an input port to an existing track, and creating a custom template.