In all years of using these assert()s never triggered. Besides
there are valid_port() tests in other strategic locations that
are not periodically hit in realtime context.
The backend holds `_port_callback_mutex` while disconnecting ports.
In some cases disconnecting a port can drop the last reference
resulting in a port-deletion from the connection handler.
This in turn will eventually aquire the `_port_callback_mutex`
and deadlock.
This is now circumvented by using atomic operations instead of
taking a lock to set the `_port_change_flag`.
The flag is also used to trigger a latency update in some cases,
atomic is preferable to taking a lock to set this flag.
--
Full bt: https://paste.debian.net/1184056/
Short:
#1 in pthread_mutex_lock ()
#2 in ARDOUR::PortEngineSharedImpl::port_connect_add_remove_callback()
#3 in ARDOUR::BackendPort::~BackendPort()
#4 in ARDOUR::DummyPort::~DummyPort()
#6 in ARDOUR::DummyAudioPort::~DummyAudioPort()
#7 in boost::checked_delete<ARDOUR::BackendPort>(ARDOUR::BackendPort*)
#12 in boost::shared_ptr<ARDOUR::ProtoPort>::reset()
#13 in ARDOUR::Port::drop()
#14 in ARDOUR::Port::~Port()
#15 in ARDOUR::AudioPort::~AudioPort()
#17 in ARDOUR::AudioEngine::add_pending_port_deletion(ARDOUR::Port*)
#20 in boost::detail::sp_counted_base::release()
#37 in ARDOUR::PortManager::connect_callback() at libs/ardour/port_manager.cc:788
#38 in ARDOUR::DummyAudioBackend::main_process_thread() at libs/backends/dummy/dummy_audiobackend.cc:1018
This allow to restore original engine port-names as set
by the backend. ALSA MIDI, CoreAudio, CoreMIDI and PortAudio
drivers can provide human readable physical port names for
some devices.
Previously this was inherited via PBD.
On MacOS/X, this adds
"-undefined dynamic_lookup -flat_namespace"
and various "-framework .." options to linkflags
Without this flag, .dylibs fail to link usually because
of missing `-lintl` (Undefined symbols: "_libintl_dgettext")
On other systems this is a NO-OP:
CFLAGS_OSX, CXXFLAGS_OSX and LINKFLAGS_OSX
are only set on the darwin platform.
* PortEngine::available() implementation
* AudioEngine::connected() wrapper
Eventually we may re-introduce PortEngine::available along
with a libardour internal port-engine.
CoreMIDI ports are dynamic. When dis/connecting a device CoreAudio's
AudioHardware-PropertyListener triggers a callback which can
add/remove ports.
This can not happen concurrently with processing, but it may happen
concurrently with a user creating tracks using Ardour's UI
and/or session-load/setup.
Set accumulated capture-latency for physical-outputs
and accumulated playback-latency for physical-inputs
after Ardour is done setting all non-physical port latencies.
This will be needed for latency-compensation of the complete graph.
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode
and video in order to keep the legible
pthread-w32 does not support pthread_setschedparam() with
SCHED_FIFO and bails out. While pthread_create() simply ignores the policy
and sets the priority regadless.
This only affects ctrl-surface event-loops & AutomationWatch on Windows.