Existing function select-all-tracks is now renamed select-all-visible-lanes, to match its behavior.
New function select-all-tracks will select all Tracks, as the name implies.
To maintain consistency for those users who actively used select-all-tracks,
the default shortcut ctrl+t will continue calling select-all-visible-lanes.
Inactive tracks will now hide all controls and display only the track name
in parenthesis.
Color-change is not sufficient by itself to distinguish an inactive track
from an active one (consider the case of just 2 tracks...)
In prior versions: if Auto Input was enabled, the default behavior was
to monitor the Input of all tracks when stopped; even if they aren't armed.
Tape Machine Mode changed the behavior of Auto Input so that it doesn't
always monitor the track inputs when transport is stopped.
After some discussion on IRC, we determined that Tape mode is likely
more practical for a DAW user, and therefore a better default.
Rather than default an ambiguously-named preference "on", we decided
to invert the behavior, rename it sensibly(?), and default it OFF.
By default perl hashes are random when iterating over them this makes
ardour not reproducible. As it ships with a random order generated
ardour.keys file, simply sorting the keys before iterating over them
makes the file reproducible.
Motivation: https://reproducible-builds.org
This adds the time when a log message is displayed.
ARDOUR_UI::display_message() parses the prefix,
so the timestamp cannot be prefixed in the beforehand.
Still, UI::process_error_message() is called directly in
the same thread, so this makes no significant difference.
This fixes Audio/MIDI alignment when recording normally.
Loop and/or Punch-in recording is still not aligned properly
(both audio and MIDI).
_accumulated_capture_offset is initialized once, accumulated
offsets (rec_nframes) are kept, even when ::check_record_status()
is called multiple times.
Bug was introduced in 8ed33f1bc7 symbol visibility setting
in CFLAGS, CXXFLAGS was overridden. This resulted in publicly exposed
and bound kiss_fft symbols in libqm-dsp.
At runtime those symbols were resolved using previously bound
symbols in libcodec (see below) that uses a mismatching implementation
(ardour/qm-dsp uses -Dkiss_fft_scalar=double)
#0 0x00007fffea793d40 in kiss_fftr () at /usr/lib/x86_64-linux-gnu/libcodec2.so.0.8.1
#1 0x00007fffcf4516ab in FFTReal::D::forward(double const*, double*, double*) (this=0x5555571d73a0, ri=0x55555a734810, ro=0x55555a7262b0, io=0x55555a728590)
at ../libs/qm-dsp/dsp/transforms/FFT.cpp:121
#2 0x00007fffcf4510fd in FFTReal::forward(double const*, double*, double*) (this=0x555559868190, ri=0x55555a734810, ro=0x55555a7262b0, io=0x55555a728590)
at ../libs/qm-dsp/dsp/transforms/FFT.cpp:186