0ac3ed8681
fix osx startup script /usr/local test
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A vanilla OSX system has no /usr/local/ folder. Ardour can still
run with the coreaudio or dummy backend.
2014-11-11 15:22:09 +01:00
9254e80c39
refactor MIDISceneChange color property addition by moving it into SceneChange to anticipate other types of SceneChange objects (e.g. OSC)
2014-11-10 23:17:27 -05:00
e27651d315
when creating a new MIDI scene change, check existing scene changes for equality and reuse their color (which may or may not be set)
2014-11-10 23:17:19 -05:00
0f243d5f7c
serialize/deserialize MIDISceneChange color; put out of bounds color into static const
2014-11-10 23:17:08 -05:00
70960a5a00
add color property to MIDISceneChange
2014-11-10 23:16:59 -05:00
3d0efb8bf7
add operator== to ARDOUR::MidiSceneChange
2014-11-10 23:16:53 -05:00
12b715e6fa
tweak canvas on_expose_event() handler to avoid unnecessary save/paint/restore
2014-11-10 20:34:20 -05:00
fdcb792358
further work on new color manipulation code
2014-11-10 20:33:54 -05:00
405afb757d
add documentation about meter colors
2014-11-10 22:22:54 +01:00
929d3fe6ed
fix signed/unsigned compiler warning
2014-11-10 22:21:39 +01:00
a37ffd1f0c
improve random seed (for dummy generators)
2014-11-10 22:20:36 +01:00
1317b57221
add required header for compilation
2014-11-10 11:46:17 -05:00
73e25ec571
redraw entire canvas when ColorsChanged is emitted
2014-11-10 10:45:33 -05:00
0960122686
set canvas background color
2014-11-10 10:45:18 -05:00
1e6432450b
add new color variable for arrange canvas background
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Conflicts:
gtk2_ardour/canvas_vars.h
gtk2_ardour/default_ui_config.in
2014-11-10 10:45:00 -05:00
ef56948d4a
add background color property to Canvas::Canvas ; rearrange expose handling and include background fill
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Conflicts:
libs/canvas/canvas.cc
libs/canvas/canvas/canvas.h
2014-11-10 10:43:25 -05:00
9cf5b23392
Modifications needed to build ReasonableSynth with MSVC
2014-11-09 08:11:46 +00:00
65e6c57930
Add a small dummy command to a couple of MSVC build projects
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These are trivial (no-op) fudges - to ensure that if we can't copy the built executable for whatever reason, it won't get flagged up as a build failure.
2014-11-08 18:47:25 +00:00
373caeede8
Add some newly introduced source files to our MSVC project (cairocanvas)
2014-11-08 10:48:26 +00:00
bb12c750bb
Just rename problematic Variant::VOID type.
2014-11-07 17:21:43 -05:00
4260d0ca0e
use new canvas colors header as necessary
2014-11-07 14:24:27 -05:00
69fd25f6f4
move canvas colors code into its own file(s)
2014-11-07 14:24:13 -05:00
1e8645bb8e
remove TimeAxisViewItem::RIGHT_EDGE_SHIFT; fix up x-coordinate for right edge of an audio fade out
2014-11-07 12:58:56 -05:00
91c29b0ce5
simplify removal of outline from streamview base rect
2014-11-07 12:58:56 -05:00
cdcd1e973c
simplify removal of outline from automation time axis base rect
2014-11-07 12:58:56 -05:00
30740983e0
fix up dimensions of ghostregion colored rect
2014-11-07 12:58:56 -05:00
a441de1a18
when drawing only part of a Canvas::Rectangle outline, we only need to do the cairo-pixel alignment math for the axis perpendicular to the edge
2014-11-07 12:58:56 -05:00
44873d23e1
don't created vestigial frame canvas item for TimeAxisViewItem unless actually needed.
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They don't cost very much but there's just really no point cluttering up the scene graph with generally invisible
and insensitive items
2014-11-07 12:58:56 -05:00
87cd481a7d
VOID is a windows define (not MSVC specific)
2014-11-07 17:04:11 +01:00
0fedfab593
tentative fix for canvas background/image surface
2014-11-07 16:50:21 +01:00
159cb4d2f9
another hack for windows timers, DSP load calculation
2014-11-07 12:17:15 +01:00
7670e463cc
add API to extract color from ArdourCanvas::Text and tidy up member declarations
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Conflicts:
libs/canvas/canvas/text.h
2014-11-06 20:38:02 -05:00
787f9748b6
changing the clamp_width of an ArdourCanvas::Text needs to potentially provoke an entire redraw
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This fixes missing range marker text in sessions where the initial zoom value causes an initial clamp_width of zero
2014-11-06 20:38:02 -05:00
6cda13fad4
possible fix for DSP load calculation on windows
2014-11-06 17:29:35 +01:00
c9c4a5c29d
raising/lowering canvas items should trigger a redraw
2014-11-06 10:58:37 -05:00
33b2dccacc
add a selection frame to TimeAxisViewItem along with a slew of other height/positional fixes
2014-11-05 19:45:23 -05:00
555ceba876
various positional fixes for TimeAxisView, including moving the separator line to the bottom, and keeping it in the same coordinate space as the TAV group
2014-11-05 19:45:23 -05:00
9da7a15c60
streamview no longer outlines any part of its canvas rect (we leave that to time axis view separators)
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Also remove commented "- 1.0" adjustments that were already commented
2014-11-05 19:45:23 -05:00
ecd618c343
correct the rendering of Rectangle outlines, and the computation of their bounding box
2014-11-05 19:45:23 -05:00
857719f2e1
add Rect::shrink(Distance) even though it arguably should be handled by Rect::expand()
2014-11-05 19:45:23 -05:00
f3d349bc9a
add some more outline enums to ArdourCanvas::Rectangle
2014-11-05 19:45:23 -05:00
589e59d7a1
allow derived classes to access Item::{scroll,position}_offset(), mostly for debugging purposes
2014-11-05 19:45:23 -05:00
98b66b9f3d
catch up with waves/tracks version of MIDI scene changer code
2014-11-05 19:45:23 -05:00
b02ea3d435
alter implementation of ArdourCanvas::contrasting_text_color() to use gamma-adjusted luminance values rather than simple contrast
2014-11-05 11:13:28 -05:00
70e95f951d
add ArdourCanvas::Fill::set_pattern() to allow any filled canvas item to be filled using an arbitrary Cairo Pattern
2014-11-05 11:13:09 -05:00
4eac2a76da
fix insane design for Location::next_available_name() so that it has no effective limit (other than UINT32_MAX)
2014-11-05 07:41:43 -05:00
8641dcdb0c
permit initial contents of a FloatingTextEntry
2014-11-05 07:41:43 -05:00
f018f3d37a
Add some newly introduced header files to our MSVC project (libs/ardour)
2014-11-04 15:44:27 +00:00
f6a20e9b12
Add some newly introduced source files to our MSVC project (gtk2_ardour)
2014-11-04 15:43:32 +00:00
227732d15b
When building with MSVC undef type VOID if we're declaring an enum called VOID
2014-11-04 15:42:04 +00:00