This avoids stuck notes if active notes are edited, but without stopping all
active notes in the region on any edit as before.
This implementation injects note ons in places that aren't actually note
starts. Depending on how percussive the instrument is, this may not be
desired. In the future, an option for this would be an improvement, but there
are other places where "start notes in the middle" is a reasonable option. I
think that should be handled universally if we're to do it at all, so not
considering it a part of this fix for now.
Fix several other cases where a single mouse click could cause several
(not nested) selection ops.
Fix missing selection memento for midi notes and midi commands.
Rename some variables.
Fix random style issues.
The reasonable value 1 tick doesn't seem to work here, presumably it gets lost
in rounding conversion somewhere. Instead use a really small power of two
reciprocal. Once we use actual beats and ticks we can fix this to be a minimum
of one tick (the actual minimum length for a note).
... almost. There are some artifacts when you zoom out while recording that I
can't figure out, but whatever.
Also fix performance issues caused by last attempt at rec display while zoom.
For example, if you're in a note and something about the mode changes, it's the
underlying region context that needs to change. So, seems we need a stack of
entry contexts to deal with this sort of thing.
Switching in/out of smart mode still doesn't update immediately because we
don't have the y-coordinate needed to update it.
combines selection related editor properties with the current editor selection.
The related editor properties are:
mouse mode,
zoom setting,
left frame of the canvas,
y origin of the canvas.
Selection state now includes region views (storing the underlying region id)
and time.
This patch also fixes a region mute undo bug.
This commit changes some color names, nuke your theme. This isn't quite ideal
yet, but takes some steps towards where I think things should go aesthetically:
Make automation tracks/regions colors correspond to their parent's type.
Make selected MIDI notes outlined in red like most everything else, and scrap
separate min/mid/max fill colors for selected MIDI notes.
Color automation ghost MIDI notes based on original note color.
Try to kill 90's looking brightish gray gradients in general.
Unfortunately we store the state of models as simply model, so if there's ever
duplicate model names, we're somewhat screwed, but this makes the (previously
unmanageably huge) menu usable, while retaining the "model name as global
identifier" state unmodified.
When entered, the keyboard is grabbed when the selection becomes non-empty, and
ungrabbed if it becomes empty again or the region is left or the user switches
out of internal mode.
This fixes scroll in internal mode and note moving with arrow keys. Also frees
up useful keybindings when there is no note selection, which is much nicer than
the "nothing works in edit mode at all" greedy grab approach used previously.
Attempt #874327892 of getting this damned grabbing right.
Also push the increasingly unwieldly paste parameters into a context object.
As with othe things, currently it is only possible to do "cross-type paste" by
explicitly selecting the target track. We will need to get automation region
view selection working to do better here, but at least for now it's possible to
get the data over.
For some reason, grabbing the magic keyboard focus makes scroll stop working
regardless of what MRV::canvas_group_event() returns. I can't figure out any
reason to grab the keyboard in this case anyway, so I just removed it.
Also simlify MRV event handling code in general.