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Commit Graph

15 Commits

Author SHA1 Message Date
dad32d8b11
Clean up slider-controller includes 2024-05-14 23:41:51 +02:00
26e79edaa3 trigger_ui: implement per-slot UI for allow_patch_changes
* TODO: provide an action to enable/disable for ALL the slots in a TB
2022-03-15 09:03:40 -05:00
40b483e71e trigger_ui: move the patch-dialog to the properties area.
* patch-dialog is now launched from a button and stays open
* patch-dialog now tracks the current selection
2022-02-11 15:32:00 -06:00
2fa4eadf8e trigger_ui: cue_isolate deserves a button, not just a menu entry 2022-01-25 07:22:20 -06:00
2152e7ba3b triggerbox: change FollowActions into an object with a target list (GUI edition) 2022-01-19 15:50:55 -07:00
e6bb88178c trigger_ui: (de)sensitize more stretch and follow options 2022-01-18 16:33:39 -06:00
14787059c2 trigger_ui: move gain spinbox to selected-trigger header row 2022-01-16 16:56:59 -06:00
6862d52d87 trigger_ui: use_follow_length property, plus some defensive coding changes 2022-01-16 11:19:31 -06:00
d04743c813 trigger_ui: organize the FA widgets into a separate themed table 2022-01-14 10:06:49 -06:00
c5b6d7f9d2 trigger_ui: TriggerEntry is-a TriggerUI 2021-12-30 21:25:39 -06:00
133b51922a trigger_ui: move old triggerui implementation into slot_properties where it is used 2021-12-30 21:25:39 -06:00
c45b95a823 triggerui: refactor TriggerUI into a base class ... similar to RouteUI 2021-12-30 21:25:39 -06:00
c18823c0e0 triggerbox: change entire UI side to avoid using TriggerPtr
Lifetime management of Triggers is unlike anything(?) we've dealt with in
Ardour so far. The parent object (Triggerbox) has a normal lifetime
pattern, but Triggers can come and go in a way that few other objects
do (although Processors and particularly PluginInsert are somewhat similar).
We do not want the GUI to hold references to the actual Triggers, because the
end of life of a Trigger is not really a signal for the GUI element to go
away (the Trigger will be replaced in the slot). Consequently, we do not
want TriggerPtr used as a member variable anywhere in the UI. Instead we use a
TriggerReference which can "lookup" a Trigger on-demand (by box and slot
number). The (G)UI now uses these exclusively.

Work still needed to pick up trigger swap signals from the boxen.
2021-12-24 14:18:10 -07:00
c18d175f55 triggerbox (UI): shared ptrs for everyone, plus indirect references to Triggers from TriggerEntry 2021-12-21 17:40:37 -07:00
50aa2c490d PropertyBoxen: initial draft of property-editing widgets that follow the Selection 2021-12-08 12:45:11 -06:00