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Commit Graph

520 Commits

Author SHA1 Message Date
f1fab06862 fix midi note de-select #6534 2015-08-28 02:25:48 +02:00
nick_m
1963c3ff10 Allow creation of region gain points by clicking on a line.
- Also fixes new AutomationLine points having huge offsets
	  on creation via line click (window vs canvas event sample).
2015-08-27 02:20:43 +10:00
aa3eb11fb3 fix typo in prev commit 2015-08-20 02:27:24 +02:00
89b0817f83 fix "locked" + "locked to video" bug.
previously if some audio region was locked and locked to video,
the audio-region always stayed put and the video could only be
moved forward.

TODO: add an "unlock all" option.
2015-08-20 02:24:27 +02:00
bb79071038 Fix undo/redo when changing fade out length
This may fix bug #6518 or there may be more issues to be found
2015-08-19 13:56:12 +10:00
07dc805919 Fix bug #6337, clicking in canvas without session loaded causes crash 2015-08-14 16:04:24 +10:00
7a3b6e6d08 remove more cruft (dead assignments) 2015-08-07 21:16:14 +02:00
e1f168de11 rename Marker class
Classes are in the global namespace.
OSX has a flat namespace and OSX32bit/Carbon has a Marker too.
2015-07-23 17:58:40 +02:00
46c8369328 merge fix 2015-07-16 16:13:24 -05:00
7592b5d3e1 correctly track range selection trim and drag creation w.r.t playback priority 2015-06-29 14:18:13 -04:00
nick_m
1768e9817e Fix another LineDrag click crash. 2015-06-19 03:39:51 +10:00
nick_m
dcd3e3823c Don't begin command on start_grab for AutomationRangeDrag and NoteResizeDrag
- fixes a crash when clicking to resize without movement.
	- minor readability fix for _drag_had_movement
2015-06-19 00:02:09 +10:00
nick_m
16109ebcc8 Rework last commit, clicking on an automation line no longer adds history.
- fixes a crash when clicking on automation lines repeatedly.
2015-06-18 06:27:37 +10:00
nick_m
0280989276 Single control points can now be dragged up and down properly.
- preserves the zero notch, but doesn't mess up the cumulative drag.
2015-06-18 04:42:30 +10:00
nick_m
639750f815 Don't add history by clicking a control point, fix control point selection.
- also make set_selected_control_point_from_click () return
	  something useful.
2015-06-18 03:48:39 +10:00
nick_m
44790ebff0 More _reversible_command() auditing in the gui.
- try to keep begin/commit pairs in the same file where possible.
2015-06-17 09:54:23 +10:00
nick_m
4c1d79af4a Unbreak region brush drag wrt undo, avoid some dangling commands in the gui
- also allow moving of automation lines in internal mouse mode.
	- this is also a first pass at ensuring that if an operation does
	  nothing, avoid an undo entry.
2015-06-17 09:54:22 +10:00
nick_m
15819f0896 Automation -use editor_add in gui, record straight lines with fewer points.
- don't keep setting/unsetting write pass when transport frame
	  remains the same (think larger jack buffer sizes)
	- insert guards are now 64 frames after when.
	- refactor previous approach.
2015-06-17 09:54:22 +10:00
nick_m
392f48709c Magnetic snap now works on note moves / resizes. 2015-06-11 02:20:37 +10:00
nick_m
b3a4c88e0e Make absolute snap the default snap.
- also fixes a couple of absolute snap bugs wrt midi notes.
2015-06-11 01:36:34 +10:00
nick_m
39d4bbf5e1 Clarify the convention on modifiers and drags. 2015-05-23 23:19:00 +10:00
nick_m
406bcb4dfe Proper initialisation of _x/y_constrained. 2015-05-23 22:59:19 +10:00
nick_m
ea8b5a970f Bring back contrained drag modifier with preference setting.
- this should work as before, but when applied to a button 1 drag,
	  the constraint is in the first direction travelled.
2015-05-23 05:36:03 +10:00
nick_m
88477ace25 Fix inverted logic of SnapOff with snap modifiers pressed.
- also clean up, rename and comment some previous hanges.
2015-05-23 03:09:48 +10:00
nick_m
784abd03e0 Make note drags and resizes obey the disable sanp modifier. 2015-05-22 06:54:16 +10:00
nick_m
37ee083931 Small cleanup 2015-05-22 04:48:34 +10:00
nick_m
65e06fa350 More cleanup
- remove "no_magnets" ugh.
2015-05-22 04:26:16 +10:00
nick_m
7edf0e17bc Clean up a bit - should be a no-op 2015-05-22 03:09:29 +10:00
nick_m
eaf49f02ff Fix up modifier behaviour
- its now possible to use snap modifiers in combination with others
	  afaict this hasn't worked for some time.

	- use "contains" rather than "equals" during drag. Still uncertain
	   about this wrt beginning a drag. for now they are all "equals".

	- probably solve the "snap modifier modifier" problem using
	  ArdourKeyboard::indicates_snap () and friend.
2015-05-22 02:12:58 +10:00
nick_m
186736043c Move ui-centric modifiers into ArdourKeyboard, set some bad defaults.
- Also makes "Mod4" Appear as "Windows" and adds new combination
	"Alt-Windows" to the dropdown.
	- Attempt to set a pair of default snap modifiers (without
	knowing what it actually is for OSX)
	- Copy modifier now saves
	- Snap modifier modifier problem still remains.
2015-05-21 05:32:23 +10:00
nick_m
ae0759ae88 Allow all drag -related modifiers to be set, re-instate "jump after trim"
- Copy modifier still doesn't save
	- Testers please edit the Extra section of ~/.ardourN/config to allow
	defaults to "take"
	- Note that the current defaults overlap.
	- warning - absolute snap modifier has no default and will be always
	"on" unless you set it!
2015-05-21 01:30:57 +10:00
nick_m
66221d1dea Add more modifier preferences.
Note that no defaults are set - go to prefs->user interaction to
	ensure that nothing is set to "no modifer"

	also - the copy modifier doesn't actually save its state yet.
2015-05-20 04:00:04 +10:00
nick_m
dc50730059 Revert to old Lock mode (still called Lock).
Also make midi notes obey the snap delta modifire
2015-05-19 03:27:50 +10:00
nick_m
aac167a19f "Lock" mode is now "Constrained", make snap absolute modifier configurable.
- user can abs/rel modifier key in prefs->user interaction
	  suggested for linux - absolute->alt ignore snap->alt-shift
	- Constrained mode works the same as button 2 drag (initial move
	  sets constraint axis).
2015-05-18 06:25:36 +10:00
nick_m
799e619690 Relative snap now always on - disabled with Tertiary modifier (shift) 2015-05-18 03:15:22 +10:00
nick_m
a0bd6975d2 Clean up drag modifiers.
Button 2 drag now is constrained to initial move axis, removing
	all modifiers from this op.
	Remove Jump after trim mode.
	TrimDrag now has:
		Primary for trim anchored to fade.
		Secondary for contents trim (as before)
		Primary & Tertiary for "non overlap" trim
	All drags have Tertiary for relative snap
2015-05-18 01:43:44 +10:00
nick_m
c359f881a1 Relative Snap -make it activated by the tertiary modifier during drag.
Disabled/enabled with the shift key. no config stuff at all now.
	Move existing (strange) trim feature to primary + tertiary modifiers.
2015-05-17 23:47:01 +10:00
nick_m
91a34c596d Relative snap - support magnetic mode (hackishly for now) 2015-05-17 04:26:05 +10:00
nick_m
bbafb8f137 Cleanup relative snap code. 2015-05-17 00:23:25 +10:00
nick_m
6831d8a5aa Fix typo. 2015-05-16 06:10:02 +10:00
nick_m
c8303c8b7e Revert incorrect region_length() definition. 2015-05-16 04:50:37 +10:00
nick_m
68a8330afc Relative snap 2015-05-16 04:15:52 +10:00
0acdb8b74a remove a dead variable initialization. 2015-03-29 15:23:27 +02:00
57e227fd52 it would have been too much of a good thing. 2015-03-27 20:58:41 +01:00
9242ca7a64 dropzone: honor AutoConnectMaster. 2015-03-27 19:22:21 +01:00
1fffbb554f fix some DnD thinko & edgecases.
* Handle large (delta > 1) movements into the DZ
which are not due to invalid-drop positions, but
caused by laggy GUI or rapid user movements.

* ignore busses when moving out of the DZ.
2015-03-27 16:23:01 +01:00
a1258750ce fix a few -Wsign-compare 2015-03-27 00:50:27 +01:00
70e739b29a Another DnD fix. fix move onto (but not over) busses. 2015-03-27 00:37:47 +01:00
1dfee48139 Heuraka! Nightmarish rework of DnD code.
Allow to drag multiple regions from different tracks
to/from the dropzone.

Busses & Automation-lanes are ignored, as are
hidden tracks.

Any region may serve as mouse drag anchor.

fixes #6172 and #6176
2015-03-26 23:33:13 +01:00
502361c001 DnD: query mouse y-pos only once. 2015-03-26 23:30:18 +01:00